数据格式:

 export interface EnemyFlat {
   id: string;
   name: string;
   description: string;
   /** 序号 */
   index: string;
   /** 序号 */
   level: string;
   /** 评级endure,attack,defence,resistance */
   handbook: string[];
   enemyRace?: string;
   attackType: string;
   ability?: string;
   levels: EnemyAttribute[];
   refers: string[];
 }
 export interface EnemyAttribute {
   maxHp?: number;
   atk?: number;
   def?: number;
   magicResistance?: number;
   cost?: number;
   blockCnt?: number;
   moveSpeed?: number;
   attackSpeed?: number;
   baseAttackTime?: number;
   respawnTime?: number;
   hpRecoveryPerSec?: number;
   spRecoveryPerSec?: number;
   maxDeployCount?: number;
   massLevel?: number;
   baseForceLevel?: number;
   stunImmune?: boolean;
   silenceImmune?: boolean;
   lifePointReduce?: number;
   rangeRadius?: number;
 }

-- AUTOMATIC GENERATED, DO NOT EDIT
-- format: IndexedArray
-- see https://github.com/pa001024/arks

local EnemyData = {
    ["EnemiesIndex"] = {
        "源石虫",
        "源石虫·α",
        "源石虫·β",
        "酸液源石虫",
        "酸液源石虫·α",
        "高能源石虫",
        "高能源石虫·α",
        "猎狗",
        "猎狗pro",
        "狂暴的猎狗pro",
        "士兵",
        "弩手",
        "弩手组长",
        "术师",
        "术师组长",
        "高阶术师",
        "高阶术师组长",
        "空降兵",
        "空降组长",
        "炮手",
        "炮击组长",
        "双持剑士",
        "双持剑士组长",
        "轻甲卫兵",
        "轻甲卫兵组长",
        "重装防御者",
        "重装防御组长",
        "重装五十夫长",
        "大鲍勃",
        "大亚当",
        "磐蟹",
        "潜伏者",
        "幽灵",
        "妖怪",
        "妖怪MKII",
        "威龙",
        "御4",
        "隐形弩手",
        "隐形弩手组长",
        "隐形术师",
        "隐形术师组长",
        "技术侦察兵",
        "萨卡兹大剑手",
        "萨卡兹大剑组长",
        "萨卡兹狙击手",
        "萨卡兹狙击组长",
        "萨卡兹术师",
        "萨卡兹术师组长",
        "萨卡兹百夫长",
        "寻仇者",
        "复仇者",
        "幽灵组长",
        "暴徒",
        "暴乱分子",
        "鸡尾酒投掷者",
        "燃烧瓶投掷者",
        "机动盾兵",
        "机动盾组长",
        "拾荒者",
        "流浪者",
        "法术近卫",
        "法术近卫组长",
        "拳刃武士",
        "拳刃武士组长",
        "伐木机",
        "伐木老手",
        "屠夫",
        "屠宰老手",
        "武装人员",
        "高级武装人员",
        "护盾高阶术师",
        "特战士兵",
        "特战术师",
        "特战术师组长",
        "破阵者",
        "破阵者组长",
        "暴鸰",
        "暴鸰·G",
        "法术大师A1",
        "法术大师A2",
        "寒霜",
        "宿主士兵",
        "宿主士兵组长",
        "宿主拾荒者",
        "宿主流浪者",
        "粉碎攻坚手",
        "粉碎攻坚组长",
        "步兵",
        "步兵组长",
        "狙击步兵",
        "狙击步兵组长",
        "碎岩者",
        "碎岩者组长",
        "特工",
        "特工组长",
        "编制术师",
        "编制术师组长",
        "机动卫兵",
        "机动卫兵组长",
        "工蚁",
        "工蚁组长",
        "重装防御者-N型",
        "重装防御者-S型",
        "西西里人",
        "精锐西西里人",
        "打手",
        "精干打手",
        "射手",
        "神射手",
        "欺凌者",
        "倾轧者",
        "狂徒",
        "末路狂徒",
        "灰尾",
        "灰尾香主",
        "宿主重装士兵",
        "宿主重装组长",
        "狂暴宿主士兵",
        "狂暴宿主组长",
        "狂暴宿主投掷手",
        "狂暴宿主掷骨手",
        "雪怪小队",
        "霜牙",
        "霜锐",
        "雪怪狙击手",
        "雪怪狙击手组长",
        "冰爆源石虫",
        "冰爆源石虫·α",
        "雪怪术师",
        "雪怪术师组长",
        "雪怪小队凿冰人",
        "雪怪小队破冰者",
        "虚幻",
        "萨卡兹刀兵",
        "萨卡兹刀术师",
        "萨卡兹穿刺手",
        "萨卡兹穿刺手组长",
        "萨卡兹哨兵",
        "萨卡兹哨兵组长",
        "萨卡兹积怨者",
        "萨卡兹恶咒者",
        "萨卡兹魔剑士",
        "萨卡兹魔剑士组长",
        "爆破攻坚手",
        "爆破攻坚手组长",
        "游击队猎犬",
        "游击队猎犬pro",
        "游击队战士",
        "游击队战士组长",
        "游击队狙击手",
        "游击队狙击手组长",
        "游击队传令兵",
        "游击队传令兵组长",
        "游击队盾卫",
        "游击队盾卫组长",
        "游击队迫击炮兵",
        "游击队迫击炮兵组长",
        "游击队突袭战士",
        "游击队突袭战士组长",
        "游击队萨卡兹战士",
        "游击队萨卡兹战士组长",
        "雇佣军萨卡兹战士",
        "游击队萨卡兹术师",
        "游击队萨卡兹术师组长",
        "雇佣军萨卡兹术师",
        "莱塔尼亚叛兵",
        "莱塔尼亚叛兵组长",
        "冬灵猎犬",
        "冬灵猎犬pro",
        "莱塔尼亚轻语者",
        "莱塔尼亚吟唱者",
        "冬灵血巫",
        "冬灵血巫大师",
        "泥岩小队掷能者",
        "泥岩小队掷能者组长",
        "泥岩小队践行者",
        "泥岩小队践行者组长",
        "泥岩巨像",
        "巫术巨像",
        "\"庞贝\"",
        "碎骨",
        "弑君者",
        "塔露拉",
        "W",
        "霜星",
        "梅菲斯特",
        "浮士德",
        "“鼠王”",
        "霜星,“冬痕”",
        "爱国者",
        "泥岩"
    },
    ["Enemies"] = {
        ["源石虫"] = {
            id = "enemy_1007_slime",
            name = "源石虫",
            index = "B1",
            level = "NORMAL",
            description = "野生的被感染生物。这种低智能生物极有可能会被敌方术师操纵,以进入人工设施内发动集群攻击。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"D", "D", "D", "D"},
            levels = {{
                maxHp = 550,
                atk = 130,
                moveSpeed = 1,
                baseAttackTime = 1.7,
            }, { maxHp = 2050, atk = 300 }},
            refers = {
                "0-1", "TR-1", "0-2", "TR-2", "0-3", "TR-3", "0-4", "0-5", "0-6", "TR-5",
                "0-7", "0-8", "0-9", "0-10", "0-11", "1-2", "1-3", "TR-8", "1-8", "1-10",
                "CE-1", "CE-2", "SK-1", "LS-1", "LS-2", "AP-1", "PR-B-1", "TW-1", "OF-1", "GT-2",
                "GT-EX-1", "切尔诺伯格(剿灭作战)",
            },
        },
        ["源石虫·α"] = {
            id = "enemy_1007_slime_2",
            name = "源石虫·α",
            index = "B2",
            level = "NORMAL",
            description = "野生的被感染生物,比一般源石虫更具有威胁。这种低智能生物极有可能会被敌方术师操纵,以进入人工设施内发动集群攻击。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"D+", "D", "D", "D"},
            levels = {{
                maxHp = 1050,
                atk = 185,
                moveSpeed = 1,
                baseAttackTime = 1.7,
            }, { maxHp = 2850, atk = 400 }},
            refers = {
                "TR-6", "0-11", "1-1", "1-4", "1-5", "1-6", "TR-9", "1-7", "1-8", "1-10",
                "TR-11", "2-1", "2-2", "S2-3", "TR-13", "3-1", "3-2", "3-4", "CE-1", "CE-2",
                "CE-3", "SK-1", "LS-1", "LS-3", "LS-4", "PR-A-1", "TW-1", "DM-MO-1", "GT-2", "GT-4",
                "GT-5", "GT-EX-1", "GT-HX-1", "切尔诺伯格(剿灭作战)",
            },
        },
        ["源石虫·β"] = {
            id = "enemy_1007_slime_3",
            name = "源石虫·β",
            index = "B3",
            level = "NORMAL",
            description = "野生的被感染生物,比源石虫·α更具有威胁。这种低智能生物极有可能会被敌方术师操纵,以进入人工设施内发动集群攻击。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"D+", "C", "D", "D"},
            levels = {{
                maxHp = 1550,
                atk = 240,
                moveSpeed = 1,
                baseAttackTime = 1.7,
            }},
            refers = {
                "3-1", "3-2", "3-4", "5-6", "5-7", "6-4", "6-12", "S3-2", "S3-3", "S3-5",
                "S3-6", "S4-4", "S4-5", "S4-7", "S4-10", "S5-7", "CE-3", "CE-5", "LS-3", "LS-5",
                "AP-3", "PR-B-2", "DM-1", "DM-MO-1", "AF-3", "CB-EX7", "OF-1", "OF-8", "OF-F1", "OF-F2",
                "OF-F4", "GT-EX-2", "GT-HX-1",
            },
        },
        ["酸液源石虫"] = {
            id = "enemy_1004_mslime",
            name = "酸液源石虫",
            index = "B4",
            level = "NORMAL",
            description = "野生的被感染生物,且会使用分泌物腐蚀作战人员防护设备。这种低智能生物极有可能会被敌方术师操纵,以进入人工设施内发动集群攻击。",
            enemyRace = "感染生物",
            attackType = "远程",
            ability = "每次攻击会降低击中目标的防御",
            handbook = {"C", "D", "D", "D"},
            levels = {{
                maxHp = 2080,
                atk = 180,
                def = 80,
                moveSpeed = 1,
                baseAttackTime = 3,
                rangeRadius = 1.8,
            }},
            refers = {"SV-6", "DM-1", "OF-1", "OF-8", "GT-2", "GT-4", "GT-5", "GT-EX-1", "GT-EX-2", "GT-HX-1"},
        },
        ["酸液源石虫·α"] = {
            id = "enemy_1004_mslime_2",
            name = "酸液源石虫·α",
            index = "B5",
            level = "NORMAL",
            description = "野生的被感染生物,比一般酸液源石虫更具有威胁。且会使用分泌物腐蚀作战人员防护设备。这种低智能生物极有可能会被敌方术师操纵,以进入人工设施内发动集群攻击。",
            enemyRace = "感染生物",
            attackType = "远程",
            ability = "每次攻击会降低击中目标的防御",
            handbook = {"C", "C", "D", "D"},
            levels = {{
                maxHp = 2780,
                atk = 290,
                moveSpeed = 1,
                baseAttackTime = 3.3,
                rangeRadius = 1.75,
            }},
            refers = {"SV-6", "AF-3", "OF-F4", "OF-EX5"},
        },
        ["高能源石虫"] = {
            id = "enemy_1021_bslime",
            name = "高能源石虫",
            index = "B6",
            level = "NORMAL",
            description = "野生的被感染生物,腹部已经被大量源石同化,且处于不稳定状态,死亡时可能出现爆炸。这种低智能生物极有可能会被敌方术师操纵,以进入人工设施内发动集群攻击。",
            enemyRace = "感染生物",
            attackType = "近战",
            ability = "死亡后对周围造成大量物理伤害",
            handbook = {"C", "C", "D", "D"},
            levels = {{
                maxHp = 2460,
                atk = 260,
                moveSpeed = 1,
                baseAttackTime = 1.7,
            }},
            refers = {
                "4-6", "4-7", "4-9", "S4-4", "S4-5", "S4-6", "S4-7", "S4-8", "H5-3", "SV-3",
                "OF-F4", "OF-EX5",
            },
        },
        ["高能源石虫·α"] = {
            id = "enemy_1021_bslime_2",
            name = "高能源石虫·α",
            index = "B7",
            level = "NORMAL",
            description = "野生的被感染生物,比一般高能源石虫更具有威胁,腹部已经被大量源石同化,且处于不稳定状态,死亡时可能出现爆炸。这种低智能生物极有可能会被敌方术师操纵,以进入人工设施内发动集群攻击。",
            enemyRace = "感染生物",
            attackType = "近战",
            ability = "死亡后对周围造成大量物理伤害",
            handbook = {"B", "C", "D", "D"},
            levels = {{
                maxHp = 3700,
                atk = 350,
                moveSpeed = 1,
                baseAttackTime = 1.7,
            }},
            refers = {"H5-3"},
        },
        ["猎狗"] = {
            id = "enemy_1000_gopro",
            name = "猎狗",
            index = "O1",
            level = "NORMAL",
            description = "整合运动技术侦察部队操纵的生物。身上装备着某个品牌的监控设备。由于优良的隐蔽性和行动速度,较为容易突破防御造成大量破坏,需要注意。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"D", "D", "D", "C"},
            levels = {{
                maxHp = 820,
                atk = 190,
                magicResistance = 20,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }, {
                maxHp = 2350,
                atk = 400,
                def = 190,
                magicResistance = 30,
            }},
            refers = {
                "TR-4", "0-5", "0-6", "0-10", "0-11", "1-1", "1-3", "1-5", "1-9", "1-10",
                "1-11", "2-1", "2-2", "S2-7", "TR-13", "2-6", "S4-8", "CE-1", "LS-1", "LS-2",
                "AP-1", "AP-2", "PR-D-1", "CB-2", "OF-2", "GT-4", "GT-6", "切尔诺伯格(剿灭作战)", "龙门市区(剿灭作战)",
            },
        },
        ["猎狗pro"] = {
            id = "enemy_1000_gopro_2",
            name = "猎狗pro",
            index = "O2",
            level = "NORMAL",
            description = "整合运动技术侦察部队操纵的生物,比一般猎狗更具有作战能力。身上装备着某个牌子的监控设备。由于优良的隐蔽性和行动速度,较为容易突破防御造成大量破坏,需要注意。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"D+", "C", "D", "C"},
            levels = {{
                maxHp = 1700,
                atk = 260,
                magicResistance = 20,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }, {
                maxHp = 2900,
                atk = 460,
                def = 210,
                magicResistance = 35,
            }},
            refers = {
                "1-1", "1-8", "1-11", "1-12", "S2-2", "S2-3", "S2-4", "2-3", "S2-6", "2-5",
                "S2-8", "S2-9", "3-1", "3-2", "3-5", "3-7", "3-8", "4-1", "S3-1", "S3-3",
                "S4-3", "S4-10", "S5-1", "LS-2", "LS-5", "AP-2", "PR-C-1", "SV-4", "SV-5", "DM-1",
                "DM-3", "DM-4", "DM-5", "DM-6", "AF-2", "CB-EX1", "CB-EX3", "OF-3", "OF-4", "OF-5",
                "OF-6", "OF-8", "OF-EX4", "GT-EX-3", "GT-HX-1", "切尔诺伯格(剿灭作战)", "龙门市区(剿灭作战)",
            },
        },
        ["狂暴的猎狗pro"] = {
            id = "enemy_1000_gopro_3",
            name = "狂暴的猎狗pro",
            index = "O3",
            level = "NORMAL",
            description = "整合运动技术侦察部队操纵的生物,比猎狗pro更具有作战能力。身上装备着某个牌子的监控设备。由于优良的隐蔽性和行动速度,较为容易突破防御造成大量破坏,需要注意。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"C", "B", "D", "C"},
            levels = {{
                maxHp = 3000,
                atk = 370,
                magicResistance = 20,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }},
            refers = {
                "3-1", "3-6", "3-7", "3-8", "4-1", "4-2", "4-3", "4-5", "4-9", "5-2",
                "6-4", "S3-3", "S3-5", "S3-6", "S4-1", "S4-2", "S4-7", "H5-4", "LS-3", "LS-4",
                "LS-5", "AP-3", "AP-4", "PR-A-2", "PR-C-1", "PR-D-2", "SV-6", "DM-EX-5", "SA-3", "AF-3",
                "AF-7", "GT-5", "GT-6", "GT-EX-3", "GT-HX-1", "GT-HX-2",
            },
        },
        ["士兵"] = {
            id = "enemy_1002_nsabr",
            name = "士兵",
            index = "01",
            level = "NORMAL",
            description = "整合运动的基础近身作战人员。装备了被缴获或非法渠道获得到的武器和服装,使用统一的面具和服装掩盖自己身份参与行动。",
            attackType = "近战",
            handbook = {"D+", "D", "D", "D"},
            levels = {{
                maxHp = 1650,
                atk = 200,
                def = 100,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }, {
                maxHp = 2750,
                atk = 300,
                def = 130,
            }},
            refers = {
                "0-1", "TR-1", "0-2", "0-3", "0-7", "0-8", "0-9", "0-11", "1-2", "1-3",
                "1-4", "1-5", "TR-8", "1-7", "1-8", "1-9", "1-10", "1-11", "2-1", "S2-1",
                "S2-4", "2-3", "2-4", "TR-13", "2-5", "TR-14", "2-8", "S2-12", "2-10", "3-3",
                "TR-15", "4-1", "4-2", "4-3", "4-4", "4-6", "4-7", "4-9", "4-10", "S4-1",
                "S4-2", "S4-3", "CE-1", "CE-2", "CE-3", "CE-4", "SK-1", "LS-1", "LS-3", "AP-1",
                "AP-2", "PR-A-1", "PR-B-1", "PR-C-1", "PR-C-2", "PR-D-1", "SA-1", "GT-EX-3", "GT-HX-1", "GT-HX-2",
                "切尔诺伯格(剿灭作战)", "龙门外环(剿灭作战)", "龙门市区(剿灭作战)",
            },
        },
        ["弩手"] = {
            id = "enemy_1003_ncbow",
            name = "弩手",
            index = "A1",
            level = "NORMAL",
            description = "整合运动的基础射击作战人员。装备了被缴获或非法渠道获得到的武器和服装,使用统一的面具和服装掩盖自己身份参与行动。",
            attackType = "远程",
            handbook = {"D+", "C", "D", "D"},
            levels = {{
                maxHp = 1400,
                atk = 240,
                def = 100,
                moveSpeed = 0.9,
                baseAttackTime = 2.4,
                rangeRadius = 1.9,
            }, {
                maxHp = 1850,
                atk = 310,
                def = 100,
            }},
            refers = {
                "2-2", "2-3", "2-4", "S2-5", "2-5", "2-6", "2-7", "3-1", "CE-3", "AP-2",
                "GT-HX-3", "切尔诺伯格(剿灭作战)", "龙门市区(剿灭作战)",
            },
        },
        ["弩手组长"] = {
            id = "enemy_1003_ncbow_2",
            name = "弩手组长",
            index = "A2",
            level = "NORMAL",
            description = "整合运动的高级远程作战人员。相比一般弩手更具作战能力。装备了被缴获或非法渠道获得到的武器和护具,使用统一的面具和服装掩盖自己身份参与行动。",
            attackType = "远程",
            handbook = {"C", "C", "C", "D"},
            levels = {{
                maxHp = 1900,
                atk = 310,
                def = 150,
                moveSpeed = 0.9,
                baseAttackTime = 2.4,
                rangeRadius = 1.9,
            }, {
                maxHp = 2500,
                atk = 380,
                def = 150,
            }},
            refers = {
                "2-6", "3-1", "3-2", "4-1", "4-2", "S4-6", "AP-4", "GT-4", "GT-6", "GT-EX-2",
                "GT-EX-3", "GT-HX-3", "切尔诺伯格(剿灭作战)",
            },
        },
        ["术师"] = {
            id = "enemy_1011_wizard",
            name = "术师",
            index = "A3",
            level = "NORMAL",
            description = "整合运动的基础法术作战人员。由于是感染者,他们倾向于直接利用自身的源石发动法术。由于一般作战时脱离了法杖,所以他们攻击的方式更加让人难以预料,且无法缴械。",
            attackType = "远程 法术",
            handbook = {"D+", "D", "D", "A"},
            levels = {{
                maxHp = 1600,
                atk = 200,
                def = 50,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                rangeRadius = 1.8,
            }, {
                maxHp = 1770,
                atk = 350,
                def = 80,
            }},
            refers = {
                "1-8", "2-4", "S2-5", "S2-6", "S2-7", "2-6", "2-7", "S2-10", "S2-11", "S2-12",
                "2-10", "3-1", "CE-2", "CE-3", "AP-3", "切尔诺伯格(剿灭作战)", "龙门外环(剿灭作战)",
            },
        },
        ["术师组长"] = {
            id = "enemy_1011_wizard_2",
            name = "术师组长",
            index = "A4",
            level = "NORMAL",
            description = "整合运动的高级法术作战人员。相比一般术师更具作战能力。由于是感染者,他们倾向于直接利用自身的源石发动法术。由于一般作战时脱离了法杖,所以他们攻击的方式更加让人难以预料,且无法缴械。",
            attackType = "远程 法术",
            handbook = {"C", "C", "D", "A"},
            levels = {{
                maxHp = 2400,
                atk = 300,
                def = 80,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                rangeRadius = 2,
            }, {
                maxHp = 2300,
                atk = 420,
                def = 100,
                magicResistance = 50,
            }, {
                maxHp = 6500,
                atk = 600,
                def = 500,
            }},
            refers = {
                "S2-9", "4-1", "4-2", "4-7", "4-10", "S3-1", "S3-2", "S4-3", "S4-5", "切尔诺伯格(剿灭作战)",
                "龙门外环(剿灭作战)",
            },
        },
        ["高阶术师"] = {
            id = "enemy_1018_aoemag",
            name = "高阶术师",
            index = "A5",
            level = "ELITE",
            description = "整合运动的精英法术作战人员。相比一般术师,更频繁使用难以释放的范围攻击法术,需要小心针对。",
            attackType = "远程 法术",
            ability = "攻击时对目标及其周围四格内的所有我方单位造成伤害",
            handbook = {"B", "C", "C", "A"},
            levels = {{
                maxHp = 7000,
                atk = 240,
                def = 120,
                magicResistance = 50,
                moveSpeed = 0.7,
                baseAttackTime = 3.8,
                rangeRadius = 2.2,
            }},
            refers = {
                "TR-12", "2-4", "S2-5", "S2-6", "S2-7", "TR-13", "2-5", "S2-9", "S2-10", "S2-11",
                "S2-12", "2-10", "3-5", "S3-2", "SK-4", "AP-4", "CA-4", "切尔诺伯格(剿灭作战)",
