此模块的文档可以在模块:Stage/data/doc创建

-- AUTOMATIC GENERATED, DO NOT EDIT
-- see https://github.com/pa001024/arks

local StageData = {
    ["Stages"] = {
        ["0-1"] = {
            name = "0-1",
            preview = "MAP-0-1",
            alterName = "坍塌",
            description = "三点方向出现了敌人的先锋部队,请部署近战干员进行拦截。",
            hardDesc = "部署费用不自然回复",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            firstDrop = {"招聘许可"},
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {{ name = "源石虫",}, { name = "士兵",def = 30,}},
        },
        ["TR-1"] = {
            name = "TR-1",
            preview = "MAP-TR-1",
            alterName = "战地医疗",
            description = "学习医疗干员的使用方法。",
            isPredefined = true,
            firstCharDrop = {"芙蓉"},
            enemies = {{ name = "源石虫",}, {
                name = "士兵",
                maxHp = 1800,
                atk = 190,
                def = 30,
            }},
        },
        ["0-2"] = {
            name = "0-2",
            preview = "MAP-0-2",
            alterName = "守卫",
            description = "敌方派来了更多士兵,请确保队伍中有医疗干员能持续进行恢复治疗。",
            hardDesc = "我方所有单位攻击力减半",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            firstDrop = {"基础作战记录"},
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {{ name = "源石虫",}, { name = "士兵",def = 30,}},
        },
        ["TR-2"] = {
            name = "TR-2",
            preview = "MAP-TR-2",
            alterName = "定向瞄准",
            description = "学习干员部署方向和攻击范围的意义。",
            isPredefined = true,
            firstCharDrop = {"安德切尔"},
            enemies = {{ name = "源石虫",}},
        },
        ["0-3"] = {
            name = "0-3",
            preview = "MAP-0-3",
            alterName = "追击",
            description = "敌方无人机已加入战场,请确保部署狙击干员进行针对。",
            hardDesc = "敌方单位的生命值大幅度提升",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {{ name = "源石虫",}, { name = "士兵",def = 30,}, { name = "妖怪",}},
        },
        ["TR-3"] = {
            name = "TR-3",
            preview = "MAP-TR-3",
            alterName = "精确打击",
            description = "学习使用狙击干员应对飞行单位。",
            isPredefined = true,
            firstCharDrop = {"杰西卡"},
            enemies = {{ name = "妖怪",maxHp = 500,}, { name = "源石虫",}},
        },
        ["0-4"] = {
            name = "0-4",
            preview = "MAP-0-4",
            alterName = "混战",
            description = "更多敌方无人机已经加入战场,请确保我方狙击干员部署在能对其进行打击的位置。",
            hardDesc = "禁止使用狙击干员",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {{ name = "源石虫",}, { name = "暴徒",}, { name = "妖怪",}},
        },
        ["TR-4"] = {
            name = "TR-4",
            preview = "MAP-TR-4",
            alterName = "小队先锋",
            description = "学习先锋干员的使用方法和阻挡数的意义。",
            isPredefined = true,
            firstCharDrop = {"芬"},
            enemies = {{
                name = "猎狗",
                maxHp = 2700,
                atk = 160,
            }, {
                name = "猎狗(弱)",
                maxHp = 800,
                atk = 160,
                magicResistance = 20,
                moveSpeed = 1.9,
                attackSpeed = 100,
                baseAttackTime = 1.4,
                rangeRadius = -1,
            }},
        },
        ["0-5"] = {
            name = "0-5",
            preview = "MAP-0-5",
            alterName = "腐化",
            description = "敌方的猎狗速度极快,容易在前期突破我方防线,请部署先锋干员对其进行拦截。",
            hardDesc = "敌方单位的攻击力大幅度提升",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            firstDrop = {"技巧概要·卷1"},
            firstCharDrop = {"翎羽"},
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "猎狗",},
                { name = "源石虫",},
                { name = "暴徒",},
                { name = "妖怪",}
            },
        },
        ["0-6"] = {
            name = "0-6",
            preview = "MAP-0-6",
            alterName = "强击",
            description = "战场下方的通路已经被打开,请部署多名先锋干员拦截突袭而来的猎狗。",
            hardDesc = "部署费用的自然回复速度降至一半",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "猎狗",},
                { name = "源石虫",},