            },
        },
        ["高阶术师组长"] = {
            id = "enemy_1018_aoemag_2",
            name = "高阶术师组长",
            index = "A6",
            level = "ELITE",
            description = "整合运动的精英法术作战人员,相比一般高阶术师也更具威胁。相比一般术师,更频繁使用难以释放的范围攻击法术,需要小心针对。",
            attackType = "远程 法术",
            ability = "攻击时对目标及其周围四格内的所有我方单位造成伤害",
            handbook = {"A", "B", "C", "A"},
            levels = {{
                maxHp = 13500,
                atk = 380,
                def = 160,
                magicResistance = 50,
                moveSpeed = 0.7,
                baseAttackTime = 3.8,
                rangeRadius = 2.2,
            }},
            refers = {"AP-5", "CA-5", "SV-5"},
        },
        ["空降兵"] = {
            id = "enemy_1013_airdrp",
            name = "空降兵",
            index = "02",
            level = "NORMAL",
            description = "整合运动的特殊近身作战人员。利用了缴获的设备,改装完成了单兵使用的消耗式喷射背包。虽然这些设备非常简陋,但是原理简单粗暴,容易在防御薄弱的地点发起突袭。",
            attackType = "近战",
            ability = "能够从战场中降落",
            handbook = {"D+", "C", "D", "D"},
            levels = {{
                maxHp = 1450,
                atk = 220,
                def = 100,
                moveSpeed = 1,
                baseAttackTime = 1.9,
            }, {
                maxHp = 2570,
                atk = 320,
                def = 180,
                magicResistance = 20,
            }},
            refers = {"2-6", "2-7", "2-8", "2-9", "CE-4", "SV-1", "AF-1", "龙门市区(剿灭作战)"},
        },
        ["空降组长"] = {
            id = "enemy_1013_airdrp_2",
            name = "空降组长",
            index = "03",
            level = "NORMAL",
            description = "整合运动的特殊近身作战人员,比空降兵更具威胁。利用了缴获的设备,改装完成了单兵使用的消耗式喷射背包。虽然这些设备非常简陋,但是原理简单粗暴,容易在防御薄弱的地点发起突袭。",
            attackType = "近战",
            ability = "能够从战场中降落",
            handbook = {"C", "C", "C", "D"},
            levels = {{
                maxHp = 2300,
                atk = 300,
                def = 150,
                moveSpeed = 1,
                baseAttackTime = 1.9,
            }, {
                maxHp = 3000,
                atk = 400,
                def = 220,
                magicResistance = 20,
            }},
            refers = {"2-9", "CA-4", "CA-5", "SV-1", "SA-6", "AF-1", "龙门市区(剿灭作战)"},
        },
        ["炮手"] = {
            id = "enemy_1024_mortar",
            name = "炮手",
            index = "A7",
            level = "NORMAL",
            description = "整合运动的特殊远程作战人员。配备了缴获的军用源石爆破物发射器,常在难以设防的位置发动袭击,对我后方目标有巨大威胁。",
            attackType = "远程",
            ability = "超远距离攻击;炮弹能对目标及其周围八格内的所有我方单位造成伤害",
            handbook = {"C", "B", "C", "D"},
            levels = {{
                maxHp = 3300,
                atk = 400,
                def = 150,
                moveSpeed = 0.8,
                baseAttackTime = 4.5,
                massLevel = 2,
                rangeRadius = 7,
            }},
            refers = {"3-7", "AP-4", "SA-3"},
        },
        ["炮击组长"] = {
            id = "enemy_1024_mortar_2",
            name = "炮击组长",
            index = "A8",
            level = "NORMAL",
            description = "整合运动的特殊远程作战人员,比一般炮手更具威胁。配备了缴获的军用源石爆破物发射器,常在难以设防的位置发动袭击,对我后方目标有巨大威胁。",
            attackType = "远程",
            ability = "超远距离攻击;炮弹能对目标及其周围八格内的所有我方单位造成伤害",
            handbook = {"B", "B", "C", "D"},
            levels = {{
                maxHp = 5000,
                atk = 550,
                def = 150,
                moveSpeed = 0.8,
                baseAttackTime = 4.5,
                massLevel = 2,
                rangeRadius = 7,
            }},
            refers = {"H5-4", "H6-4", "AP-5", "SV-2"},
        },
        ["双持剑士"] = {
            id = "enemy_1014_rogue",
            name = "双持剑士",
            index = "04",
            level = "NORMAL",
            description = "整合运动的近身作战人员。似乎经过双持武器的训练,可能来自叛变的军警部门。熟练的攻击方式使他们比一般参与破坏的敌方人员更难以针对。",
            attackType = "近战",
            handbook = {"C", "C", "D", "D"},
            levels = {{
                maxHp = 2000,
                atk = 350,
                def = 100,
                moveSpeed = 1.1,
                baseAttackTime = 1.2,
            }, {
                maxHp = 1950,
                atk = 310,
                def = 150,
            }},
            refers = {
                "TR-9", "1-11", "1-12", "S2-2", "S2-3", "S2-4", "2-4", "S2-5", "2-5", "2-7",
                "S2-10", "3-4", "S4-1", "S4-2", "CE-2", "CE-3", "AP-3", "PR-A-1", "PR-C-2", "SV-3",
                "SA-1", "AF-2", "GT-EX-3", "GT-HX-3",
            },
        },
        ["双持剑士组长"] = {
            id = "enemy_1014_rogue_2",
            name = "双持剑士组长",
            index = "05",
            level = "NORMAL",
            description = "整合运动的近身作战人员,比一般双持剑士更具威胁。似乎经过双持武器的训练,可能来自叛变的军警部门。熟练的攻击方式使他们比一般参与破坏的敌方人员更难以针对。",
            attackType = "近战",
            handbook = {"C", "B", "C", "D"},
            levels = {{
                maxHp = 3000,
                atk = 450,
                def = 120,
                moveSpeed = 1.1,
                baseAttackTime = 1.2,
            }, {
                maxHp = 2550,
                atk = 420,
                def = 150,
            }},
            refers = {
                "2-5", "S2-8", "S2-9", "S2-12", "3-5", "3-8", "4-5", "4-9", "S3-2", "S3-4",
                "S4-4", "S4-5", "S4-7", "H5-2", "AP-5", "PR-C-2", "PR-D-2", "SV-6", "GT-HX-3",
            },
        },
        ["轻甲卫兵"] = {
            id = "enemy_1015_litamr",
            name = "轻甲卫兵",
            index = "06",
            level = "NORMAL",
            description = "整合运动的近身作战人员。装备了被缴获或非法渠道获得到的武器和护具,装备更加完整,更接近一般正规训练的近战人员,也使他们不能以普通战术针对。",
            attackType = "近战",
            handbook = {"C", "C", "B", "D"},
            levels = {{
                maxHp = 2500,
                atk = 250,
                def = 400,
                moveSpeed = 1,
                baseAttackTime = 2,
            }},
            refers = {
                "S2-12", "2-10", "S4-1", "S4-2", "S4-3", "LS-4", "DM-8", "DM-MO-1", "SA-1", "AF-4",
                "龙门外环(剿灭作战)",
            },
        },
        ["轻甲卫兵组长"] = {
            id = "enemy_1015_litamr_2",
            name = "轻甲卫兵组长",
            index = "07",
            level = "NORMAL",
            description = "整合运动的近身作战人员,比一般轻甲卫兵更具威胁。装备了被缴获或非法渠道获得到的武器和护具,装备更加完整,很有可能是受过正规训练的近战人员,也使他们不能以普通战术针对。",
            attackType = "近战",
            handbook = {"B", "C", "B", "D"},
            levels = {{
                maxHp = 3700,
                atk = 300,
                def = 500,
                moveSpeed = 1,
                baseAttackTime = 2,
            }},
            refers = {
                "4-3", "4-8", "5-7", "6-11", "S4-9", "H5-2", "H6-4", "CE-5", "SK-4", "SK-5",
                "PR-B-2", "DM-EX-4", "DM-EX-6", "GT-HX-3",
            },
        },
        ["重装防御者"] = {
            id = "enemy_1006_shield",
            name = "重装防御者",
            index = "08",
            level = "ELITE",
            description = "整合运动的近身作战人员。装备有沉重的全套防具,且能熟练参与战斗,极难被击溃,可能是受过正规训练的作战人员,需要小心应对。",
            attackType = "近战",
            handbook = {"B", "B", "A", "D"},
            levels = {{
                maxHp = 6000,
                atk = 600,
                def = 800,
                moveSpeed = 0.75,
                baseAttackTime = 2.6,
                massLevel = 3,
            }, {
                maxHp = 8000,
                atk = 600,
                def = 850,
            }},
            refers = {
                "TR-11", "2-1", "S2-1", "2-2", "S2-4", "2-3", "2-10", "SK-2", "SK-3", "SK-4",
                "LS-5", "PR-C-2", "DM-MO-1", "切尔诺伯格(剿灭作战)",
            },
        },
        ["重装防御组长"] = {
            id = "enemy_1006_shield_2",
            name = "重装防御组长",
            index = "09",
            level = "ELITE",
            description = "整合运动的近身作战人员,比一般重装防御者更具威胁。装备有沉重的全套防具,且能熟练参与战斗,极难被击溃,可能是受过正规训练的作战人员,需要小心应对。",
            attackType = "近战",
            handbook = {"A", "B", "A", "D"},
            levels = {{
                maxHp = 10000,
                atk = 600,
                def = 1000,
                moveSpeed = 0.75,
                baseAttackTime = 2.6,
                massLevel = 3,
            }, {
                maxHp = 15000,
                atk = 700,
                def = 850,
            }},
            refers = {
                "3-7", "4-10", "6-16", "S4-6", "H5-2", "H5-3", "H5-4", "CE-4", "CE-5", "SK-5",
                "DM-8", "DM-EX-4", "DM-EX-6", "GT-EX-3",
            },
        },
        ["重装五十夫长"] = {
            id = "enemy_1006_shield_3",
            name = "重装五十夫长",
            index = "10",
            level = "ELITE",
            description = "整合运动的近身作战人员,比重装防御组长更具威胁。装备有沉重的全套防具,通常都伴随大量配合进攻的人员,极难被击溃,需要特别注意。",
            attackType = "近战",
            handbook = {"S", "A+", "A", "D"},
            levels = {{
                maxHp = 40000,
                atk = 1000,
                def = 1200,
                moveSpeed = 0.75,
                baseAttackTime = 2.6,
                massLevel = 4,
            }, {
                maxHp = 33000,
                atk = 2500,
                def = 1500,
            }},
            refers = {"GT-HX-3"},
        },
        ["大鲍勃"] = {
            id = "enemy_1001_bigbo",
            name = "大鲍勃",
            index = "11",
            level = "BOSS",
            description = "整合运动干部。穿着沉重的防爆护具,且使用电锯进行攻击。出现在一些不起眼的作战地区,似乎默默参与了一些周边行动,拥有丰富的作战和指挥经验。造成大量破坏的同时极难被击溃,需要特别注意。",
            attackType = "近战",
            handbook = {"S", "S", "B", "B"},
            levels = {{
                maxHp = 22000,
                atk = 1900,
                def = 800,
                magicResistance = 30,
                moveSpeed = 0.5,
                baseAttackTime = 6,
                massLevel = 4,
            }},
            refers = {"AF-4", "GT-6"},
        },
        ["大亚当"] = {
            id = "enemy_1001_bigbo_2",
            name = "大亚当",
            index = "12",
            level = "BOSS",
            description = "整合运动干部。穿着沉重的防爆护具,且使用电锯进行攻击。看上去装束和大鲍勃很像,但可能并不是一个人,不知道他们之间是怎样的关系。资料评估认为,其危险性可能比大鲍勃更大。造成大量破坏的同时极难被击溃,需要特别注意。",
            attackType = "近战",
            handbook = {"S", "S", "A", "B"},
            levels = {{
                maxHp = 30000,
                atk = 2700,
                def = 1000,
                magicResistance = 30,
                moveSpeed = 0.5,
                baseAttackTime = 6,
                massLevel = 4,
            }},
            refers = {"GT-HX-2", "GT-HX-3"},
        },
        ["磐蟹"] = {
            id = "enemy_1016_diaman",
            name = "磐蟹",
            index = "B8",
            level = "NORMAL",
            description = "野生的被感染生物,被坚硬的金属包裹着,大多数的普通武器对其效果都不太理想,但是重量并没有想像的大,且行动缓慢。这种低智能生物极有可能会被敌方术师操纵,以进入人工设施内发动集群攻击。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"C", "C", "B", "S"},
            levels = {{
                maxHp = 3000,
                atk = 300,
                def = 500,
                magicResistance = 85,
                moveSpeed = 0.75,
                baseAttackTime = 2.3,
            }, {
                maxHp = 6000,
                atk = 500,
                def = 800,
                massLevel = 2,
            }},
            refers = {"TR-14", "S2-8", "S2-9", "2-8", "S4-9", "SK-5"},
        },
        ["潜伏者"] = {
            id = "enemy_1009_lurker",
            name = "潜伏者",
            index = "C0",
            level = "NORMAL",
            description = "整合运动的特殊作战人员。行动敏捷且难以被发现,在交战前几乎无法被其他协同作战的单位辨认,需要配合击溃。",
            attackType = "近战",
            ability = "未被阻挡时无法被攻击",
            handbook = {"C", "C", "D", "C"},
            levels = {{
                maxHp = 2200,
                atk = 300,
                def = 90,
                magicResistance = 20,
                moveSpeed = 1,
                baseAttackTime = 2,
            }, {
                maxHp = 3400,
                atk = 400,
                def = 130,
            }},
            refers = {
                "3-1", "3-2", "3-3", "3-5", "3-6", "3-7", "3-8", "S3-1", "S3-2", "S3-3",
                "S3-4", "S3-5", "S3-6", "PR-D-1", "PR-D-2", "SV-2", "SA-2", "龙门市区(剿灭作战)",
            },
        },
        ["幽灵"] = {
            id = "enemy_1008_ghost",
            name = "幽灵",
            index = "13",
            level = "NORMAL",
            description = "整合运动中擅长工程技术的人员,几乎没有携带任何武器。他们依靠灵活的行动能力,不被阻挡,以各种方式渗透到目标对设施进行机电设备的破坏。",
            attackType = "不攻击",
            ability = "无法被阻挡",
            handbook = {"C", "D", "C", "B"},
            levels = {{
                maxHp = 2300,
                atk = 100,
                def = 120,
                magicResistance = 35,
                moveSpeed = 1.2,
                baseAttackTime = 1,
            }},
            refers = {"S5-1", "LS-1", "LS-4", "PR-C-1", "SV-4", "DM-MO-1", "AF-7", "GT-6", "龙门外环(剿灭作战)"},
        },
        ["妖怪"] = {
            id = "enemy_1005_yokai",
            name = "妖怪",
            index = "D1",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,被其内部某些人称为妖怪。装备有远程操控施术单元,可能是由附近隐蔽的术师远程操作。虽然不一定能对穿戴防具的人体构成大量损害,但仍然会对一般人员对构成一定威胁。",
            enemyRace = "无人机",
            attackType = "不攻击",
            ability = "飞行单位",
            handbook = {"D", "D", "D", "D"},
            levels = {{
                maxHp = 800,
                def = 50,
                moveSpeed = 0.9,
                baseAttackTime = 2.3,
            }, { maxHp = 1870 }},
            refers = {
                "0-3", "TR-3", "0-4", "0-5", "0-6", "0-10", "1-4", "1-5", "1-8", "TR-10",
                "S2-2", "2-7", "S2-8", "S2-9", "2-8", "2-9", "S2-12", "3-3", "3-5", "3-8",
                "4-1", "5-4", "6-14", "S3-2", "S5-3", "S5-4", "CE-1", "CE-2", "LS-2", "LS-3",
                "LS-4", "AP-1", "AP-2", "CA-1", "CA-2", "CA-3", "CA-4", "CA-5", "PR-B-1", "PR-B-2",
                "DM-4", "SA-1", "AF-5", "GT-2", "GT-5", "切尔诺伯格(剿灭作战)", "龙门外环(剿灭作战)",
            },
        },
        ["妖怪MKII"] = {
            id = "enemy_1005_yokai_2",
            name = "妖怪MKII",
            index = "D2",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,妖怪的改进版,继承了原版的名字,称为妖怪MKII。装备有可发射的小型铳和远程操控施术单元,可能是由附近隐蔽的术师远程操作。虽然不一定能对穿戴防具的人体构成大量损害,但仍然会对一般人员构成一定威胁。",
            enemyRace = "无人机",
            attackType = "远程",
            ability = "飞行单位",
            handbook = {"D+", "C", "D", "D"},
            levels = {{
                maxHp = 1550,
                atk = 220,
                def = 50,
                moveSpeed = 0.9,
                baseAttackTime = 3,
                rangeRadius = 2,
            }, {
                maxHp = 2500,
                atk = 330,
                def = 125,
            }},
            refers = {
                "2-9", "S2-12", "3-1", "3-4", "3-5", "4-6", "4-7", "5-4", "5-5", "S3-2",
                "S3-5", "S4-5", "S4-7", "S4-9", "S5-3", "LS-3", "LS-5", "AP-2", "AP-3", "AP-4",
                "CA-1", "CA-2", "CA-3", "CA-4", "CA-5", "PR-B-2", "SV-1", "SV-7", "SA-6", "AF-1",
                "GT-HX-2", "龙门外环(剿灭作战)",
            },
        },
        ["威龙"] = {
            id = "enemy_1005_yokai_3",
            name = "威龙",
            index = "D3",
            level = "ELITE",
            description = "敌方人员操纵的无人机,某太空游戏的粉丝制作的外观,因此被称为威龙。装备有高射速的小型速射铳和远程操控施术单元,可能是由附近隐蔽的术师远程操作。优秀的隐蔽和攻击性能让他会对作战人员构成较大威胁。",
            enemyRace = "无人机",
            attackType = "远程",
            ability = "飞行单位",
            handbook = {"S", "A", "C", "D"},
            levels = {{
                maxHp = 30000,
                atk = 660,
                def = 170,
                moveSpeed = 0.5,
                baseAttackTime = 3.8,
                rangeRadius = 2,
            }},
            refers = {"CA-4", "CA-5", "PR-B-2"},
        },
        ["御4"] = {
            id = "enemy_1017_defdrn",
            name = "御4",
            index = "D4",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,型号标记为御4。虽然本身不具有攻击能力,却能对敌方人员进行支援,需要注意。",
            enemyRace = "无人机",
            attackType = "不攻击",
            ability = "飞行单位;为周围敌军持续提供防御力加成",
            handbook = {"B", "D", "C", "C"},
            levels = {{
                maxHp = 4000,
                def = 150,
                magicResistance = 20,
                moveSpeed = 0.8,
                baseAttackTime = 2,
                rangeRadius = 2.5,
            }, { maxHp = 8000, def = 200 }},
            refers = {
                "2-7", "2-8", "2-9", "2-10", "S3-5", "H5-1", "CA-3", "CA-5", "PR-B-2", "SV-1",
                "SV-7", "SA-1",
            },
        },
        ["隐形弩手"] = {
            id = "enemy_1019_jshoot",
            name = "隐形弩手",
            index = "C1",
            level = "NORMAL",
            description = "穿戴了类似吉利服防具的整合运动射击作战人员,在交战前几乎无法被其他协同作战的单位辨认,需要配合击溃。",
            attackType = "远程",
            ability = "未被阻挡时无法被攻击",
            handbook = {"D+", "C", "D", "C"},
            levels = {{
                maxHp = 1800,
                atk = 260,
                def = 100,
                magicResistance = 20,
                moveSpeed = 0.9,
                baseAttackTime = 2.7,
                rangeRadius = 2.2,
            }},
            refers = {
                "3-3", "3-4", "3-5", "3-7", "S3-1", "S3-2", "S3-3", "S3-4", "S3-5", "SA-2",
                "AF-2", "龙门外环(剿灭作战)",
            },
        },
        ["隐形弩手组长"] = {
            id = "enemy_1019_jshoot_2",
            name = "隐形弩手组长",
            index = "C2",
            level = "NORMAL",
            description = "穿戴了类似吉利服防具的整合运动射击作战人员,比一般隐形弩手更具威胁。在交战前几乎无法被其他协同作战的单位辨认,需要配合击溃。",
            attackType = "远程",
            ability = "未被阻挡时无法被攻击",
            handbook = {"C", "C", "C", "C"},
            levels = {{
                maxHp = 2700,
                atk = 310,
                def = 130,
                magicResistance = 20,
                moveSpeed = 0.9,
                baseAttackTime = 2.7,
                rangeRadius = 2.2,
            }},
            refers = {"PR-D-2"},
        },
        ["隐形术师"] = {
            id = "enemy_1023_jmage",
            name = "隐形术师",
            index = "C3",
            level = "NORMAL",
            description = "穿戴了类似吉利服防具的整合运动法术作战人员,在交战前几乎无法被其他协同作战的单位辨认,需要配合击溃。",
            attackType = "远程 法术",
            ability = "未被阻挡时无法被攻击",
            handbook = {"C", "C", "D", "A"},
            levels = {{
                maxHp = 2200,
                atk = 350,
                def = 80,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                rangeRadius = 2,
            }},
            refers = {"3-5", "3-6", "3-7", "S3-3", "S3-4", "S3-6", "SV-2", "SA-2", "AF-2"},
        },
        ["隐形术师组长"] = {
            id = "enemy_1023_jmage_2",
            name = "隐形术师组长",
            index = "C4",
            level = "NORMAL",
            description = "穿戴了类似吉利服防具的整合运动法术作战人员,比一般隐形术师更具威胁。在交战前几乎无法被其他协同作战的单位辨认,需要配合击溃。",
            attackType = "远程 法术",
            ability = "未被阻挡时无法被攻击",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 4200,
                atk = 400,
                def = 130,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                rangeRadius = 2,
            }},
            refers = {"PR-D-2", "SV-2", "龙门市区(剿灭作战)"},
        },
        ["技术侦察兵"] = {
            id = "enemy_1020_obsv",
            name = "技术侦察兵",
            index = "T1",
            level = "NORMAL",
            description = "整合运动的技术作战人员。能够根据一些设备侦测范围内作战人员和设备部署情况。需要优先针对并反制。",
            attackType = "近战",
            ability = "使周围我方单位的隐匿效果失效",
            handbook = {"B", "C", "D", "C"},
            levels = {{
                maxHp = 7000,
                atk = 270,
                def = 100,
                magicResistance = 20,
                moveSpeed = 1,
                baseAttackTime = 2.5,
            }},
            refers = {"3-3", "SV-2", "SV-5", "SV-6", "AF-2"},
        },
        ["萨卡兹大剑手"] = {
            id = "enemy_1010_demon",
            name = "萨卡兹大剑手",
            index = "S1",
            level = "NORMAL",
            description = "萨卡兹雇佣兵。体内源石可能更进一步强化了他的体能,使他可以自如运用更大的武器,且更难以被击倒。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 7500,
                atk = 600,
                def = 230,
                magicResistance = 50,
                moveSpeed = 0.85,
                baseAttackTime = 2,
                massLevel = 2,
            }, {
                maxHp = 10000,
                atk = 900,
                def = 350,
            }},
            refers = {
                "4-1", "4-2", "4-3", "4-4", "4-5", "4-6", "4-7", "4-8", "4-9", "S4-1",
                "S4-2", "S4-3", "S4-4", "S4-5", "S4-6", "S4-7", "S4-8", "S4-9", "S4-10", "H5-4",
                "AP-5", "PR-A-2", "SV-3", "DM-6", "DM-7", "DM-8", "DM-EX-2", "DM-EX-3", "DM-MO-1", "SA-3",
                "AF-3", "AF-4",
            },
        },
        ["萨卡兹大剑组长"] = {
            id = "enemy_1010_demon_2",
            name = "萨卡兹大剑组长",
            index = "S2",
            level = "ELITE",
            description = "萨卡兹雇佣兵,比一般萨卡兹大剑手更具威胁。体内源石可能更进一步强化了他的体能,使他可以自如运用更大的武器,且更难以被击倒。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            handbook = {"A", "A", "C", "A"},
            levels = {{
                maxHp = 15000,
                atk = 750,
                def = 250,
                magicResistance = 50,
                moveSpeed = 0.85,
                baseAttackTime = 2,
                massLevel = 2,
            }},
            refers = {"PR-A-2", "SV-3", "DM-EX-6", "DM-MO-1"},
        },
        ["萨卡兹狙击手"] = {
            id = "enemy_1012_dcross",
            name = "萨卡兹狙击手",
            index = "S3",
            level = "NORMAL",
            description = "萨卡兹雇佣兵。庞大的身躯没有影响他的射击能力,反而比其他人更为强韧的身体使他可以自如运用威力更大的远程武器,且更难以被击倒。",
            enemyRace = "萨卡兹",
            attackType = "远程",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 6000,
                atk = 450,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 3,
                massLevel = 2,
                rangeRadius = 2.2,
            }, {
                maxHp = 6700,
                atk = 660,
                def = 300,
            }},
            refers = {
                "4-3", "4-4", "4-5", "4-6", "4-7", "4-9", "S4-1", "S4-2", "S4-3", "S4-4",
                "S4-8", "S4-10", "H5-4", "AP-5", "SV-3", "DM-7", "DM-EX-1", "DM-EX-3", "DM-MO-1", "SA-3",
                "AF-4",
            },
        },
        ["萨卡兹狙击组长"] = {
            id = "enemy_1012_dcross_2",
            name = "萨卡兹狙击组长",
            index = "S4",
            level = "ELITE",
            description = "萨卡兹雇佣兵,比一般萨卡兹狙击手更具威胁。庞大的身躯没有影响他的射击能力,反而比其他人更为强韧的身体使他可以自如运用威力更大的远程武器,且更难以被击倒。",
            enemyRace = "萨卡兹",
            attackType = "远程",
            handbook = {"A", "B", "C", "A"},
            levels = {{
                maxHp = 12000,
                atk = 570,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 3,
                massLevel = 2,
                rangeRadius = 2.2,
            }},
            refers = {"DM-MO-1"},
        },
        ["萨卡兹术师"] = {
            id = "enemy_1022_dmage",
            name = "萨卡兹术师",
            index = "S5",
            level = "ELITE",
            description = "萨卡兹雇佣兵。使用复杂的法术进行攻击的作战人员,需要小心应对。",
            enemyRace = "萨卡兹",
            attackType = "远程 法术",
            ability = "可以使用枷锁使我方单位瘫痪",
            handbook = {"A", "B", "C", "A"},
            levels = {{
                maxHp = 12000,
                atk = 500,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                massLevel = 2,
                rangeRadius = 2.5,
            }, {
                maxHp = 12000,
                atk = 700,
                def = 300,
            }},
            refers = {"4-8", "4-9", "S4-7", "S4-8", "S4-9", "S4-10", "DM-EX-1", "DM-MO-1"},
        },
        ["萨卡兹术师组长"] = {
            id = "enemy_1022_dmage_2",
            name = "萨卡兹术师组长",
            index = "S6",
            level = "ELITE",
            description = "萨卡兹雇佣兵,比一般萨卡兹术师更具威胁。使用复杂的法术进行攻击的作战人员,需要小心应对。",
            enemyRace = "萨卡兹",
            attackType = "远程 法术",
            ability = "可以使用枷锁使我方单位瘫痪",
            handbook = {"A", "A", "C", "A"},
            levels = {{
                maxHp = 18000,
                atk = 700,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                massLevel = 2,
                rangeRadius = 2.5,
            }},
            refers = {"DM-MO-1"},
        },
        ["萨卡兹百夫长"] = {
            id = "enemy_1501_demonk",
            name = "萨卡兹百夫长",
            index = "SC",
            level = "BOSS",
            description = "整合运动干部,萨卡兹雇佣兵。带领一部分萨卡兹雇佣兵进行正面作战。有限的情报显示他平时较为沉默寡言,无法从其口中获得情报。",
            enemyRace = "萨卡兹",
            attackType = "远程 法术",
            ability = "同时攻击两个目标",
            handbook = {"A", "A", "C", "B"},
            levels = {{
                maxHp = 15000,
                atk = 700,
                def = 250,
                magicResistance = 35,
                moveSpeed = 0.78,
                baseAttackTime = 5,
                massLevel = 5,
                rangeRadius = 2.35,
            }, {
                maxHp = 23000,
                atk = 950,
                def = 250,
            }},
            refers = {"3-4", "DM-EX-1", "DM-EX-2", "SA-2"},
        },
        ["寻仇者"] = {
            id = "enemy_1025_reveng",
            name = "寻仇者",
            index = "14",
            level = "NORMAL",
            description = "使用特殊攻击手段的作战人员,身份不明。使用了一种特制的武器进行攻击,并且在交战中会习惯于更换作战手法,变得更加难以抵挡。",
            attackType = "近战",
            ability = "生命值降至一半以下时攻击力和攻击速度大幅度提升",
            handbook = {"B", "C", "C", "A"},
            levels = {{
                maxHp = 5000,
                atk = 300,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.65,
                baseAttackTime = 2.3,
                massLevel = 2,
            }, {
                maxHp = 15000,
                atk = 650,
                def = 250,
            }},
            refers = {"龙门外环(剿灭作战)"},
        },
        ["复仇者"] = {
            id = "enemy_1025_reveng_2",
            name = "复仇者",
            index = "15",
            level = "ELITE",
            description = "使用特殊攻击手段的作战人员,身份不明,和一般寻仇者不同,身手更加不凡。使用了一种特制的武器进行攻击,并且在交战中会习惯于更换作战手法,变得更加难以抵挡。需要小心应对。",
            attackType = "近战",
            ability = "生命值降至一半以下时攻击力和攻击速度大幅度提升",
            handbook = {"A", "B", "C", "A"},
            levels = {{
                maxHp = 18000,
                atk = 480,
                def = 230,
                magicResistance = 50,
                moveSpeed = 0.65,
                baseAttackTime = 2.3,
                massLevel = 2,
            }, {
                maxHp = 30000,
                atk = 850,
                def = 250,
            }},
            refers = {"SA-3", "龙门外环(剿灭作战)"},
        },
        ["幽灵组长"] = {
            id = "enemy_1026_aghost",
            name = "幽灵组长",
            index = "16",
            level = "NORMAL",
            description = "整合运动中擅长工程技术的人员,经过了一定训练,配备了较多护具,一般武装人员即使发现他们也很难在第一时间击倒和控制他们。他们依靠灵活的行动能力,不被阻挡,以各种方式渗透到目标对设施进行机电设备的破坏,",
            attackType = "不攻击",
            ability = "无法被阻挡",
            handbook = {"B", "D", "B", "B"},
            levels = {{
                maxHp = 3800,
                atk = 100,
                def = 350,
                magicResistance = 35,
                moveSpeed = 1.2,
                baseAttackTime = 1,
            }},
            refers = {"H6-3", "PR-C-2", "DM-EX-4", "DM-EX-6", "DM-MO-1", "AF-7", "GT-HX-2", "龙门外环(剿灭作战)"},
        },
        ["暴徒"] = {
            id = "enemy_1027_mob",
            name = "暴徒",
            index = "17",
            level = "NORMAL",
            description = "来路不明的作战人员。常见的混迹于各种纷乱地区的人。用简单的面罩掩盖了自己的身份,使用随意制作的武器进行近身攻击。",
            attackType = "近战",
            handbook = {"D+", "C", "D", "D"},
            levels = {{
                maxHp = 1700,
                atk = 250,
                def = 50,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }},
            refers = {
                "0-4", "0-5", "0-6", "0-10", "1-1", "1-2", "1-4", "1-5", "1-6", "1-7",
                "1-11", "2-1", "2-2", "S2-5", "S2-6", "S2-7", "2-6", "2-7", "S2-10", "S2-11",
                "2-10", "3-3", "AP-3", "CA-3", "SV-1", "GT-1", "GT-3", "GT-4", "GT-EX-2", "龙门外环(剿灭作战)",
            },
        },
        ["暴乱分子"] = {
            id = "enemy_1027_mob_2",
            name = "暴乱分子",
            index = "18",
            level = "NORMAL",
            description = "来路不明的作战人员,但比一般暴徒更具威胁。常见的混迹于各种纷乱地区的人。用简单的面罩掩盖了自己的身份,使用随意制作的武器进行近身攻击。这种简陋的武器,在更多的场合中代表着暴乱。",
            attackType = "近战",
            handbook = {"C", "C", "D", "D"},
            levels = {{
                maxHp = 2650,
                atk = 350,
                def = 85,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }},
            refers = {
                "S2-1", "2-2", "2-3", "S2-8", "S2-9", "2-8", "S2-11", "2-10", "3-2", "4-6",
                "4-8", "S3-3", "S3-4", "S4-6", "S4-8", "GT-1", "GT-3", "GT-4", "切尔诺伯格(剿灭作战)", "龙门外环(剿灭作战)",
            },
        },
        ["鸡尾酒投掷者"] = {
            id = "enemy_1028_mocock",
            name = "鸡尾酒投掷者",
            index = "A9",
            level = "NORMAL",
            description = "来路不明的作战人员。用简单的面罩掩盖了自己的身份,并携带了土制燃烧瓶,对范围内的目标造成破坏。这种简陋的武器,在更多的场合中代表着暴乱。",
            attackType = "远程",
            handbook = {"D+", "D", "D", "D"},
            levels = {{
                maxHp = 1550,
                atk = 180,
                def = 50,
                moveSpeed = 1,
                baseAttackTime = 2.7,
                rangeRadius = 1.75,
            }},
            refers = {
                "1-1", "1-2", "1-3", "1-4", "1-5", "1-7", "1-9", "1-10", "1-11", "2-1",
                "S2-1", "2-2", "S2-3", "S2-4", "S2-11", "2-10", "CE-1", "切尔诺伯格(剿灭作战)", "龙门外环(剿灭作战)",
            },
        },
        ["燃烧瓶投掷者"] = {
            id = "enemy_1028_mocock_2",
            name = "燃烧瓶投掷者",
            index = "A10",
            level = "NORMAL",
            description = "来路不明的作战人员,比一般鸡尾酒投掷者更具威胁。用简单的面罩掩盖了自己的身份,并携带了土制燃烧瓶,对范围内的目标造成破坏。",
            attackType = "远程",
            handbook = {"C", "C", "D", "D"},
            levels = {{
                maxHp = 2000,
                atk = 250,
                def = 85,
                moveSpeed = 1,
                baseAttackTime = 2.2,
                rangeRadius = 1.75,
            }},
            refers = {
                "TR-10", "1-12", "S2-8", "2-8", "S2-11", "4-6", "S3-4", "S4-8", "AP-3", "SA-1",
                "GT-3", "GT-EX-3", "GT-HX-2", "切尔诺伯格(剿灭作战)", "龙门外环(剿灭作战)",
            },
        },
        ["机动盾兵"] = {
            id = "enemy_1029_shdsbr",
            name = "机动盾兵",
            index = "19",
            level = "NORMAL",
            description = "整合运动的近身作战人员。装备了被缴获或非法渠道获得到的武器和护具,其中包括制式的盾牌。该目标比一般的整合运动士兵更难以击溃。",
            attackType = "近战",
            handbook = {"C", "C", "C", "D"},
            levels = {{
                maxHp = 2050,
                atk = 240,
                def = 250,
                moveSpeed = 1,
                baseAttackTime = 2,
            }},
        },
        ["机动盾组长"] = {
            id = "enemy_1029_shdsbr_2",
            name = "机动盾组长",
            index = "20",
            level = "NORMAL",
            description = "整合运动的近身作战人员,比一般机动盾兵更具威胁。装备了被缴获或非法渠道获得到的武器和护具,其中包括制式的盾牌。该目标比一般的整合运动士兵更难以击溃。",
            attackType = "近战",
            handbook = {"C", "C", "C", "D"},
            levels = {{
                maxHp = 3000,
                atk = 280,
                def = 300,
                moveSpeed = 1,
                baseAttackTime = 2,
            }},
            refers = {"4-8", "SK-2", "SK-3", "PR-D-2", "GT-EX-2", "GT-EX-3"},
        },
        ["拾荒者"] = {
            id = "enemy_1030_wteeth",
            name = "拾荒者",
            index = "21",
            level = "NORMAL",
            description = "缺少打理,穿着着破损服装的作战人员。据了解有人刻意伪装成贫民来隐藏自己佣兵的身份。虽然来路不明,但攻击意图强烈,需要有所防范。",
            attackType = "近战",
            handbook = {"B", "B", "D", "C"},
            levels = {{
                maxHp = 5000,
                atk = 500,
                def = 50,
                magicResistance = 20,
                moveSpeed = 0.8,
                baseAttackTime = 3,
                massLevel = 2,
            }},
            refers = {
                "TR-7", "0-10", "0-11", "1-1", "1-2", "1-3", "1-4", "1-6", "1-7", "1-9",
                "1-10", "1-12", "S2-2", "S2-6", "S2-7", "2-6", "2-7", "S2-10", "S2-11", "2-10",
                "3-2", "3-3", "TR-15", "5-8", "5-9", "S3-1", "S3-2", "S3-3", "S3-4", "S4-1",
                "S4-2", "CE-3", "LS-3", "AP-3", "切尔诺伯格(剿灭作战)", "龙门外环(剿灭作战)",
            },
        },
        ["流浪者"] = {
            id = "enemy_1030_wteeth_2",
            name = "流浪者",
            index = "22",
            level = "NORMAL",
            description = "缺少打理,穿着着破损服装的作战人员,身上带有一些伤疤,可能比一般拾荒者更有交战经验。据了解有人刻意伪装成贫民来隐藏自己佣兵的身份。虽然来路不明,但攻击意图强烈,需要有所防范。",
            attackType = "近战",
            handbook = {"B", "B", "D", "C"},
            levels = {{
                maxHp = 7500,
                atk = 600,
                def = 70,
                magicResistance = 20,
                moveSpeed = 0.8,
                baseAttackTime = 3,
                massLevel = 2,
            }},
            refers = {"S5-5", "CE-5", "LS-5", "PR-A-1", "龙门市区(剿灭作战)"},
        },
        ["法术近卫"] = {
            id = "enemy_1031_mrogue",
            name = "法术近卫",
            index = "23",
            level = "NORMAL",
            description = "受过法术战斗训练的整合运动近身作战人员,在使用近战武器攻击的同时会利用自身的源石技艺附加法术伤害。该作战单位的编制加入,使得整合运动在正面战场上拥有不可小视的破坏力。",
            attackType = "近战 法术",
            handbook = {"B", "C", "C", "A"},
            levels = {{
                maxHp = 4000,
                atk = 350,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.75,
                baseAttackTime = 2.5,
            }},
            refers = {
                "4-5", "4-6", "4-8", "S4-4", "S4-6", "S4-7", "S4-8", "S4-9", "S4-10", "H5-4",
                "CE-5", "SV-3",
            },
        },
        ["法术近卫组长"] = {
            id = "enemy_1031_mrogue_2",
            name = "法术近卫组长",
            index = "24",
            level = "ELITE",
            description = "受过法术战斗训练的整合运动近身作战人员,比一般法术近卫更具威胁。在使用近战武器攻击的同时会利用自身的源石技艺附加法术伤害。该作战单位的编制加入,使得整合运动在正面战场上拥有不可小视的破坏力。",
            attackType = "近战 法术",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 6500,
                atk = 500,
                def = 250,
                magicResistance = 50,
                moveSpeed = 0.75,
                baseAttackTime = 2.5,
            }},
            refers = {"H5-2", "CE-5", "SK-5"},
        },
        ["拳刃武士"] = {
            id = "enemy_1032_katar",
            name = "拳刃武士",
            index = "25",
            level = "NORMAL",
            description = "受过一些传统战斗训练的整合运动近身作战人员,使用改造的拳刃进行攻击。攻击频率较高,容易对我方的一般近战人员造成较大伤害。",
            attackType = "近战",
            handbook = {"B", "B", "C", "D"},
            levels = {{
                maxHp = 4000,
                atk = 450,
                def = 300,
                moveSpeed = 1,
                baseAttackTime = 1.5,
            }},
            refers = {"3-8", "4-10", "S4-6", "SK-4", "PR-C-2"},
        },
        ["拳刃武士组长"] = {
            id = "enemy_1032_katar_2",
            name = "拳刃武士组长",
            index = "26",
            level = "NORMAL",
            description = "受过一些传统战斗训练的整合运动近身作战人员,比一般拳刃武士更具威胁,使用改造的拳刃进行攻击。攻击频率较高,容易对我方的一般近战人员造成较大伤害。",
            attackType = "近战",
            handbook = {"B", "B", "B", "D"},
            levels = {{
                maxHp = 6500,
                atk = 550,
                def = 350,
                moveSpeed = 1,
                baseAttackTime = 1.5,
            }},
            refers = {"SK-5", "GT-HX-2"},
        },
        ["伐木机"] = {
            id = "enemy_1033_handax",
            name = "伐木机",
            index = "27",
            level = "NORMAL",
            description = "来路不明,穿戴简易林业护具,携带伐木工具进行攻击的人。因为武器和打扮,以及机器般的行为,这伙人通常被称呼为伐木机。",
            attackType = "近战",
            handbook = {"B", "A", "D", "B"},
            levels = {{
                maxHp = 8000,
                atk = 750,
                def = 80,
                magicResistance = 30,
                moveSpeed = 0.75,
                baseAttackTime = 3.3,
                massLevel = 3,
            }},
            refers = {
                "S2-1", "S2-2", "S2-3", "S2-4", "2-3", "S2-5", "S2-6", "2-5", "2-8", "2-10",
                "3-1", "3-3", "3-4", "3-5", "3-7", "5-1", "S5-2", "CE-4", "LS-3", "AP-3",
                "SV-2", "SA-1", "GT-2", "GT-3", "GT-4", "GT-EX-2", "GT-EX-3", "切尔诺伯格(剿灭作战)", "龙门外环(剿灭作战)",
            },
        },
        ["伐木老手"] = {
            id = "enemy_1033_handax_2",
            name = "伐木老手",
            index = "28",
            level = "ELITE",
            description = "来路不明,穿戴简易林业护具,携带伐木工具进行攻击的人。把自己的衣服用涂料染成了红色,仿佛更加容易被辨认,但同时似乎也比一般人更加难以针对。绰号比其伐木机多了一丝人性,但人通常也许会比机器更加可怕吧。",
            attackType = "近战",
            handbook = {"A", "A", "D", "B"},
            levels = {{
                maxHp = 12000,
                atk = 850,
                def = 100,
                magicResistance = 30,
                moveSpeed = 0.75,
                baseAttackTime = 3.3,
                massLevel = 3,
            }},
            refers = {
                "3-3", "3-7", "3-8", "4-4", "5-2", "5-3", "5-5", "S5-1", "H5-2", "CE-5",
                "PR-D-2", "SV-2", "AF-2", "GT-2", "GT-EX-2",
            },
        },
        ["屠夫"] = {
            id = "enemy_1034_laxe",
            name = "屠夫",
            index = "29",
            level = "NORMAL",
            description = "来路不明,穿着一身白色工装,使用巨大的钝器进行攻击的人。这样的外貌和作战风格不难以让人联想起恐怖片里的形象,屠夫的绰号也应运而生。",
            attackType = "近战",
            handbook = {"A", "A", "C", "B"},
            levels = {{
                maxHp = 9000,
                atk = 850,
                def = 230,
                magicResistance = 30,
                moveSpeed = 0.7,
                baseAttackTime = 3.5,
                massLevel = 3,
            }},
            refers = {
                "3-4", "3-5", "3-6", "4-3", "4-5", "4-7", "4-8", "4-10", "5-6", "S3-1",
                "S3-2", "S3-4", "S3-5", "S3-6", "S4-1", "S4-2", "S5-8", "LS-4", "龙门外环(剿灭作战)",
            },
        },
        ["屠宰老手"] = {
            id = "enemy_1034_laxe_2",
            name = "屠宰老手",
            index = "30",
            level = "ELITE",
            description = "来路不明,穿着一身白色工装,使用巨大的钝器进行攻击的人。染红的订制头巾似乎像是他们团体内部力量和权力的象征。既然有比屠夫更加鲜明的形象,他的绰号也更上一层楼。",
            attackType = "近战",
            handbook = {"A", "A+", "C", "B"},
            levels = {{
                maxHp = 14000,
                atk = 950,
                def = 270,
                magicResistance = 30,
                moveSpeed = 0.7,
                baseAttackTime = 3.5,
                massLevel = 3,
            }},
            refers = {"3-6", "5-7", "5-8", "CE-5", "龙门市区(剿灭作战)"},
        },
        ["武装人员"] = {
            id = "enemy_1035_haxe",
            name = "武装人员",
            index = "31",
            level = "NORMAL",
            description = "来路不明,穿着复杂护具,佩戴防毒面具,携带不明罐装设备,使用巨大的钝器进行攻击的人。不可理喻的装束,只能用武装人员称呼这样的人。虽然移动缓慢但是其武器会对一般人员造成巨大伤害。请小心应对。",
            attackType = "近战",
            handbook = {"A", "A+", "B", "B"},
            levels = {{
                maxHp = 12000,
                atk = 1050,
                def = 700,
                magicResistance = 30,
                moveSpeed = 0.65,
                baseAttackTime = 3.5,
                massLevel = 3,
            }},
            refers = {"4-3", "4-8", "SK-3", "SK-5", "LS-5"},
        },
        ["高级武装人员"] = {
            id = "enemy_1035_haxe_2",
            name = "高级武装人员",
            index = "32",
            level = "ELITE",
            description = "来路不明,穿着复杂护具,佩戴防毒面具,携带不明罐装设备,使用巨大的钝器进行攻击的人。根据装备猜测其比一般武装人员更具威胁。虽然移动缓慢但是其武器会对一般人员造成巨大伤害。请小心应对。",
            attackType = "近战",
            handbook = {"A", "A+", "A", "B"},
            levels = {{
                maxHp = 18000,
                atk = 1500,
                def = 800,
                magicResistance = 30,
                moveSpeed = 0.65,
                baseAttackTime = 3.5,
                massLevel = 3,
            }},
        },
        ["护盾高阶术师"] = {
            id = "enemy_1036_amraoe",
            name = "护盾高阶术师",
            index = "A7",
            level = "ELITE",
            description = "整合运动的精英法术作战人员。相比一般术师,更频繁使用难以释放的范围攻击法术,且使用法术强化了自身防御,需要小心针对。不过因为状态特殊,可能法术抗性较低。",
            attackType = "远程 法术",
            ability = "攻击时对目标及其周围四格内的所有我方单位造成伤害",
            handbook = {"A", "B", "B", "C"},
            levels = {{
                maxHp = 8500,
                atk = 380,
                def = 400,
                magicResistance = 20,
                moveSpeed = 0.7,
                baseAttackTime = 3.8,
                rangeRadius = 2.2,
            }},
        },
        ["特战士兵"] = {
            id = "enemy_1037_lunsbr",
            name = "特战士兵",
            index = "33",
            level = "NORMAL",
            description = "整合运动的近身作战人员。配备了和其他战士稍有不同的装备。",
            attackType = "近战",
            handbook = {"C", "C", "D", "D"},
            levels = {{
                maxHp = 3200,
                atk = 350,
                def = 50,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }},
            refers = {
                "5-1", "5-2", "5-4", "5-5", "5-6", "5-7", "5-8", "5-9", "6-1", "6-2",
                "7-2", "S5-1", "S5-2", "S5-3", "S5-4", "S5-5", "S5-6", "H5-1", "H5-2", "H5-3",
                "SA-4", "AF-6", "龙门市区(剿灭作战)",
            },
        },
        ["特战术师"] = {
            id = "enemy_1038_lunmag",
            name = "特战术师",
            index = "AL1",
            level = "NORMAL",
            description = "整合运动的法术作战人员。相比一般术师,他配备的护甲能抵抗一定物理伤害。",
            attackType = "远程 法术",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 4000,
                atk = 400,
                def = 250,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                massLevel = 2,
                rangeRadius = 2,
            }},
            refers = {
                "5-1", "5-2", "5-3", "5-5", "5-6", "5-9", "5-10", "6-1", "6-2", "6-3",
                "7-2", "S5-1", "S5-2", "S5-5", "S5-6", "H5-2", "SA-4", "龙门市区(剿灭作战)",
            },
        },
        ["特战术师组长"] = {
            id = "enemy_1038_lunmag_2",
            name = "特战术师组长",
            index = "AL2",
            level = "ELITE",
            description = "整合运动的精英法术作战人员。相比一般术师,他配备的护甲能抵抗一定物理伤害,且精通法术,可同时对两个目标发动攻击,需要小心应对。",
            attackType = "远程 法术",
            ability = "同时攻击两个目标",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 6000,
                atk = 450,
                def = 300,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                massLevel = 2,
                rangeRadius = 2.4,
            }},
            refers = {
                "5-3", "S5-1", "S5-2", "S5-8", "H5-1", "H5-2", "H5-4", "H6-1", "SA-4", "AF-7",
                "龙门市区(剿灭作战)",
            },
        },
        ["破阵者"] = {
            id = "enemy_1039_breakr",
            name = "破阵者",
            index = "34",
            level = "NORMAL",
            description = "训练有素的敌方冲锋单位。攻击能力比一般单位略高,但正因为他们可怕的移动速度,往往让防御阵线措手不及,因此称为破阵者。",
            attackType = "近战",
            handbook = {"C", "B", "D", "B"},
            levels = {{
                maxHp = 3500,
                atk = 410,
                def = 50,
                magicResistance = 25,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }},
            refers = {
                "5-1", "5-2", "5-3", "5-4", "5-5", "5-7", "5-8", "S5-1", "S5-2", "S5-5",
                "SV-4", "SA-4", "龙门市区(剿灭作战)",
            },
        },
        ["破阵者组长"] = {
            id = "enemy_1039_breakr_2",
            name = "破阵者组长",
            index = "35",
            level = "NORMAL",
            description = "训练有素的敌方冲锋单位,相比一般的破阵者更难击溃。攻击能力比一般单位略高,移动速度也非常之快。",
            attackType = "近战",
            handbook = {"B", "B", "D", "B"},
            levels = {{
                maxHp = 5000,
                atk = 500,
                def = 80,
                magicResistance = 25,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }},
            refers = {"5-3", "5-5", "5-6", "S5-2", "AF-6", "龙门市区(剿灭作战)"},
        },
        ["暴鸰"] = {
            id = "enemy_1040_bombd",
            name = "暴鸰",
            index = "D5",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,飞行速度缓慢。携带有爆破弹头,将会在接近干员时投掷,并造成群体物理伤害。据说设计灵感来自某种幻想生物。虽然在投弹之后不再具有任何攻击性,但是因重量减轻而得以更快速地移动。",
            enemyRace = "无人机",
            attackType = "远程",
            ability = "可以投掷炸弹造成群体物理伤害;投掷之后移动速度大幅度提升",
            handbook = {"B", "A", "C", "B"},
            levels = {{
                maxHp = 4000,
                atk = 800,
                def = 150,
                magicResistance = 30,
                moveSpeed = 0.6,
                baseAttackTime = 5,
                rangeRadius = 2,
            }},
            refers = {"5-4", "龙门市区(剿灭作战)"},
        },
        ["暴鸰·G"] = {
            id = "enemy_1040_bombd_2",
            name = "暴鸰·G",
            index = "D6",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,飞行速度缓慢。携带有大型爆破弹头,将会在接近干员时投掷,并造成群体物理伤害。据说设计灵感来自某种幻想生物。虽然在投弹之后不再具有任何攻击性,但是因重量减轻而得以更快速地移动。",
            enemyRace = "无人机",
            attackType = "远程",
            ability = "可以投掷炸弹造成群体物理伤害;投掷之后移动速度大幅度提升",
            handbook = {"B", "A+", "C", "B"},
            levels = {{
                maxHp = 6000,
                atk = 1500,
                def = 220,
                magicResistance = 30,
                moveSpeed = 0.6,
                baseAttackTime = 5,
                rangeRadius = 2,
            }},
            refers = {"5-5", "5-6", "S5-7", "SV-7", "AF-5"},
        },
        ["法术大师A1"] = {
            id = "enemy_1041_lazerd",
            name = "法术大师A1",
            index = "D7",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,飞行速度非常快,由某法术教育竞赛用无人机产品改装而来。其模块化设计使其能装备法术武器进行远程法术攻击,需要特别小心。根据资料判断,其法术武器也有助其阻挡更多法术伤害。",
            enemyRace = "无人机",
            attackType = "远程 法术",
            handbook = {"C", "C", "D", "A"},
            levels = {{
                maxHp = 2700,
                atk = 220,
                def = 100,
                magicResistance = 65,
                moveSpeed = 1.5,
                baseAttackTime = 2.15,
                rangeRadius = 1.8,
            }},
            refers = {"5-6", "5-7", "7-2", "S5-4", "S5-7", "H5-1", "H5-4", "SV-7", "AF-5", "龙门市区(剿灭作战)"},
        },
        ["法术大师A2"] = {
            id = "enemy_1041_lazerd_2",
            name = "法术大师A2",
            index = "D8",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,去掉部分飞行辅助模块,牺牲了飞行速度以换取装备更大型法术武器的空间。能进行远程法术攻击,需要特别小心。根据资料判断,其法术武器也有助其阻挡更多法术伤害。",
            enemyRace = "无人机",
            attackType = "远程 法术",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 6000,
                atk = 600,
                def = 140,
                magicResistance = 65,
                moveSpeed = 0.8,
                baseAttackTime = 3.5,
                rangeRadius = 3,
            }},
            refers = {"H5-1", "SV-7", "AF-5", "龙门市区(剿灭作战)"},
        },
        ["寒霜"] = {
            id = "enemy_1042_frostd",
            name = "寒霜",
            index = "D9",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,配备了额外护甲以致较难被击毁,其最初的原型由一个图像引擎工作室设计。能通过特殊的装置造成周围温度急剧下降,在此范围内我方单位的攻速会大幅度削减,从而对战线造成非常不利的影响。",
            enemyRace = "无人机",
            attackType = "不攻击",
            ability = "周围的我方单位的攻击速度大幅度降低",
            handbook = {"B", "D", "B", "B"},
            levels = {{
                maxHp = 6500,
                atk = 100,
                def = 600,
                magicResistance = 30,
                moveSpeed = 0.9,
                baseAttackTime = 1,
                rangeRadius = 2.5,
            }},
            refers = {"5-7", "6-11", "S5-3", "S5-4", "S5-7", "H5-1", "H6-3", "SV-7"},
        },
        ["宿主士兵"] = {
            id = "enemy_1043_zomsbr",
            name = "宿主士兵",
            index = "P1",
            level = "NORMAL",
            description = "被不明意识控制身体的士兵,能快速自然恢复生命。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "近战",
            ability = "能够自然回复生命",
            handbook = {"C", "C", "D", "B"},
            levels = {{
                maxHp = 2500,
                atk = 250,
                def = 100,
                magicResistance = 30,
                moveSpeed = 0.9,
                baseAttackTime = 1.8,
                hpRecoveryPerSec = 80,
            }},
            refers = {
                "5-8", "5-10", "6-1", "6-2", "6-3", "6-4", "6-5", "6-7", "7-3", "S5-5",
                "S5-6", "S5-7", "S5-8", "SA-5", "龙门市区(剿灭作战)",
            },
        },
        ["宿主士兵组长"] = {
            id = "enemy_1043_zomsbr_2",
            name = "宿主士兵组长",
            index = "P2",
            level = "NORMAL",
            description = "被不明意识控制身体的士兵组长,能快速自然恢复生命,比一般的宿主士兵更具威胁。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "近战",
            ability = "能够自然回复生命",
            handbook = {"B", "C", "C", "B"},
            levels = {{
                maxHp = 4000,
                atk = 300,
                def = 150,
                magicResistance = 30,
                moveSpeed = 0.9,
                baseAttackTime = 1.8,
                hpRecoveryPerSec = 150,
            }},
            refers = {"6-1", "6-2", "7-2", "S5-5", "H6-1", "H6-2", "SV-7", "AF-7", "龙门市区(剿灭作战)"},
        },
        ["宿主拾荒者"] = {
            id = "enemy_1044_zomstr",
            name = "宿主拾荒者",
            index = "P3",
            level = "NORMAL",
            description = "被不明意识控制身体的拾荒者,能快速自然恢复生命,身体上布满了源石结晶簇。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "近战",
            ability = "能够自然回复生命",
            handbook = {"B", "B", "C", "B"},
            levels = {{
                maxHp = 6000,
                atk = 500,
                def = 130,
                magicResistance = 30,
                moveSpeed = 0.65,
                baseAttackTime = 3,
                hpRecoveryPerSec = 200,
                massLevel = 2,
            }},
            refers = {"5-9", "5-10", "6-1", "6-4", "6-7", "7-3", "S5-5", "S5-6", "S5-8"},
        },
        ["宿主流浪者"] = {
            id = "enemy_1044_zomstr_2",
            name = "宿主流浪者",
            index = "P4",
            level = "NORMAL",
            description = "被不明意识控制身体的流浪者,能快速自然恢复生命,身体上布满了源石结晶簇,比一般的宿主拾荒者更具威胁。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "近战",
            ability = "能够自然回复生命",
            handbook = {"A", "A", "C", "B"},
            levels = {{
                maxHp = 11000,
                atk = 650,
                def = 200,
                magicResistance = 30,
                moveSpeed = 0.65,
                baseAttackTime = 3,
                hpRecoveryPerSec = 250,
                massLevel = 2,
            }},
            refers = {"7-2", "H5-3", "H6-1", "H6-2", "龙门市区(剿灭作战)"},
        },
        ["粉碎攻坚手"] = {
            id = "enemy_1045_hammer",
            name = "粉碎攻坚手",
            index = "36",
            level = "ELITE",
            description = "整合运动的高级精英单位,穿着沉重的防爆护具。虽然其攻击速度缓慢,但是他们装备的重型钝器产生的破坏力极大,且我方单位会在遭受其若干次攻击后被晕眩。请务必小心。",
            attackType = "近战",
            ability = "攻击2次后,下一次攻击会晕眩目标",
            handbook = {"A", "A+", "A", "D"},
            levels = {{
                maxHp = 10000,
                atk = 1000,
                def = 1000,
                moveSpeed = 0.5,
                baseAttackTime = 3.5,
                massLevel = 4,
            }},
            refers = {"5-10", "S5-6", "龙门市区(剿灭作战)"},
        },
        ["粉碎攻坚组长"] = {
            id = "enemy_1045_hammer_2",
            name = "粉碎攻坚组长",
            index = "37",
            level = "ELITE",
            description = "整合运动的高级精英单位,穿着沉重的防爆护具,比一般的粉碎攻坚手更具威胁。虽然其攻击速度缓慢,但是他们装备的重型钝器产生的破坏力极大,且我方单位会在遭受其若干次攻击后被晕眩。请务必小心。",
            attackType = "近战",
            ability = "攻击2次后,下一次攻击会晕眩目标",
            handbook = {"A", "A+", "S", "D"},
            levels = {{
                maxHp = 20000,
                atk = 1500,
                def = 2000,
                moveSpeed = 0.5,
                baseAttackTime = 3.5,
                massLevel = 4,
            }},
            refers = {"H5-3", "H6-1", "SV-7", "SA-4", "AF-7", "龙门市区(剿灭作战)"},
        },
        ["步兵"] = {
            id = "enemy_1046_agent",
            name = "步兵",
            index = "P01",
            level = "NORMAL",
            description = "基础近身作战人员。装配的护甲能够抵抗一定的法术伤害。",
            attackType = "近战",
            handbook = {"C", "C", "D", "B"},
            levels = {{
                maxHp = 2500,
                atk = 280,
                def = 85,
                magicResistance = 40,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }},
            refers = {
                "OF-2", "OF-3", "OF-4", "OF-5", "OF-6", "OF-7", "OF-8", "OF-F1", "OF-F2", "OF-F3",
                "OF-EX1", "OF-EX6",
            },
        },
        ["步兵组长"] = {
            id = "enemy_1046_agent_2",
            name = "步兵组长",
            index = "P02",
            level = "NORMAL",
            description = "基础近身作战人员。相比一般步兵拥有更强的作战能力。",
            attackType = "近战",
            handbook = {"B", "C", "D", "B"},
            levels = {{
                maxHp = 3700,
                atk = 330,
                def = 100,
                magicResistance = 40,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }},
            refers = {"OF-EX1", "OF-EX2", "OF-EX3", "OF-EX4", "OF-EX5", "OF-EX6"},
        },
        ["狙击步兵"] = {
            id = "enemy_1047_sagent",
            name = "狙击步兵",
            index = "P03",
            level = "NORMAL",
            description = "基础射击作战人员。能够进行超远距离狙击。装备的特种狙击武器能够发射特殊弹药,对我方单位造成晕眩。",
            attackType = "远程",
            ability = "攻击2次后,下一次攻击会晕眩目标",
            handbook = {"C", "D", "D", "C"},
            levels = {{
                maxHp = 3000,
                atk = 150,
                def = 100,
                magicResistance = 10,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                rangeRadius = 3.5,
            }},
            refers = {"OF-3", "OF-4", "OF-5", "OF-7", "OF-8", "OF-F2"},
        },
        ["狙击步兵组长"] = {
            id = "enemy_1047_sagent_2",
            name = "狙击步兵组长",
            index = "P04",
            level = "ELITE",
            description = "基础射击作战人员。相比一般狙击步兵,携带的特殊弹药会对我方单位造成极长时间的晕眩。请务必小心。",
            attackType = "远程",
            ability = "攻击2次后,下一次攻击会晕眩目标",
            handbook = {"B", "D", "C", "C"},
            levels = {{
                maxHp = 4000,
                atk = 200,
                def = 150,
                magicResistance = 10,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                rangeRadius = 4,
            }},
            refers = {"OF-F3", "OF-EX3", "OF-EX4", "OF-EX6"},
        },
        ["碎岩者"] = {
            id = "enemy_1048_hirman",
            name = "碎岩者",
            index = "PB1",
            level = "ELITE",
            description = "近身作战人员。能使用制式战术斧对目标发起强攻,对目标造成非常大的破坏。被我方单位阻挡时,穿戴的护甲会提供更强的法术防护能力。",
            attackType = "近战",
            ability = "被阻挡时法术抗性提升",
            handbook = {"A", "A", "D", "B"},
            levels = {{
                maxHp = 10000,
                atk = 750,
                def = 100,
                magicResistance = 40,
                moveSpeed = 0.75,
                baseAttackTime = 3.3,
                massLevel = 3,
                silenceImmune = true,
            }},
            refers = {"OF-5", "OF-6", "OF-7", "OF-8", "OF-F2", "OF-EX1"},
        },
        ["碎岩者组长"] = {
            id = "enemy_1048_hirman_2",
            name = "碎岩者组长",
            index = "PB2",
            level = "ELITE",
            description = "近身作战人员。比一般碎岩者更具威胁。能使用制式战术斧对目标发起强攻,对目标造成非常大的破坏。需要小心应对。",
            attackType = "近战",
            ability = "被阻挡时法术抗性大幅提升",
            handbook = {"A", "A", "D", "B"},
            levels = {{
                maxHp = 13000,
                atk = 900,
                def = 100,
                magicResistance = 40,
                moveSpeed = 0.75,
                baseAttackTime = 3.3,
                massLevel = 3,
                silenceImmune = true,
            }},
            refers = {"OF-F3", "OF-EX2", "OF-EX3", "OF-EX4", "OF-EX5", "OF-EX6"},
        },
        ["特工"] = {
            id = "enemy_1049_eagent",
            name = "特工",
            index = "PA1",
            level = "ELITE",
            description = "使用协同战术的法术作战人员。在使用近战武器攻击的同时会利用自身的源石技艺附加法术伤害,丰富的战术手段使他可以轻易冲破常规的作战防线。",
            attackType = "近战 法术",
            ability = "攻击后暂时减少我方单位阻挡数上限",
            handbook = {"B", "C", "C", "A"},
            levels = {{
                maxHp = 6000,
                atk = 300,
                def = 150,
                magicResistance = 50,
                moveSpeed = 0.9,
                baseAttackTime = 2,
                massLevel = 2,
            }},
            refers = {"OF-6", "OF-7", "OF-F3", "OF-EX2", "OF-EX6"},
        },
        ["特工组长"] = {
            id = "enemy_1049_eagent_2",
            name = "特工组长",
            index = "PA2",
            level = "ELITE",
            description = "使用协同战术的法术作战人员。相比一般特工拥有更强的作战能力。在使用近战武器攻击的同时会利用自身的源石技艺附加法术伤害,丰富的战术手段使他可以轻易冲破常规的作战防线。",
            attackType = "近战 法术",
            ability = "攻击后暂时减少我方单位阻挡数上限",
            handbook = {"A", "C", "C", "A"},
            levels = {{
                maxHp = 9000,
                atk = 350,
                def = 230,
                magicResistance = 50,
                moveSpeed = 0.9,
                baseAttackTime = 2,
                massLevel = 2,
            }},
            refers = {"AF-6", "OF-EX3", "OF-EX5"},
        },
        ["编制术师"] = {
            id = "enemy_1051_norwiz",
            name = "编制术师",
            index = "P05",
            level = "NORMAL",
            description = "基础法术作战人员。法术是从古至今最具威胁的作战手段之一,而现代战术对于法术战术人员的活用也是各势力研究的课题。",
            attackType = "远程 法术",
            handbook = {"C", "C", "D", "A"},
            levels = {{
                maxHp = 3000,
                atk = 320,
                def = 100,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                rangeRadius = 1.8,
            }},
        },
        ["编制术师组长"] = {
            id = "enemy_1051_norwiz_2",
            name = "编制术师组长",
            index = "P06",
            level = "NORMAL",
            description = "基础法术作战人员。比一般编制术师更具威胁。法术是从古至今最具威胁的作战手段之一,而现代战术对于法术战术人员的活用也是各势力研究的课题。",
            attackType = "远程 法术",
            handbook = {"B", "C", "C", "A"},
            levels = {{
                maxHp = 4000,
                atk = 350,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                rangeRadius = 1.8,
            }},
        },
        ["机动卫兵"] = {
            id = "enemy_1052_noramr",
            name = "机动卫兵",
            index = "P07",
            level = "NORMAL",
            description = "标准近身作战人员。配备的机动盾牌使他们攻守兼备。在作战中能对前线造成不小的威胁。",
            attackType = "近战",
            handbook = {"C", "D", "B", "D"},
            levels = {{
                maxHp = 2500,
                atk = 200,
                def = 400,
                moveSpeed = 1,
                baseAttackTime = 2,
            }},
            refers = {
                "TW-1", "TW-6", "DM-2", "DM-3", "CB-1", "CB-7", "CB-EX4", "OF-2", "OF-5", "OF-F1",
                "OF-EX1",
            },
        },
        ["机动卫兵组长"] = {
            id = "enemy_1052_noramr_2",
            name = "机动卫兵组长",
            index = "P08",
            level = "NORMAL",
            description = "标准近身作战人员。比一般机动卫兵更具威胁。配备的机动盾牌使他们攻守兼备。在作战中能对前线造成不小的威胁。",
            attackType = "近战",
            handbook = {"B", "C", "B", "D"},
            levels = {{
                maxHp = 3700,
                atk = 300,
                def = 500,
                moveSpeed = 1,
                baseAttackTime = 2,
            }},
            refers = {"OF-EX1", "OF-EX2", "OF-EX4", "OF-EX5"},
        },
        ["工蚁"] = {
            id = "enemy_1053_norgst",
            name = "工蚁",
            index = "PG1",
            level = "NORMAL",
            description = "使用工程技术手段进行破坏的人员,几乎没有携带任何武器。他们依靠灵活的行动能力,不被阻挡,以各种方式渗透到目标对设施进行机电设备的破坏。",
            attackType = "不攻击",
            ability = "无法被阻挡",
            handbook = {"C", "D", "C", "B"},
            levels = {{
                maxHp = 2300,
                atk = 100,
                def = 120,
                magicResistance = 40,
                moveSpeed = 1.2,
                baseAttackTime = 1,
            }},
            refers = {"SV-1", "DM-2", "OF-6", "OF-EX3"},
        },
        ["工蚁组长"] = {
            id = "enemy_1053_norgst_2",
            name = "工蚁组长",
            index = "PG2",
            level = "NORMAL",
            description = "使用工程技术手段进行破坏的人员,几乎没有携带任何武器。他们依靠灵活的行动能力,不被阻挡,以各种方式渗透到目标对设施进行机电设备的破坏。相比一般工蚁更难以被击溃。",
            attackType = "不攻击",
            ability = "无法被阻挡",
            handbook = {"B", "D", "C", "B"},
            levels = {{
                maxHp = 3800,
                atk = 100,
                def = 260,
                magicResistance = 45,
                moveSpeed = 1.2,
                baseAttackTime = 1,
            }},
            refers = {"H7-2", "CB-EX2", "CB-EX8", "OF-F3", "OF-EX3", "OF-EX6"},
        },
        ["重装防御者-N型"] = {
            id = "enemy_1054_norshd",
            name = "重装防御者-N型",
            index = "P09",
            level = "ELITE",
            description = "近身作战人员。装备有沉重的全套防具,且拥有应对各种物理攻击手段的丰富经验,极难被击溃,需要小心应对。 ",
            attackType = "近战",
            handbook = {"A", "A", "A", "D"},
            levels = {{
                maxHp = 10000,
                atk = 700,
                def = 800,
                moveSpeed = 0.75,
                baseAttackTime = 2.6,
                massLevel = 3,
            }},
            refers = {"TW-3", "CB-8", "OF-EX1", "OF-EX6"},
        },
        ["重装防御者-S型"] = {
            id = "enemy_1054_norshd_2",
            name = "重装防御者-S型",
            index = "P10",
            level = "ELITE",
            description = "近身作战人员。比一般重装防御者更具威胁。装备有沉重的全套防具,且拥有应对各种物理攻击手段的丰富经验,极难被击溃,需要小心应对。",
            attackType = "近战",
            handbook = {"A", "A", "A", "D"},
            levels = {{
                maxHp = 14000,
                atk = 700,
                def = 1000,
                moveSpeed = 0.75,
                baseAttackTime = 2.6,
                massLevel = 3,
            }},
            refers = {"OF-EX2", "OF-EX4", "OF-EX5", "OF-EX6"},
        },
        ["西西里人"] = {
            id = "enemy_1055_ganman",
            name = "西西里人",
            index = "G11",
            level = "NORMAL",
            description = "基础近身作战人员。这些来自叙拉古的人们以古老的名号自称,象征着他们过去的荣耀。",
            attackType = "近战",
            handbook = {"C", "C", "D", "C"},
            levels = {{
                maxHp = 2700,
                atk = 250,
                def = 100,
                magicResistance = 10,
                moveSpeed = 1,
                baseAttackTime = 2,
            }},
            refers = {"CB-1", "CB-2", "CB-3", "CB-4", "CB-5", "CB-6", "CB-7", "CB-8", "CB-9", "CB-10"},
        },
        ["精锐西西里人"] = {
            id = "enemy_1055_ganman_2",
            name = "精锐西西里人",
            index = "G12",
            level = "NORMAL",
            description = "基础近身作战人员。比西西里人拥有更高的作战能力。这些来自叙拉古的人们以古老的名号自称,象征着他们过去的荣耀。",
            attackType = "近战",
            handbook = {"B", "C", "C", "C"},
            levels = {{
                maxHp = 3800,
                atk = 350,
                def = 160,
                magicResistance = 10,
                moveSpeed = 1,
                baseAttackTime = 2,
            }},
            refers = {"CB-3", "CB-EX1", "CB-EX2", "CB-EX3", "CB-EX5", "CB-EX6"},
        },
        ["打手"] = {
            id = "enemy_1056_ganwar",
            name = "打手",
            index = "G13",
            level = "NORMAL",
            description = "经过特殊训练的作战人员。极为快速的出拳往往能给人连续的致命打击。",
            attackType = "近战",
            handbook = {"C", "C", "C", "D"},
            levels = {{
                maxHp = 3200,
                atk = 290,
                def = 250,
                moveSpeed = 0.95,
                baseAttackTime = 0.4,
            }},
            refers = {"CB-4", "CB-5", "CB-6", "CB-7", "CB-10", "CB-EX4"},
        },
        ["精干打手"] = {
            id = "enemy_1056_ganwar_2",
            name = "精干打手",
            index = "G14",
            level = "ELITE",
            description = "相比打手拥有更强的破坏力,需要更优秀的防护装备才能抵挡他。",
            attackType = "近战",
            handbook = {"B", "B", "C", "D"},
            levels = {{
                maxHp = 4200,
                atk = 380,
                def = 300,
                moveSpeed = 0.95,
                baseAttackTime = 0.4,
            }},
            refers = {"SA-3", "AF-3", "CB-9", "CB-EX1", "CB-EX2", "CB-EX3", "CB-EX5", "CB-EX7", "CB-EX8"},
        },
        ["射手"] = {
            id = "enemy_1057_gansho",
            name = "射手",
            index = "G15",
            level = "NORMAL",
            description = "战术远程作战人员。擅长以连续射击攻击敌人。拥有极高的战术素养,会优先攻击指挥终端切断敌方支援。",
            attackType = "远程",
            ability = "优先攻击指挥终端",
            handbook = {"C", "D", "C", "D"},
            levels = {{
                maxHp = 3000,
                atk = 180,
                def = 150,
                moveSpeed = 1,
                baseAttackTime = 3,
                rangeRadius = 1.7,
            }},
            refers = {"CB-2", "CB-3", "CB-4", "CB-7", "CB-10"},
        },
        ["神射手"] = {
            id = "enemy_1057_gansho_2",
            name = "神射手",
            index = "G16",
            level = "NORMAL",
            description = "战术远程作战人员。装配比射手更精良的弹药。拥有极高的战术素养,会优先攻击指挥终端切断敌方支援,需要小心应对。",
            attackType = "远程",
            ability = "优先攻击指挥终端",
            handbook = {"B", "C", "C", "D"},
            levels = {{
                maxHp = 4000,
                atk = 230,
                def = 200,
                moveSpeed = 1,
                baseAttackTime = 3,
                rangeRadius = 1.7,
            }},
            refers = {"CB-9", "CB-EX1", "CB-EX2", "CB-EX4", "CB-EX8"},
        },
        ["欺凌者"] = {
            id = "enemy_1058_traink",
            name = "欺凌者",
            index = "G17",
            level = "ELITE",
            description = "特殊近战作战人员。巨大的身躯势不可挡,阻挡他相当于阻挡三名敌人,而阻挡能力低于3的作战人员可能无法阻止其冲破防线。",
            attackType = "近战",
            ability = "只能被阻挡数大于等于3的单位阻挡",
            handbook = {"A", "A", "A", "C"},
            levels = {{
                maxHp = 16000,
                atk = 800,
                def = 800,
                magicResistance = 20,
                moveSpeed = 1.2,
                baseAttackTime = 3.5,
                massLevel = 4,
            }},
            refers = {"SV-4", "AF-6", "CB-5", "CB-6", "CB-8", "CB-9", "CB-EX8"},
        },
        ["倾轧者"] = {
            id = "enemy_1058_traink_2",
            name = "倾轧者",
            index = "G18",
            level = "ELITE",
            description = "特殊近战作战人员。巨大的身躯势不可挡,阻挡他相当于阻挡三名敌人,而阻挡能力低于3的作战人员可能无法阻止其冲破防线。相比欺凌者拥有更强的破坏力与装甲。",
            attackType = "近战",
            ability = "只能被阻挡数大于等于3的单位阻挡",
            handbook = {"S", "A+", "A", "B"},
            levels = {{
                maxHp = 25000,
                atk = 1000,
                def = 1000,
                magicResistance = 30,
                moveSpeed = 1.2,
                baseAttackTime = 3.5,
                massLevel = 4,
            }},
            refers = {"CB-EX2", "CB-EX4", "CB-EX5", "CB-EX6", "CB-EX7", "CB-EX8"},
        },
        ["狂徒"] = {
            id = "enemy_1059_buster",
            name = "狂徒",
            index = "G19",
            level = "ELITE",
            description = "特殊远程作战人员。手持巨大的铁锤,拥有极强的破坏力。会优先摧毁一切可见的设施,并且能够攻击在高台地形的作战单位。",
            attackType = "远程",
            ability = "优先攻击指挥终端",
            handbook = {"A", "A", "B", "D"},
            levels = {{
                maxHp = 9000,
                atk = 700,
                def = 500,
                moveSpeed = 0.8,
                baseAttackTime = 5,
                massLevel = 2,
                rangeRadius = 1.3,
            }},
            refers = {"CB-7", "CB-8", "CB-9", "CB-EX3", "CB-EX4"},
        },
        ["末路狂徒"] = {
            id = "enemy_1059_buster_2",
            name = "末路狂徒",
            index = "G20",
            level = "ELITE",
            description = "特殊远程作战人员。会优先摧毁一切可见的设施,并且能够攻击在高台地形的作战单位。相比狂徒拥有更强的作战能力与破坏力。",
            attackType = "远程",
            ability = "优先攻击指挥终端",
            handbook = {"A", "A", "B", "D"},
            levels = {{
                maxHp = 13000,
                atk = 800,
                def = 600,
                moveSpeed = 0.8,
                baseAttackTime = 5,
                massLevel = 2,
                rangeRadius = 1.3,
            }},
            refers = {"CB-EX1", "CB-EX3", "CB-EX5", "CB-EX6", "CB-EX8"},
        },
        ["灰尾"] = {
            id = "enemy_1060_emouse",
            name = "灰尾",
            index = "G21",
            level = "ELITE",
            description = "鼠王的精锐护卫。鼠王赋于其护卫特殊的源石技艺,可以展开为护盾立场保护自身。当护盾遭到破坏时,会提升自己的移动速度。",
            attackType = "近战",
            ability = "护盾存在时大幅提升防御力;护盾被摧毁时大幅提升移动速度",
            handbook = {"C", "A", "C", "C"},
            levels = {{
                maxHp = 3000,
                atk = 700,
                def = 250,
                magicResistance = 20,
                moveSpeed = 0.9,
                baseAttackTime = 3.2,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"CB-8", "CB-9", "CB-10"},
        },
        ["灰尾香主"] = {
            id = "enemy_1060_emouse_2",
            name = "灰尾香主",
            index = "G22",
            level = "ELITE",
            description = "鼠王的精锐护卫。鼠王赋于其护卫特殊的源石技艺,可以展开为护盾立场保护自身。当护盾遭到破坏时,会提升自己的移动速度。相比灰尾拥有更强的作战能力。",
            attackType = "近战",
            ability = "护盾存在时大幅提升防御力;护盾被摧毁时大幅提升移动速度",
            handbook = {"B", "A", "C", "C"},
            levels = {{
                maxHp = 4000,
                atk = 800,
                def = 250,
                magicResistance = 20,
                moveSpeed = 0.9,
                baseAttackTime = 3.2,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"CB-EX1", "CB-EX2", "CB-EX4", "CB-EX6", "CB-EX7", "CB-EX8"},
        },
        ["宿主重装士兵"] = {
            id = "enemy_1061_zomshd",
            name = "宿主重装士兵",
            index = "P5",
            level = "NORMAL",
            description = "被不明意识控制身体的重装士兵,能快速自然恢复生命。穿着精良的战术护具。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "近战",
            ability = "能够自然回复生命",
            handbook = {"A", "B", "A", "D"},
            levels = {{
                maxHp = 10000,
                atk = 600,
                def = 800,
                moveSpeed = 0.75,
                baseAttackTime = 2.6,
                hpRecoveryPerSec = 200,
                massLevel = 3,
            }},
            refers = {"6-1", "6-4", "6-5", "SA-5"},
        },
        ["宿主重装组长"] = {
            id = "enemy_1061_zomshd_2",
            name = "宿主重装组长",
            index = "P6",
            level = "ELITE",
            description = "被不明意识控制身体的重装士兵组长,能快速自然恢复生命。穿着精良的战术护具。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "近战",
            ability = "能够自然回复生命",
            handbook = {"A", "A", "A", "D"},
            levels = {{
                maxHp = 16000,
                atk = 800,
                def = 1000,
                moveSpeed = 0.75,
                baseAttackTime = 2.6,
                hpRecoveryPerSec = 250,
                massLevel = 3,
            }},
            refers = {"H6-1"},
        },
        ["狂暴宿主士兵"] = {
            id = "enemy_1062_rager",
            name = "狂暴宿主士兵",
            index = "P7",
            level = "ELITE",
            description = "逐渐陷入狂乱的敌方士兵,会逐渐持续失去生命。感染已经深入骨髓,破除理智的限制后拥有极强的进攻性。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "近战",
            ability = "会逐渐损失生命",
            handbook = {"A", "A+", "C", "B"},
            levels = {{
                maxHp = 20000,
                atk = 1000,
                def = 200,
                magicResistance = 30,
                moveSpeed = 1.2,
                baseAttackTime = 1.3,
                massLevel = 2,
            }},
            refers = {"6-2", "6-3", "6-5", "6-7", "7-3", "H6-2", "SA-5"},
        },
        ["狂暴宿主组长"] = {
            id = "enemy_1062_rager_2",
            name = "狂暴宿主组长",
            index = "P8",
            level = "ELITE",
            description = "彻底失去理智的敌方士兵,会逐渐持续失去生命。感染已经深入骨髓,比一般的狂暴宿主更具进攻欲望。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "近战",
            ability = "会逐渐损失生命",
            handbook = {"S", "S", "C", "B"},
            levels = {{
                maxHp = 30000,
                atk = 1750,
                def = 230,
                magicResistance = 30,
                moveSpeed = 1.2,
                baseAttackTime = 1.3,
                massLevel = 2,
            }},
            refers = {"6-5", "7-3", "H6-2", "SA-5"},
        },
        ["狂暴宿主投掷手"] = {
            id = "enemy_1063_rageth",
            name = "狂暴宿主投掷手",
            index = "P9",
            level = "ELITE",
            description = "逐渐陷入狂乱的敌方投掷手,会逐渐持续失去生命。会疯狂地将身边的一切投向目标。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "远程",
            ability = "会逐渐损失生命",
            handbook = {"A", "A", "C", "B"},
            levels = {{
                maxHp = 15000,
                atk = 750,
                def = 200,
                magicResistance = 30,
                moveSpeed = 0.7,
                baseAttackTime = 2,
                massLevel = 2,
                rangeRadius = 2.6,
            }},
            refers = {"6-4", "6-5", "6-7", "7-3", "H6-1", "H6-2", "SA-5"},
        },
        ["狂暴宿主掷骨手"] = {
            id = "enemy_1063_rageth_2",
            name = "狂暴宿主掷骨手",
            index = "P10",
            level = "ELITE",
            description = "彻底失去理智的敌方投掷手,会逐渐持续失去生命。甚至会拔出身上的源石晶簇用以投掷,因为失去痛觉而对扯出身体组织的举动毫不犹豫。难以想象这样的生物会存在于战场之上。",
            enemyRace = "宿主",
            attackType = "远程",
            ability = "会逐渐损失生命",
            handbook = {"S", "A+", "C", "B"},
            levels = {{
                maxHp = 22000,
                atk = 1050,
                def = 220,
                magicResistance = 30,
                moveSpeed = 0.7,
                baseAttackTime = 2,
                massLevel = 2,
                rangeRadius = 2.6,
            }},
            refers = {"6-5", "SA-5"},
        },
        ["雪怪小队"] = {
            id = "enemy_1064_snsbr",
            name = "雪怪小队",
            index = "Y1",
            level = "NORMAL",
            description = "雪怪小队基础近身作战人员,来自西北冻原的感染者游击队。擅长攻击我方被冻结的干员。",
            attackType = "近战",
            ability = "攻击被【冻结】的目标时攻击力提升",
            handbook = {"C", "B", "D", "D"},
            levels = {{
                maxHp = 3400,
                atk = 360,
                def = 100,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }, {
                maxHp = 5000,
                atk = 380,
                def = 135,
            }},
            refers = {
                "6-8", "6-9", "6-10", "6-11", "6-14", "6-15", "6-16", "S6-1", "S6-2", "S6-3",
                "S6-4", "H6-4", "SA-6", "AF-8",
            },
        },
        ["霜牙"] = {
            id = "enemy_1065_snwolf",
            name = "霜牙",
            index = "O4",
            level = "NORMAL",
            description = "雪怪小队术师部队操纵的生物。身上装备着某个牌子的监控设备。由于优良的隐蔽性和行动速度,较为容易突破防御造成大量破坏,同时会对我方被冻结的干员造成致命伤害,需要注意。",
            enemyRace = "感染生物",
            attackType = "近战",
            ability = "攻击被【冻结】的目标时攻击力提升",
            handbook = {"C", "C", "D", "B"},
            levels = {{
                maxHp = 3150,
                atk = 350,
                magicResistance = 30,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }},
            refers = {"6-8", "6-9", "6-10", "6-11", "6-12", "6-14", "6-15", "S6-3", "AF-8"},
        },
        ["霜锐"] = {
            id = "enemy_1065_snwolf_2",
            name = "霜锐",
            index = "O5",
            level = "NORMAL",
            description = "雪怪小队术师部队操纵的生物,拥有比霜牙拥有更强的作战能力。身上装备着某个牌子的监控设备。由于优良的隐蔽性和行动速度,较为容易突破防御造成大量破坏,同时会对我方被冻结的干员造成致命伤害,需要注意。",
            enemyRace = "感染生物",
            attackType = "近战",
            ability = "攻击被【冻结】的目标时攻击力提升",
            handbook = {"B", "B", "D", "B"},
            levels = {{
                maxHp = 4650,
                atk = 430,
                magicResistance = 30,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }},
            refers = {"6-11", "6-16", "H6-3", "H6-4", "SA-6"},
        },
        ["雪怪狙击手"] = {
            id = "enemy_1066_snbow",
            name = "雪怪狙击手",
            index = "Y2",
            level = "NORMAL",
            description = "雪怪小队中的基础远程作战人员,来自西北冻原的感染者游击队。能够配合雪怪小队独特的作战方式,将对我方被冻结的干员造成较大威胁。",
            attackType = "远程",
            ability = "攻击被【冻结】的目标时攻击力提升",
            handbook = {"C", "C", "D", "D"},
            levels = {{
                maxHp = 2500,
                atk = 290,
                def = 80,
                moveSpeed = 0.9,
                baseAttackTime = 2.4,
                rangeRadius = 1.9,
            }},
            refers = {"6-8", "6-16", "S6-1", "S6-2"},
        },
        ["雪怪狙击手组长"] = {
            id = "enemy_1066_snbow_2",
            name = "雪怪狙击手组长",
            index = "Y3",
            level = "NORMAL",
            description = "雪怪小队中的高级远程作战人员,来自西北冻原的感染者游击队。有更加丰富的作战经验,能够配合雪怪小队独特的作战方式,将对我方被冻结的干员造成极大威胁。",
            attackType = "远程",
            ability = "攻击被【冻结】的目标时攻击力提升",
            handbook = {"C", "B", "D", "D"},
            levels = {{
                maxHp = 3500,
                atk = 360,
                def = 100,
                moveSpeed = 0.9,
                baseAttackTime = 2.4,
                rangeRadius = 1.9,
            }},
            refers = {"H6-4"},
        },
        ["冰爆源石虫"] = {
            id = "enemy_1067_snslime",
            name = "冰爆源石虫",
            index = "B9",
            level = "NORMAL",
            description = "来自寒冷地区的被感染生物,腹部已经被大量源石同化,且处于不稳定状态,死亡时可能出现爆炸并冻结我方干员。这种低智能生物被雪怪小队术师操纵,用以达成战术目的。",
            enemyRace = "感染生物",
            attackType = "近战",
            ability = "死亡时对周围我方单位造成物理伤害,并施加【寒冷】效果",
            handbook = {"C", "C", "D", "D"},
            levels = {{
                maxHp = 3250,
                atk = 300,
                moveSpeed = 1,
                baseAttackTime = 1.7,
            }},
            refers = {
                "6-9", "6-10", "6-11", "6-12", "6-14", "6-15", "6-16", "S6-1", "S6-2", "S6-3",
                "S6-4", "H6-3", "AF-8",
            },
        },
        ["冰爆源石虫·α"] = {
            id = "enemy_1067_snslime_2",
            name = "冰爆源石虫·α",
            index = "B10",
            level = "NORMAL",
            description = "来自寒冷地区的被感染生物,比一般的冰爆源石虫更具有威胁性,腹部已经被大量源石同化,且处于不稳定状态,死亡时可能出现爆炸并冻结我方干员。这种低智能生物被雪怪小队术师操纵,用以达成战术目的。",
            enemyRace = "感染生物",
            attackType = "近战",
            ability = "死亡时对周围我方单位造成物理伤害,并施加【寒冷】效果",
            handbook = {"B", "B", "D", "D"},
            levels = {{
                maxHp = 4850,
                atk = 370,
                moveSpeed = 1,
                baseAttackTime = 1.7,
            }},
            refers = {"H6-3", "H6-4", "SA-6"},
        },
        ["雪怪术师"] = {
            id = "enemy_1068_snmage",
            name = "雪怪术师",
            index = "Y4",
            level = "NORMAL",
            description = "雪怪小队中的基础法术作战人员,来自西北冻原的感染者游击队。通过特殊的装置与法术让我方干员陷入寒冷状态,降低攻击速度,并在寒冷进一步加剧时陷入冻结状态。",
            attackType = "远程 法术",
            ability = "攻击2次后,下一次攻击会对目标施加【寒冷】效果",
            handbook = {"B", "C", "C", "A"},
            levels = {{
                maxHp = 5000,
                atk = 320,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4.5,
                massLevel = 2,
                rangeRadius = 2.2,
            }},
            refers = {"TR-16", "6-9", "6-10", "6-11", "6-12", "6-14", "S6-1", "S6-2", "S6-4", "AF-8"},
        },
        ["雪怪术师组长"] = {
            id = "enemy_1068_snmage_2",
            name = "雪怪术师组长",
            index = "Y5",
            level = "ELITE",
            description = "雪怪小队中的高级法术作战人员,来自西北冻原的感染者游击队。拥有更强大的作战能力。通过特殊的装置与法术让我方干员陷入寒冷状态,降低攻击速度,并在寒冷进一步加剧时陷入冻结状态。",
            attackType = "远程 法术",
            ability = "攻击2次后,下一次攻击会对目标施加【寒冷】效果",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 8000,
                atk = 400,
                def = 250,
                magicResistance = 50,
                moveSpeed = 0.8,
                baseAttackTime = 4,
                massLevel = 2,
                rangeRadius = 2.2,
            }},
            refers = {"TR-16", "6-11", "6-16", "H6-3", "H6-4"},
        },
        ["雪怪小队凿冰人"] = {
            id = "enemy_1069_icebrk",
            name = "雪怪小队凿冰人",
            index = "Y6",
            level = "ELITE",
            description = "雪怪小队中的特殊近身作战人员,来自西北冻原的感染者游击队。出没在战场上的收割者,使用特制的长刀,能够轻易重创被冻结的我方干员,因而被称作凿冰人。",
            attackType = "近战",
            ability = "攻击被【冻结】的目标时攻击力大幅度提升",
            handbook = {"A", "A", "B", "C"},
            levels = {{
                maxHp = 16000,
                atk = 830,
                def = 500,
                magicResistance = 20,
                moveSpeed = 0.7,
                baseAttackTime = 3,
                massLevel = 3,
            }},
            refers = {"6-10", "6-11", "6-15", "6-16", "S6-2", "S6-3", "S6-4", "AF-8"},
        },
        ["雪怪小队破冰者"] = {
            id = "enemy_1069_icebrk_2",
            name = "雪怪小队破冰者",
            index = "Y7",
            level = "ELITE",
            description = "雪怪小队中的特殊近身作战人员,来自西北冻原的感染者游击队。冻原之上最老练的刽子手们,会对被冻结的我方干员造成极大伤害,因其攻势仿佛能破开冰川而被称作破冰者。",
            attackType = "近战",
            ability = "攻击被【冻结】的目标时攻击力大幅度提升",
            handbook = {"S", "A+", "B", "C"},
            levels = {{
                maxHp = 25000,
                atk = 1100,
                def = 600,
                magicResistance = 20,
                moveSpeed = 0.7,
                baseAttackTime = 3,
                massLevel = 3,
            }},
            refers = {"H6-3", "H6-4", "SA-6"},
        },
        ["虚幻"] = {
            id = "enemy_1070_iced",
            name = "虚幻",
            index = "D10",
            level = "NORMAL",
            description = "敌方人员操纵的无人机,飞行速度缓慢。携带有特殊冰爆弹头,将会在接近干员时投掷,造成群体法术伤害以及群体冻结效果。属于暴鸰的衍生机体,为了携带特殊弹头而失去了空载加速的能力。",
            enemyRace = "无人机",
            attackType = "远程 法术",
            ability = "可以投掷炸弹造成群体法术伤害并施加【寒冷】效果",
            handbook = {"B", "B", "C", "B"},
            levels = {{
                maxHp = 4000,
                atk = 500,
                def = 180,
                magicResistance = 30,
                moveSpeed = 0.6,
                baseAttackTime = 1,
                rangeRadius = 2.5,
            }},
            refers = {"6-14", "6-15", "H6-3", "H6-4", "SA-6"},
        },
        ["萨卡兹刀兵"] = {
            id = "enemy_1071_dftman",
            name = "萨卡兹刀兵",
            index = "S7",
            level = "NORMAL",
            description = "萨卡兹雇佣兵。长年累月的战争使他们伤痕累累,如今依旧为了完成雇主的命令而不断征战。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            handbook = {"C", "C", "D", "A"},
            levels = {{
                maxHp = 2800,
                atk = 300,
                def = 70,
                magicResistance = 50,
                moveSpeed = 1,
                baseAttackTime = 2.5,
            }},
            refers = {"SV-5", "DM-1", "DM-2", "DM-3", "DM-4", "DM-5", "DM-6", "DM-8", "DM-EX-2", "DM-MO-1"},
        },
        ["萨卡兹刀术师"] = {
            id = "enemy_1071_dftman_2",
            name = "萨卡兹刀术师",
            index = "S8",
            level = "NORMAL",
            description = "萨卡兹雇佣兵,比一般的刀兵更加技艺精湛。长年累月的战争使他们伤痕累累,如今依旧为了完成雇主的命令而不断征战。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            handbook = {"B", "B", "D", "A"},
            levels = {{
                maxHp = 4000,
                atk = 370,
                def = 100,
                magicResistance = 50,
                moveSpeed = 1,
                baseAttackTime = 2.5,
            }},
            refers = {"DM-2", "DM-7", "DM-EX-1", "DM-EX-2", "DM-EX-3", "DM-EX-4", "DM-EX-5", "DM-EX-6", "DM-MO-1"},
        },
        ["萨卡兹穿刺手"] = {
            id = "enemy_1072_dlancer",
            name = "萨卡兹穿刺手",
            index = "S9",
            level = "NORMAL",
            description = "萨卡兹雇佣兵。经过特殊训练,能够手持长枪发起冲锋,速度越快,对防线造成的冲击也越大。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "移动时逐渐加速,被阻挡后的首次攻击造成基于移动速度的额外伤害。",
            handbook = {"B", "B", "C", "B"},
            levels = {{
                maxHp = 6000,
                atk = 450,
                def = 150,
                magicResistance = 40,
                moveSpeed = 0.25,
                baseAttackTime = 4,
                massLevel = 3,
            }},
            refers = {"SV-4", "DM-3", "DM-7", "DM-EX-1", "DM-EX-3", "DM-MO-1"},
        },
        ["萨卡兹穿刺手组长"] = {
            id = "enemy_1072_dlancer_2",
            name = "萨卡兹穿刺手组长",
            index = "S10",
            level = "NORMAL",
            description = "萨卡兹雇佣兵,比普通的穿刺手更具威胁。经过特殊训练,能够手持长枪发起冲锋,速度越快,对防线造成的冲击也越大。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "移动时逐渐加速,被阻挡后的首次攻击造成基于移动速度的额外伤害。",
            handbook = {"B", "B", "C", "B"},
            levels = {{
                maxHp = 8000,
                atk = 500,
                def = 230,
                magicResistance = 40,
                moveSpeed = 0.3,
                baseAttackTime = 4,
                massLevel = 3,
            }},
            refers = {"DM-EX-2", "DM-EX-3", "DM-EX-4", "DM-MO-1"},
        },
        ["萨卡兹哨兵"] = {
            id = "enemy_1073_dscout",
            name = "萨卡兹哨兵",
            index = "S11",
            level = "NORMAL",
            description = "萨卡兹雇佣兵。负责整支队伍的侦查、巡逻和预警任务。一旦遭受攻击,哨兵会立刻发出警告使全军获得强化,并让附近待命的萨卡兹同僚进入临战状态",
            enemyRace = "萨卡兹",
            attackType = "不攻击",
            ability = "受伤后立刻发出警报,提升全体敌方单位的攻击和防御,并使【待命】的单位敌人立即进入【临战】状态",
            handbook = {"B", "D", "D", "B"},
            levels = {{
                maxHp = 4000,
                def = 100,
                magicResistance = 30,
                moveSpeed = 0.5,
                baseAttackTime = 1,
                stunImmune = true,
                silenceImmune = true,
            }},
            refers = {"DM-5", "DM-6", "DM-8", "DM-MO-1"},
        },
        ["萨卡兹哨兵组长"] = {
            id = "enemy_1073_dscout_2",
            name = "萨卡兹哨兵组长",
            index = "S12",
            level = "NORMAL",
            description = "萨卡兹雇佣兵,身经百战的哨兵。负责整支队伍的侦查、巡逻和预警任务。一旦遭受攻击,哨兵会立刻发出警告使全军获得强化,并让附近待命的萨卡兹同僚进入临战状态。",
            enemyRace = "萨卡兹",
            attackType = "不攻击",
            ability = "受伤后立刻发出警报,提升全体敌方单位的攻击和防御,并使【待命】的单位敌人立即进入【临战】状态",
            handbook = {"B", "D", "D", "B"},
            levels = {{
                maxHp = 5000,
                def = 160,
                magicResistance = 30,
                moveSpeed = 0.5,
                baseAttackTime = 1,
                stunImmune = true,
                silenceImmune = true,
            }},
            refers = {"DM-EX-3", "DM-EX-5", "DM-EX-6", "DM-MO-1"},
        },
        ["萨卡兹积怨者"] = {
            id = "enemy_1074_dbskar",
            name = "萨卡兹积怨者",
            index = "S13",
            level = "ELITE",
            description = "萨卡兹雇佣兵。被源石侵袭的身体成为了便利的施术单元,不依赖法杖释放法术。待命时不会攻击,进入临战状态后,他们会毫不留情的压榨自我,夺取生命。",
            enemyRace = "萨卡兹",
            attackType = "远程 法术",
            ability = "初始处于【待命】状态,不进行攻击;受伤后进入【临战】状态,对两个目标造成远程法术伤害。",
            handbook = {"A", "A", "C", "A"},
            levels = {{
                maxHp = 15000,
                atk = 700,
                def = 250,
                magicResistance = 50,
                moveSpeed = 0.4,
                baseAttackTime = 5,
                massLevel = 3,
                rangeRadius = 3,
            }},
            refers = {"DM-6", "DM-8", "DM-MO-1"},
        },
        ["萨卡兹恶咒者"] = {
            id = "enemy_1074_dbskar_2",
            name = "萨卡兹恶咒者",
            index = "S14",
            level = "ELITE",
            description = "萨卡兹雇佣兵,精锐的战地法术单位。被源石侵袭的身体成为了便利的施术单元,累积的愤懑成为了力量。待命时不会攻击,进入临战状态后,他们会毫不留情的压榨自我,夺取生命。",
            enemyRace = "萨卡兹",
            attackType = "远程 法术",
            ability = "初始处于【待命】状态,不进行攻击;受伤后进入【临战】状态,对两个目标造成远程法术伤害。",
            handbook = {"S", "S", "C", "A"},
            levels = {{
                maxHp = 22000,
                atk = 850,
                def = 300,
                magicResistance = 50,
                moveSpeed = 0.4,
                baseAttackTime = 5,
                massLevel = 3,
                rangeRadius = 3,
            }},
            refers = {"DM-EX-5", "DM-EX-6", "DM-MO-1"},
        },
        ["萨卡兹魔剑士"] = {
            id = "enemy_1075_dmgswd",
            name = "萨卡兹魔剑士",
            index = "S15",
            level = "ELITE",
            description = "萨卡兹雇佣兵。血液中流淌的源石允许他们握住这些粗糙改造的法术巨剑。待命时不会攻击,进入临战状态后,将会造成近战法术伤害。",
            enemyRace = "萨卡兹",
            attackType = "近战 法术",
            ability = "初始处于【待命】状态,不进行攻击;受伤后进入【临战】状态,造成近战法术伤害。",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 6500,
                atk = 400,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.4,
                baseAttackTime = 2.5,
                massLevel = 2,
            }},
            refers = {"DM-4", "DM-5", "DM-6", "DM-8", "DM-EX-5", "DM-EX-5", "DM-EX-5", "DM-MO-1"},
        },
        ["萨卡兹魔剑士组长"] = {
            id = "enemy_1075_dmgswd_2",
            name = "萨卡兹魔剑士组长",
            index = "S16",
            level = "ELITE",
            description = "萨卡兹雇佣兵,将法术与剑术完美结合的精锐战士。血液中流淌的源石允许他们握住这些粗糙改造的法术巨剑。待命时不会攻击,进入临战状态后,将会造成近战法术伤害。",
            enemyRace = "萨卡兹",
            attackType = "近战 法术",
            ability = "初始处于【待命】状态,不进行攻击;受伤后进入【临战】状态,造成近战法术伤害。",
            handbook = {"A", "A", "C", "A"},
            levels = {{
                maxHp = 9500,
                atk = 500,
                def = 250,
                magicResistance = 50,
                moveSpeed = 0.4,
                baseAttackTime = 2.5,
                massLevel = 2,
            }},
        },
        ["爆破攻坚手"] = {
            id = "enemy_1076_bsthmr",
            name = "爆破攻坚手",
            index = "38",
            level = "ELITE",
            description = "整合运动的高级精英单位,穿着沉重的防爆护具。特制的源石驱动动力锤具有极大的杀伤面积,请务必注意。",
            attackType = "近战",
            ability = "攻击造成爆破,使目标周围四格的单位受到溅射伤害。",
            handbook = {"A", "S", "A", "D"},
            levels = {{
                maxHp = 15000,
                atk = 1700,
                def = 800,
                moveSpeed = 0.6,
                baseAttackTime = 5,
                massLevel = 4,
            }},
            refers = {"SV-5", "DM-7", "DM-8", "DM-EX-2", "DM-MO-1"},
        },
        ["爆破攻坚手组长"] = {
            id = "enemy_1076_bsthmr_2",
            name = "爆破攻坚手组长",
            index = "39",
            level = "ELITE",
            description = "整合运动的高级精英单位,穿着沉重的防爆护具,相较于一般的爆破攻坚手更具攻击性。特制的源石驱动动力锤具有极大的杀伤面积,请务必注意。",
            attackType = "近战",
            ability = "攻击造成爆破,使目标周围四格的单位受到溅射伤害。",
            handbook = {"S", "S", "A", "D"},
            levels = {{
                maxHp = 25000,
                atk = 2200,
                def = 1000,
                moveSpeed = 0.6,
                baseAttackTime = 5,
                massLevel = 4,
            }},
            refers = {"SV-5", "DM-EX-4", "DM-EX-6", "DM-MO-1"},
        },
        ["游击队猎犬"] = {
            id = "enemy_1077_sotihd",
            name = "游击队猎犬",
            index = "SI1",
            level = "NORMAL",
            description = "穿戴轻量乌萨斯装甲的基础游击队战犬,拥有一定的防御性能,行动速度很快。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"C", "C", "C", "D+"},
            levels = {{
                maxHp = 2900,
                atk = 350,
                def = 150,
                magicResistance = 20,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
                silenceImmune = true,
            }},
            refers = {
                "7-4", "7-5", "7-6", "7-8", "7-9", "7-10", "7-11", "7-12", "7-13", "7-14",
                "7-15", "7-16", "7-18", "S7-1", "S7-2", "H7-4",
            },
        },
        ["游击队猎犬pro"] = {
            id = "enemy_1077_sotihd_2",
            name = "游击队猎犬pro",
            index = "SI2",
            level = "NORMAL",
            description = "穿戴轻量乌萨斯装甲的高级游击队战犬,拥有一定的防御性能,行动速度很快,攻击欲望比游击队战犬更强。",
            enemyRace = "感染生物",
            attackType = "近战",
            handbook = {"B", "B", "C", "D+"},
            levels = {{
                maxHp = 3800,
                atk = 420,
                def = 150,
                magicResistance = 20,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
                silenceImmune = true,
            }},
            refers = {"7-5", "H7-2", "H7-3"},
        },
        ["游击队战士"] = {
            id = "enemy_1078_sotisc",
            name = "游击队战士",
            index = "SI3",
            level = "NORMAL",
            description = "游击队的普通战士,收到战术命令后状态会得到提升,还会使用全力冲锋的战术。",
            attackType = "近战",
            ability = "受到强化时,移动速度提升",
            handbook = {"C", "C", "C", "D+"},
            levels = {{
                maxHp = 3300,
                atk = 300,
                def = 300,
                magicResistance = 20,
                moveSpeed = 1.1,
                baseAttackTime = 2,
                silenceImmune = true,
            }},
            refers = {
                "7-4", "7-5", "TR-17", "7-6", "7-8", "7-9", "7-10", "7-11", "7-12", "7-13",
                "7-14", "7-15", "7-16", "7-17", "7-18", "S7-1", "S7-2", "H7-1", "H7-4",
            },
        },
        ["游击队战士组长"] = {
            id = "enemy_1078_sotisc_2",
            name = "游击队战士组长",
            index = "SI4",
            level = "NORMAL",
            description = "游击队的高级战士,收到战术命令后状态会得到提升,还会使用全力冲锋的战术。",
            attackType = "近战",
            ability = "受到强化时,移动速度提升",
            handbook = {"B", "C", "B", "D+"},
            levels = {{
                maxHp = 4500,
                atk = 330,
                def = 350,
                magicResistance = 20,
                moveSpeed = 1.1,
                baseAttackTime = 2,
                silenceImmune = true,
            }},
            refers = {"7-5", "H7-1", "H7-2", "H7-3", "H7-4"},
        },
        ["游击队狙击手"] = {
            id = "enemy_1079_sotisp",
            name = "游击队狙击手",
            index = "SI5",
            level = "NORMAL",
            description = "游击队的普通狙击手,拥有专业的军事化射击技巧,收到战术命令后状态会得到提升,将能够同时攻击两个目标。",
            attackType = "远程",
            ability = "受到强化时,额外攻击一名目标",
            handbook = {"C", "C", "C", "D+"},
            levels = {{
                maxHp = 3000,
                atk = 340,
                def = 300,
                magicResistance = 20,
                moveSpeed = 0.9,
                baseAttackTime = 2.5,
                silenceImmune = true,
                rangeRadius = 2.2,
            }},
            refers = {
                "7-5", "TR-17", "7-6", "7-8", "7-9", "7-11", "7-12", "7-13", "7-14", "7-15",
                "7-16", "7-18", "S7-1", "S7-2", "H7-1",
            },
        },
        ["游击队狙击手组长"] = {
            id = "enemy_1079_sotisp_2",
            name = "游击队狙击手组长",
            index = "SI6",
            level = "NORMAL",
            description = "游击队的高级狙击手,拥有非常专业的军事化射击技巧,收到战术命令后状态会得到提升,将能够同时攻击两个目标。",
            attackType = "远程",
            ability = "受到强化时,额外攻击一名目标",
            handbook = {"B", "C", "C", "D+"},
            levels = {{
                maxHp = 4000,
                atk = 390,
                def = 300,
                magicResistance = 20,
                moveSpeed = 0.9,
                baseAttackTime = 2.7,
                silenceImmune = true,
                rangeRadius = 2.2,
            }},
            refers = {"7-5", "H7-1", "H7-2", "H7-4"},
        },
        ["游击队传令兵"] = {
            id = "enemy_1080_sotidp",
            name = "游击队传令兵",
            index = "SI7",
            level = "NORMAL",
            description = "在战场上,爱国者的游击队战士们使用特殊的语言沟通,加强协同作战。传令兵是重要的通信中枢,在场时会通过传达战术命令提升所有友方单位的攻击力与防御力。",
            attackType = "近战",
            ability = "在场时,强化敌军攻击力与防御力",
            handbook = {"B", "C", "D", "A"},
            levels = {{
                maxHp = 7000,
                atk = 300,
                def = 120,
                magicResistance = 50,
                moveSpeed = 1,
                baseAttackTime = 2.7,
                silenceImmune = true,
            }},
            refers = {
                "TR-17", "7-6", "7-8", "7-9", "7-11", "7-12", "7-13", "7-14", "7-15", "7-16",
                "7-17", "S7-1", "S7-2", "H7-1",
            },
        },
        ["游击队传令兵组长"] = {
            id = "enemy_1080_sotidp_2",
            name = "游击队传令兵组长",
            index = "SI8",
            level = "NORMAL",
            description = "相比普通传令兵,传令兵组长拥有更强的单兵作战能力。传令兵组长是重要的通信中枢,在场时会强化所有友方单位的攻击力与防御力,并且能很好地保护自己。",
            attackType = "近战",
            ability = "在场时,强化敌军攻击力与防御力",
            handbook = {"A", "B", "D", "A"},
            levels = {{
                maxHp = 10000,
                atk = 360,
                def = 120,
                magicResistance = 50,
                moveSpeed = 1,
                baseAttackTime = 2.5,
                silenceImmune = true,
            }},
            refers = {"H7-2"},
        },
        ["游击队盾卫"] = {
            id = "enemy_1081_sotisd",
            name = "游击队盾卫",
            index = "SP0",
            level = "ELITE",
            description = "爱国者的精锐防卫战士。追随着爱国者的意志,盾卫是“感染者之盾”的坚实壁垒。拥有高性能的防护装甲,在场时容易吸引敌人攻击自己,以此来掩护战友。",
            attackType = "近战",
            ability = "使自身容易受到敌人的攻击",
            handbook = {"A", "A", "A", "A"},
            levels = {{
                maxHp = 15000,
                atk = 700,
                def = 1300,
                magicResistance = 60,
                moveSpeed = 0.7,
                baseAttackTime = 3.8,
                massLevel = 4,
                silenceImmune = true,
            }},
            refers = {"7-13", "7-14", "7-15", "7-16", "7-17", "S7-2", "H7-1", "H7-3"},
        },
        ["游击队盾卫组长"] = {
            id = "enemy_1081_sotisd_2",
            name = "游击队盾卫组长",
            index = "SP1",
            level = "ELITE",
            description = "爱国者精锐防卫战士中的菁英。经过长期的磨炼,盾卫组长穿上了比普通防护装甲更厚重的装备,在场时容易吸引敌人攻击自己,以此来掩护战友。",
            attackType = "近战",
            ability = "使自身容易受到敌人的攻击",
            handbook = {"S", "A", "S", "A"},
            levels = {{
                maxHp = 25000,
                atk = 800,
                def = 1500,
                magicResistance = 60,
                moveSpeed = 0.7,
                baseAttackTime = 3.8,
                massLevel = 4,
                silenceImmune = true,
            }},
            refers = {"S7-1", "H7-2", "H7-3", "H7-4"},
        },
        ["游击队迫击炮兵"] = {
            id = "enemy_1082_soticn",
            name = "游击队迫击炮兵",
            index = "SP2",
            level = "ELITE",
            description = "爱国者的精锐压制战士。擅长远距离炮击。因为佩戴中型护甲而行动缓慢,但防御能力也有所提升。收到战术命令后状态会得到大幅提升,攻击速度大增。",
            attackType = "远程",
            ability = "受到强化时,攻击速度大幅提升",
            handbook = {"B", "B", "B", "C"},
            levels = {{
                maxHp = 5500,
                atk = 450,
                def = 550,
                magicResistance = 20,
                moveSpeed = 0.6,
                baseAttackTime = 4.8,
                massLevel = 2,
                silenceImmune = true,
                rangeRadius = 15,
            }},
            refers = {"7-14", "7-16", "7-18", "S7-1", "H7-1"},
        },
        ["游击队迫击炮兵组长"] = {
            id = "enemy_1082_soticn_2",
            name = "游击队迫击炮兵组长",
            index = "SP3",
            level = "ELITE",
            description = "爱国者精锐压制战士中的菁英。相比普通迫击炮兵,装备的炮弹破坏力更强,相应的处境也更危险。收到战术命令后状态会得到大幅提升,攻击速度大增。",
            attackType = "远程",
            ability = "受到强化时,攻击速度大幅提升",
            handbook = {"B", "B", "C", "C"},
            levels = {{
                maxHp = 6500,
                atk = 590,
                def = 550,
                magicResistance = 20,
                moveSpeed = 0.6,
                baseAttackTime = 4.8,
                massLevel = 2,
                silenceImmune = true,
                rangeRadius = 15,
            }},
            refers = {"H7-2"},
        },
        ["游击队突袭战士"] = {
            id = "enemy_1083_sotiab",
            name = "游击队突袭战士",
            index = "SP4",
            level = "ELITE",
            description = "爱国者的精锐突袭战士。擅长突击与空降敌方腹地作战的战士。佩戴中型装甲,单兵作战能力很强。收到战术命令后状态会得到大幅提升,攻击力大幅增加。",
            attackType = "近战",
            ability = "受到强化时,攻击力大幅提升",
            handbook = {"B", "B", "C", "C"},
            levels = {{
                maxHp = 3800,
                atk = 360,
                def = 550,
                magicResistance = 20,
                moveSpeed = 1,
                baseAttackTime = 1.9,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"7-15", "7-16", "7-18", "S7-2", "H7-1"},
        },
        ["游击队突袭战士组长"] = {
            id = "enemy_1083_sotiab_2",
            name = "游击队突袭战士组长",
            index = "SP5",
            level = "ELITE",
            description = "爱国者精锐突袭战士中的菁英。相比普通突袭战士,有着更强的单兵作战能力,却也经常身陷囹圄。收到战术命令后状态会得到大幅提升,攻击力大幅增加。",
            attackType = "近战",
            ability = "受到强化时,攻击力极大幅提升",
            handbook = {"B", "B", "C", "C"},
            levels = {{
                maxHp = 5000,
                atk = 430,
                def = 550,
                magicResistance = 20,
                moveSpeed = 1,
                baseAttackTime = 1.9,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"7-18", "H7-4"},
        },
        ["游击队萨卡兹战士"] = {
            id = "enemy_1084_sotidm",
            name = "游击队萨卡兹战士",
            index = "SP6",
            level = "ELITE",
            description = "拥护爱国者的游击队萨卡兹战士,无法理解游击队的特殊作战术语。源石祭坛维持的萨卡兹仪式不会对他们造成伤害,更能强化他们的身体,让他们的攻击变为法术伤害。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "接触脉冲波时,不受伤害且攻击切换成法术伤害",
            handbook = {"B", "B", "B", "A"},
            levels = {{
                maxHp = 8000,
                atk = 480,
                def = 400,
                magicResistance = 50,
                moveSpeed = 0.85,
                baseAttackTime = 2.5,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"7-17", "7-18", "S7-2", "H7-1"},
        },
        ["游击队萨卡兹战士组长"] = {
            id = "enemy_1084_sotidm_2",
            name = "游击队萨卡兹战士组长",
            index = "SP7",
            level = "ELITE",
            description = "相比普通萨卡兹战士,拥有更强破坏力的游击队菁英,无法理解游击队的作战术语。源石祭坛维持的萨卡兹仪式不会对他们造成伤害,更能强化他们的身体,让他们的攻击变为法术伤害。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "接触脉冲波时,不受伤害且攻击切换成法术伤害",
            handbook = {"B", "B", "A", "A"},
            levels = {{
                maxHp = 12000,
                atk = 580,
                def = 400,
                magicResistance = 50,
                moveSpeed = 0.85,
                baseAttackTime = 2.5,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"7-12", "H7-1", "H7-3", "H7-4"},
        },
        ["雇佣军萨卡兹战士"] = {
            id = "enemy_1084_sotidm_3",
            name = "雇佣军萨卡兹战士",
            index = "TL1",
            level = "ELITE",
            description = "效忠塔露拉的萨卡兹雇佣军战士。源石祭坛维持的萨卡兹仪式不会对他们造成伤害,更能强化他们的身体,让他们的攻击变为法术伤害。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "接触脉冲波时,不受伤害且攻击切换成法术伤害",
            handbook = {"B", "B", "A", "A"},
            levels = {{
                maxHp = 8000,
                atk = 480,
                def = 400,
                magicResistance = 50,
                moveSpeed = 0.85,
                baseAttackTime = 2.5,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"7-10", "7-11", "7-12"},
        },
        ["游击队萨卡兹术师"] = {
            id = "enemy_1085_sotiwz",
            name = "游击队萨卡兹术师",
            index = "SP8",
            level = "ELITE",
            description = "拥护爱国者的游击队萨卡兹术师,无法理解游击队的特殊作战术语。源石祭坛维持的萨卡兹仪式不会对他们造成伤害,更能强化他们的身体,让他们的施术范围增加。",
            enemyRace = "萨卡兹",
            attackType = "远程 法术",
            ability = "不攻击,周期性施法,对周围所有单位造成相当于攻击力的法术伤害。接触脉冲波时,不受伤害且攻击范围扩大",
            handbook = {"B", "C", "B", "A"},
            levels = {{
                maxHp = 7000,
                atk = 350,
                def = 400,
                magicResistance = 50,
                moveSpeed = 0.75,
                baseAttackTime = 0.1,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"7-17", "H7-1"},
        },
        ["游击队萨卡兹术师组长"] = {
            id = "enemy_1085_sotiwz_2",
            name = "游击队萨卡兹术师组长",
            index = "SP9",
            level = "ELITE",
            description = "相比普通萨卡兹术师,拥有更强破坏力的游击队精英。无法理解游击队的作战术语。源石祭坛维持的萨卡兹仪式不会对他们造成伤害,更能强化他们的身体,让他们的施术范围增加。",
            enemyRace = "萨卡兹",
            attackType = "远程 法术",
            ability = "不攻击,周期性施法,对周围所有单位造成相当于攻击力的法术伤害。接触脉冲波时,不受伤害且攻击范围扩大",
            handbook = {"A", "B", "B", "A"},
            levels = {{
                maxHp = 10000,
                atk = 450,
                def = 400,
                magicResistance = 50,
                moveSpeed = 0.75,
                baseAttackTime = 0.1,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"7-17", "H7-1", "H7-3"},
        },
        ["雇佣军萨卡兹术师"] = {
            id = "enemy_1085_sotiwz_3",
            name = "雇佣军萨卡兹术师",
            index = "TL2",
            level = "ELITE",
            description = "效忠塔露拉的萨卡兹雇佣军术师。源石祭坛维持的萨卡兹仪式不会对他们造成伤害,更能强化他们的身体,让他们的施术范围增加。",
            enemyRace = "萨卡兹",
            attackType = "远程 法术",
            ability = "不攻击,周期性施法,对周围所有单位造成相当于攻击力的法术伤害。接触脉冲波时,不受伤害且攻击范围扩大",
            handbook = {"B", "C", "B", "A"},
            levels = {{
                maxHp = 7000,
                atk = 350,
                def = 400,
                magicResistance = 50,
                moveSpeed = 0.75,
                baseAttackTime = 0.1,
                massLevel = 2,
                silenceImmune = true,
            }},
            refers = {"7-11", "7-12"},
        },
        ["莱塔尼亚叛兵"] = {
            id = "enemy_1086_ltsodr",
            name = "莱塔尼亚叛兵",
            index = "L1",
            level = "NORMAL",
            description = "莱塔尼亚本地的激进分子。古典源石技艺的普及让他们更具威胁性,攻击造成法术伤害。",
            attackType = "近战 法术",
            handbook = {"C", "D", "C", "C"},
            levels = {{
                maxHp = 3000,
                atk = 130,
                def = 130,
                magicResistance = 20,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }},
            refers = {
                "TW-1", "TW-2", "TW-TR-1", "TW-3", "TW-4", "TW-5", "TW-6", "TW-7", "TW-8", "TW-EX-1",
                "TW-EX-2", "TW-EX-3", "TW-EX-4", "TW-MO-1",
            },
        },
        ["莱塔尼亚叛兵组长"] = {
            id = "enemy_1086_ltsodr_2",
            name = "莱塔尼亚叛兵组长",
            index = "L2",
            level = "NORMAL",
            description = "莱塔尼亚本地的激进分子头目。古典源石技艺的普及让他们更具威胁性,攻击造成更高的法术伤害。",
            attackType = "近战 法术",
            handbook = {"B", "D", "C", "C"},
            levels = {{
                maxHp = 4000,
                atk = 180,
                def = 150,
                magicResistance = 20,
                moveSpeed = 1.1,
                baseAttackTime = 2,
            }},
            refers = {"TW-S-1", "TW-S-2", "TW-EX-1", "TW-EX-2", "TW-EX-3", "TW-EX-5", "TW-EX-6", "TW-EX-7", "TW-EX-8", "TW-MO-1"},
        },
        ["冬灵猎犬"] = {
            id = "enemy_1087_ltwolf",
            name = "冬灵猎犬",
            index = "L3",
            level = "NORMAL",
            description = "当地人自古以来培养并操纵的猎犬。曾是土著民和早期拓荒者的得力助手。",
            attackType = "近战",
            handbook = {"C", "D", "C", "C"},
            levels = {{
                maxHp = 2800,
                atk = 300,
                magicResistance = 20,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }},
            refers = {"TW-2", "TW-TR-1", "TW-3", "TW-4", "TW-6", "TW-7", "TW-EX-2", "TW-MO-1"},
        },
        ["冬灵猎犬pro"] = {
            id = "enemy_1087_ltwolf_2",
            name = "冬灵猎犬pro",
            index = "L4",
            level = "NORMAL",
            description = "当地人自古以来培养并操纵的猎犬,作为犬群的头领。曾是土著民和早期拓荒者的得力助手。",
            attackType = "近战",
            handbook = {"C", "B", "D", "C"},
            levels = {{
                maxHp = 3500,
                atk = 360,
                magicResistance = 20,
                moveSpeed = 1.9,
                baseAttackTime = 1.4,
            }},
            refers = {"TW-S-2", "TW-EX-2", "TW-EX-5", "TW-EX-6", "TW-EX-7", "TW-EX-8", "TW-MO-1"},
        },
        ["莱塔尼亚轻语者"] = {
            id = "enemy_1088_ltsmer",
            name = "莱塔尼亚轻语者",
            index = "L5",
            level = "ELITE",
            description = "莱塔尼亚地区常见的法术作战人员。使用法术进行攻击,会对攻击范围内的L-44“留声机”进行施法,争夺控制权。",
            attackType = "远程 法术",
            ability = "对攻击范围内最近的非敌方“留声机”持续施法,争夺其控制权",
            handbook = {"B", "C", "C", "A"},
            levels = {{
                maxHp = 6000,
                atk = 300,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.85,
                baseAttackTime = 3,
                massLevel = 3,
                stunImmune = true,
                silenceImmune = true,
                rangeRadius = 3.5,
            }},
            refers = {
                "TW-TR-1", "TW-3", "TW-4", "TW-5", "TW-6", "TW-7", "TW-8", "TW-S-1", "TW-EX-1", "TW-EX-2",
                "TW-EX-3", "TW-EX-4", "TW-MO-1",
            },
        },
        ["莱塔尼亚吟唱者"] = {
            id = "enemy_1088_ltsmer_2",
            name = "莱塔尼亚吟唱者",
            index = "L6",
            level = "ELITE",
            description = "莱塔尼亚地区的高级法术作战人员。使用更强大的法术进行攻击,会对攻击范围内的L-44“留声机”进行施法,争夺控制权。",
            attackType = "远程 法术",
            ability = "对攻击范围内最近的非敌方“留声机”持续施法,争夺其控制权",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 8000,
                atk = 360,
                def = 200,
                magicResistance = 50,
                moveSpeed = 0.85,
                baseAttackTime = 3,
                massLevel = 3,
                stunImmune = true,
                silenceImmune = true,
                rangeRadius = 3.5,
            }},
            refers = {"TW-S-1", "TW-EX-4", "TW-EX-5", "TW-EX-7", "TW-MO-1"},
        },
        ["冬灵血巫"] = {
            id = "enemy_1089_ltlntc",
            name = "冬灵血巫",
            index = "L7",
            level = "ELITE",
            description = "钻研冬灵族古老巫术的本地人,比起现代的源石技艺法术更加恐怖,这种古老的祭祀行为能够瞬间造成范围法术伤害,并瞬间摧毁现有的法术体系,夺取L-44“留声机”的控制权。",
            attackType = "近战 法术",
            ability = "会逐渐损失生命;死亡时施法对周围所有单位造成法术伤害并直接夺取“留声机”的控制权",
            handbook = {"A", "B", "C", "A"},
            levels = {{
                maxHp = 20000,
                atk = 500,
                def = 300,
                magicResistance = 50,
                moveSpeed = 1.5,
                baseAttackTime = 1.3,
                massLevel = 3,
                silenceImmune = true,
            }},
            refers = {"TW-4", "TW-6", "TW-7", "TW-S-1", "TW-EX-2", "TW-EX-3", "TW-EX-8", "TW-MO-1"},
        },
        ["冬灵血巫大师"] = {
            id = "enemy_1089_ltlntc_2",
            name = "冬灵血巫大师",
            index = "L8",
            level = "ELITE",
            description = "通晓冬灵族古老巫术的混血儿,比起现代的源石技艺法术更加恐怖,这种古老的祭祀行为能够瞬间造成范围法术伤害,并瞬间摧毁现有的法术体系,夺取L-44“留声机”的控制权。",
            attackType = "近战 法术",
            ability = "会逐渐损失生命;死亡时施法对周围所有单位造成高额法术伤害并直接夺取“留声机”的控制权",
            handbook = {"S", "A", "C", "A"},
            levels = {{
                maxHp = 30000,
                atk = 650,
                def = 300,
                magicResistance = 50,
                moveSpeed = 1.5,
                baseAttackTime = 1.3,
                massLevel = 3,
                silenceImmune = true,
            }},
            refers = {"TW-S-1", "TW-EX-2", "TW-EX-5", "TW-EX-7", "TW-EX-8", "TW-MO-1"},
        },
        ["泥岩小队掷能者"] = {
            id = "enemy_1090_mdsnpr",
            name = "泥岩小队掷能者",
            index = "L9",
            level = "ELITE",
            description = "泥岩的萨卡兹小队。将萨卡兹的战术与莱塔尼亚法术相融合,投掷出的能量块具有物理杀伤效果,会优先攻击占领协议入口的我方单位",
            enemyRace = "萨卡兹",
            attackType = "远程",
            ability = "优先攻击正在争夺“留声机”的我方单位",
            handbook = {"B", "B", "B", "B"},
            levels = {{
                maxHp = 7000,
                atk = 400,
                def = 400,
                magicResistance = 30,
                moveSpeed = 0.8,
                baseAttackTime = 2.6,
                massLevel = 3,
                rangeRadius = 2.5,
            }},
            refers = {"TW-6", "TW-8", "TW-EX-1", "TW-EX-4", "TW-MO-1"},
        },
        ["泥岩小队掷能者组长"] = {
            id = "enemy_1090_mdsnpr_2",
            name = "泥岩小队掷能者组长",
            index = "L10",
            level = "ELITE",
            description = "泥岩的萨卡兹小队。将萨卡兹的战术与莱塔尼亚法术相融合,具有更强的法术天赋,投掷出的能量块具有物理杀伤效果,会优先攻击占领协议入口的我方单位",
            enemyRace = "萨卡兹",
            attackType = "远程",
            ability = "优先攻击正在争夺“留声机”的我方单位;同时攻击两名目标",
            handbook = {"A", "B", "B", "B"},
            levels = {{
                maxHp = 10000,
                atk = 500,
                def = 500,
                magicResistance = 30,
                moveSpeed = 0.8,
                baseAttackTime = 2.6,
                massLevel = 3,
                rangeRadius = 2.5,
            }},
            refers = {"TW-S-2", "TW-EX-6", "TW-EX-8", "TW-MO-1"},
        },
        ["泥岩小队践行者"] = {
            id = "enemy_1091_mdhmmr",
            name = "泥岩小队践行者",
            index = "L11",
            level = "ELITE",
            description = "泥岩的萨卡兹小队。与领袖出生入死的经验使得他们拥有独特的战术体系,法术共鸣产生的护盾可以抵挡法术伤害,护盾存在时增加生命上限及攻击速度。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "拥有护盾吸收法术伤害;护盾存在时大幅提升生命上限与攻击速度",
            handbook = {"A", "A", "A", "B"},
            levels = {{
                maxHp = 10000,
                atk = 900,
                def = 800,
                magicResistance = 30,
                moveSpeed = 0.8,
                baseAttackTime = 3.5,
                massLevel = 3,
            }},
            refers = {"TW-5", "TW-6", "TW-7", "TW-8", "TW-S-1", "TW-EX-1", "TW-EX-3", "TW-EX-4", "TW-MO-1"},
        },
        ["泥岩小队践行者组长"] = {
            id = "enemy_1091_mdhmmr_2",
            name = "泥岩小队践行者组长",
            index = "L12",
            level = "ELITE",
            description = "泥岩的萨卡兹小队精英。与领袖出生入死的经验使得他们拥有独特的战术体系,法术共鸣产生的护盾可以抵挡法术伤害,护盾存在时增加生命上限及攻击速度。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "拥有护盾吸收法术伤害;护盾存在时大幅提升生命上限与攻击速度",
            handbook = {"A", "A+", "A", "B"},
            levels = {{
                maxHp = 13000,
                atk = 1000,
                def = 800,
                magicResistance = 30,
                moveSpeed = 0.8,
                baseAttackTime = 3.5,
                massLevel = 3,
            }},
            refers = {"TW-S-2", "TW-EX-5", "TW-EX-6", "TW-EX-7", "TW-MO-1"},
        },
        ["泥岩巨像"] = {
            id = "enemy_1092_mdgint",
            name = "泥岩巨像",
            index = "L13",
            level = "ELITE",
            description = "泥岩的源石技艺造物,不具备意识,需要泥岩本人操纵。笨重迟缓,但难以击破,拥有极高的物理伤害和生命力。",
            attackType = "近战",
            handbook = {"S+", "S", "B", "B"},
            levels = {{
                maxHp = 100000,
                atk = 3000,
                def = 700,
                magicResistance = 30,
                moveSpeed = 0.4,
                baseAttackTime = 7,
                massLevel = 5,
            }},
            refers = {"TW-7", "TW-8", "TW-S-1", "TW-EX-2", "TW-EX-4", "TW-MO-1"},
        },
        ["巫术巨像"] = {
            id = "enemy_1092_mdgint_2",
            name = "巫术巨像",
            index = "L14",
            level = "ELITE",
            description = "泥岩的源石技艺造物,掺入了萨卡兹的古老巫术,它们是其主人意志的延展。这种源石技艺的原理相当晦涩,相较于普通造物拥有更高的生命力与破坏力。",
            attackType = "近战",
            handbook = {"S+", "S", "B", "B"},
            levels = {{
                maxHp = 150000,
                atk = 3600,
                def = 800,
                magicResistance = 40,
                moveSpeed = 0.4,
                baseAttackTime = 7,
                massLevel = 5,
            }},
            refers = {"TW-S-2", "TW-EX-5", "TW-EX-6", "TW-EX-7", "TW-EX-8", "TW-MO-1"},
        },
        ["\"庞贝\""] = {
            id = "enemy_1050_lslime",
            name = "\"庞贝\"",
            index = "UM1",
            level = "BOSS",
            description = "巨型的野生被感染生物。在特殊的高温环境中诞生的变异生物个体。不仅它的外观可怖,它自身的高温也让任何人不敢轻易靠近。从古至今就有不少对于巨型生物的目击报告,但若是能亲眼看见这么巨大的感染生物,恐怕永远都无法忘记吧……",
            enemyRace = "感染生物",
            attackType = "远程 法术",
            ability = "最多同时攻击四个目标;击中目标时会造成灼烧,持续损失生命值;被阻挡时会进行自爆造成高额伤害;生命值降至一半时攻击速度大幅提升",
            handbook = {"S", "C", "C", "A"},
            levels = {{
                maxHp = 40000,
                atk = 230,
                def = 220,
                magicResistance = 70,
                moveSpeed = 0.65,
                baseAttackTime = 3.5,
                massLevel = 4,
                silenceImmune = true,
                rangeRadius = 3.5,
            }, {
                maxHp = 50000,
                atk = 350,
                def = 270,
                magicResistance = 70,
                silenceImmune = true,
            }},
            refers = {"OF-8", "OF-F4"},
        },
        ["碎骨"] = {
            id = "enemy_1500_skulsr",
            name = "碎骨",
            index = "SS",
            level = "BOSS",
            description = "整合运动突击部队干部,手持有源石爆破物及其发射器,但报告说其行动能力优秀,在近身作战中仍有巨大威胁。在龙门外环区域被多次目击。有情报显示他正在参与该区域的某项特殊行动。",
            attackType = "近战 远程",
            ability = "未被阻挡时会发射榴弹,击中目标及其周围单位防御力会在短时间内大幅度下降;生命值降至一半以下时攻击力大幅度提升",
            handbook = {"S", "A+", "C", "B"},
            levels = {{
                maxHp = 10500,
                atk = 1000,
                def = 150,
                magicResistance = 30,
                moveSpeed = 0.6,
                baseAttackTime = 3,
                massLevel = 5,
                silenceImmune = true,
                lifePointReduce = 2,
                rangeRadius = 2.6,
            }, {
                maxHp = 30000,
                atk = 1300,
                def = 240,
                magicResistance = 30,
            }, {
                maxHp = 80000,
                atk = 1950,
                def = 400,
                magicResistance = 30,
            }},
            refers = {"2-10", "3-8", "SV-6"},
        },
        ["弑君者"] = {
            id = "enemy_1502_crowns",
            name = "弑君者",
            index = "CS",
            level = "BOSS",
            description = "整合运动干部,从事敌后活动与突袭暗杀行动,擅长近身攻击与突破防御阵线进行奇袭。渗透能力与隐蔽能力优秀,针对她所进行的多次行动均无功而返。",
            attackType = "近战",
            ability = "被阻挡时可以快速移动至其身后",
            handbook = {"B", "B", "C", "A"},
            levels = {{
                maxHp = 6000,
                atk = 400,
                def = 120,
                magicResistance = 50,
                moveSpeed = 1.4,
                baseAttackTime = 2.8,
                lifePointReduce = 2,
            }, {
                maxHp = 10000,
                atk = 550,
                def = 150,
            }, {
                maxHp = 20000,
                atk = 700,
                def = 250,
            }},
            refers = {"1-8", "3-3", "4-4", "H5-3", "PR-C-2", "切尔诺伯格(剿灭作战)"},
        },
        ["塔露拉"] = {
            id = "enemy_1503_talula",
            name = "塔露拉",
            index = "TA",
            level = "BOSS",
            description = "整合运动领导者,同时也是整合运动的发言人。目前判定为诸多动乱事件的幕后主使,是造成切尔诺伯格被毁事件的主谋。",
            attackType = "近战",
            handbook = {"?", "?", "?", "?"},
        },
        ["W"] = {
            id = "enemy_1504_cqbw",
            name = "W",
            index = "W",
            level = "BOSS",
            description = "整合运动干部,萨卡兹雇佣兵,携带形似拉特兰铳的武器,但几乎只是用爆破物和投掷物进行攻击。常使用大量活性源石爆破物在侧面战场进行破坏。行动非常诡异,让人摸不着头脑……",
            enemyRace = "萨卡兹",
            attackType = "远程",
            ability = "会使用爆破物,能对我方单位造成大量物理伤害;生命值降至一半以下时炸药包的使用数量增加",
            handbook = {"A", "B", "D", "A"},
            levels = {{
                maxHp = 10000,
                atk = 470,
                def = 100,
                magicResistance = 50,
                moveSpeed = 1.2,
                baseAttackTime = 4,
                massLevel = 5,
                silenceImmune = true,
                lifePointReduce = 2,
                rangeRadius = 2.5,
            }},
            refers = {"1-11", "1-12"},
        },
        ["霜星"] = {
            id = "enemy_1505_frstar",
            name = "霜星",
            index = "FN",
            level = "BOSS",
            description = "整合运动法术部队干部,以术师身份参与整合运动,少数能在正面战场以压倒性的法术进行攻击的敌方目标。指挥的队伍中有一支名为“雪怪”的特殊术师小队参与一些特别行动。和她名字一样,给人一种冰冷的感觉。",
            attackType = "远程 法术",
            ability = "常使用冰环法术,能对周围的我方单位造成大量法术伤害,并在数秒内降低击中目标的攻击速度;会使用法术冻结地面,使其永久无法被部署单位",
            handbook = {"S", "B", "C", "A"},
            levels = {{
                maxHp = 25000,
                atk = 420,
                def = 250,
                magicResistance = 50,
                moveSpeed = 0.5,
                baseAttackTime = 3.7,
                massLevel = 5,
                stunImmune = true,
                silenceImmune = true,
                lifePointReduce = 2,
                rangeRadius = 2,
            }, {
                maxHp = 35000,
                atk = 620,
                def = 350,
            }},
            refers = {"4-10"},
        },
        ["梅菲斯特"] = {
            id = "enemy_1507_mephi",
            name = "梅菲斯特",
            index = "MP",
            level = "BOSS",
            description = "整合运动干部,以医疗术师身份参与整合运动,通常与浮士德一同行动。指挥其麾下部队进行攻击,而他则负责治疗,并能够提升宿主单位的生命恢复速度。拥有很高的法术抵抗力。目前能判明他就是那些宿主的控制者。",
            attackType = "治疗",
            ability = "全场的敌方单位的自然生命回复速度加倍;普通攻击能够同时治疗3名敌方单位",
            handbook = {"S", "B", "C", "A"},
            levels = {{
                maxHp = 28000,
                atk = 500,
                def = 200,
                magicResistance = 60,
                moveSpeed = 0.5,
                baseAttackTime = 6,
                massLevel = 3,
                rangeRadius = 20,
            }, {
                maxHp = 60000,
                atk = 1000,
                def = 300,
            }},
            refers = {"5-10"},
        },
        ["浮士德"] = {
            id = "enemy_1508_faust",
            name = "浮士德",
            index = "FA",
            level = "BOSS",
            description = "整合运动干部,以狙击手身份参与整合运动,通常与梅菲斯特一同行动。能以超远距离的物理攻击对我方造成威胁。有些时候会使用特别的方式召唤类似弩炮的机关进行偷袭,或使用高破坏力的弩箭攻击。",
            attackType = "远程",
            ability = "无法被阻挡且登场时一段时间内无敌;会释放能使攻击力加倍的特殊弩箭;每隔一段时间会召唤战场中隐藏的弩炮台",
            handbook = {"S", "A+", "B", "B"},
            levels = {{
                maxHp = 37000,
                atk = 1000,
                def = 350,
                magicResistance = 35,
                moveSpeed = 0.5,
                baseAttackTime = 5,
                massLevel = 5,
                stunImmune = true,
                silenceImmune = true,
                lifePointReduce = 2,
                rangeRadius = 20,
            }, { maxHp = 50000, atk = 1200 }},
            refers = {"5-10", "6-7", "H5-4"},
        },
        ["“鼠王”"] = {
            id = "enemy_1509_mousek",
            name = "“鼠王”",
            index = "MK",
            level = "BOSS",
            description = "林,灰色的林,贫民窟的鼠王,他肩负着诸多称号,一如他的脚下拖曳着整座城市的阴影。不要触碰任何一条红线,当你为自己的僭越而犹豫的瞬间,你所担忧的事实将会在突兀的风沙中无声显现。",
            attackType = "远程 法术",
            ability = "护盾存在时极大幅度提升防御力;对场上生命上限最高单位释放唱沙,造成大量物理伤害;对场上生命上限最低单位释放沙狱,大幅降低攻击力且持续造成法术伤害",
            handbook = {"S", "A", "B", "B"},
            levels = {{
                maxHp = 22000,
                atk = 470,
                def = 350,
                magicResistance = 30,
                moveSpeed = 0.6,
                baseAttackTime = 3.4,
                massLevel = 5,
                stunImmune = true,
                silenceImmune = true,
                rangeRadius = 2.5,
            }, {
                maxHp = 36000,
                atk = 590,
                stunImmune = true,
                silenceImmune = true,
            }},
        },
        ["霜星,“冬痕”"] = {
            id = "enemy_1510_frstar2",
            name = "霜星,“冬痕”",
            index = "FNF",
            level = "BOSS",
            description = "雪怪小队领袖,为了最后的战斗解放了所剩无几的生命。大地的凛冽已经有所觉悟,我们能否与之为敌?",
            attackType = "远程 法术",
            ability = "普通攻击和冰环均能造成法术伤害,且对目标施加【寒冷】效果;冰环法术对被【冻结】的目标伤害加倍;第二形态下会有一段无敌时间,且攻击和技能威力更强大",
            handbook = {"S", "B", "B", "A"},
            levels = {{
                maxHp = 30000,
                atk = 440,
                def = 380,
                magicResistance = 50,
                moveSpeed = 0.5,
                baseAttackTime = 3.7,
                massLevel = 6,
                stunImmune = true,
                silenceImmune = true,
                lifePointReduce = 2,
                rangeRadius = 2,
            }, {
                maxHp = 45000,
                atk = 530,
                def = 440,
            }},
            refers = {"6-16", "H6-4"},
        },
        ["爱国者"] = {
            id = "enemy_1506_patrt",
            name = "爱国者",
            index = "PT",
            level = "BOSS",
            description = "年久失修的铠甲多处破损,曾经坚锐的巨戟锋蚀刃锈。但爱国者永不动摇,绝不退缩,从不怜悯。他与命运较量许久,他要割开命运的咽喉。",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "大幅强化敌军攻击与防御力;行军姿态使自身极容易受到我方攻击;毁灭姿态远程攻击,免疫眩晕,持续对周围造成真实伤害,对最远的高台单位投掷长枪造成物理伤害",
            handbook = {"S", "A", "S", "S"},
            levels = {{
                maxHp = 45000,
                atk = 1600,
                def = 500,
                magicResistance = 45,
                moveSpeed = 0.4,
                baseAttackTime = 4,
                massLevel = 7,
                silenceImmune = true,
                lifePointReduce = 2,
            }, { maxHp = 60000, atk = 2000 }},
            refers = {"7-18", "H7-4"},
        },
        ["泥岩"] = {
            id = "enemy_1511_mdrock",
            name = "泥岩",
            index = "MR",
            level = "BOSS",
            description = "年龄不详,性别不详,履历不详,在莱塔尼亚诸城之间的荒野间流浪的感染者组织领袖,曾是整合运动的一员,如今被迫走上战场的泥岩究竟抱着何种念想?",
            enemyRace = "萨卡兹",
            attackType = "近战",
            ability = "攻击时攻击力永久提升,最多六层;拥有护盾吸收法术伤害;护盾存在时大幅提升生命上限与攻击速度;周期性刷新护盾;释放技能直接夺取最近的非敌方“留声机”",
            handbook = {"S", "A", "A", "B"},
            levels = {{
                maxHp = 45000,
                atk = 800,
                def = 1000,
                magicResistance = 30,
                moveSpeed = 0.6,
                baseAttackTime = 4.5,
                massLevel = 6,
                silenceImmune = true,
                lifePointReduce = 2,
            }, {
                maxHp = 55000,
                atk = 1000,
                silenceImmune = true,
            }},
            refers = {"TW-8", "TW-S-2", "TW-EX-8"},
        }
    },
}
return EnemyData
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