                { name = "暴徒",},
                { name = "妖怪",}
            },
        },
        ["TR-5"] = {
            name = "TR-5",
            preview = "MAP-TR-5",
            alterName = "源石技艺",
            description = "学习使用术师干员应对高防御单位。",
            isPredefined = true,
            firstCharDrop = {"杜林"},
            enemies = {{ name = "源石虫",}, { name = "持盾刀兵",atk = 180,}},
        },
        ["0-7"] = {
            name = "0-7",
            preview = "MAP-0-7",
            alterName = "感染",
            description = "敌方持盾士兵拥有较高防御力,请部署术师干员进行击破。",
            hardDesc = "术师职业干员的部署费用增至3倍",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            commonDrop = {"代糖"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {{ name = "源石虫",}, { name = "士兵",}, { name = "持盾刀兵",}},
        },
        ["TR-6"] = {
            name = "TR-6",
            preview = "MAP-TR-6",
            alterName = "范围杀伤",
            description = "学习重装干员和群攻术师的配合战术。",
            isPredefined = true,
            firstCharDrop = {"12F"},
            enemies = {{ name = "源石虫·α",}},
        },
        ["0-8"] = {
            name = "0-8",
            preview = "MAP-0-8",
            alterName = "狩猎",
            description = "大量源石虫从9点方向涌来,推荐使用群攻型术师干员进行应对。",
            hardDesc = "我方所有单位的最大生命值减半",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            firstCharDrop = {"炎熔"},
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {{ name = "源石虫",}, { name = "士兵",}},
        },
        ["0-9"] = {
            name = "0-9",
            preview = "MAP-0-9",
            alterName = "临光",
            description = "更多敌方源石虫和持盾士兵到达了战场,推荐使用群攻型术师干员和重装干员配合进行应对。",
            hardDesc = "禁止使用重装干员",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            firstDrop = {"赤金"},
            commonDrop = {"源岩"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {{ name = "源石虫",}, { name = "士兵",}, { name = "持盾刀兵",}},
        },
        ["TR-7"] = {
            name = "TR-7",
            preview = "MAP-TR-7",
            alterName = "战斗技巧",
            description = "学习技能的开启和使用重装干员应对强大敌人。",
            isPredefined = true,
            firstCharDrop = {"米格鲁"},
            enemies = {{
                name = "拾荒者",
                maxHp = 13000,
                atk = 430,
            }},
        },
        ["0-10"] = {
            name = "0-10",
            preview = "MAP-0-10",
            alterName = "困境",
            description = "敌方拾荒者拥有高生命值和攻击力,请部署重装干员对其进行阻拦,并配合火力输出消灭。",
            hardDesc = "我方所有单位的防御力减半",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            firstDrop = {"碳"},
            firstCharDrop = {"安赛尔"},
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "源石虫",},
                { name = "暴徒",},
                { name = "拾荒者",},
                { name = "猎狗",},
                { name = "妖怪",}
            },
        },
        ["0-11"] = {
            name = "0-11",
            preview = "MAP-0-11",
            alterName = "突围",
            description = "敌方的混合部队从整个西面扑来,请灵活运用之前回忆起的战术,仔细编队阻挡敌人大军。",
            hardDesc = "我方所有近战干员的部署费用增至3倍",
            dangerLevel = "LV.1",
            apCost = 6,
            apFailReturn = 5,
            hilightMark = true,
            firstDrop = {"基础加固建材"},
            firstCharDrop = {"玫兰莎"},
            commonDrop = {"酯原料"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "源石虫",},
                { name = "源石虫·α",},
                { name = "猎狗",},
                { name = "士兵",},
                { name = "拾荒者",},
                { name = "持盾刀兵",}
            },
        },
        ["1-1"] = {
            name = "1-1",
            preview = "MAP-1-1",
            alterName = "孤岛",
            description = "战场变得狭窄,且敌人的质量有所提高。\n进入战场前请确保我方干员的能力已得到提升。",
            hardDesc = "同时可布置干员数降至4",
            dangerLevel = "LV.5",
            apCost = 6,
            apFailReturn = 5,
            firstDrop = {"龙骨", "基础加固建材"},
            commonDrop = {"龙门币"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "猎狗",},
                { name = "猎狗pro",},
                { name = "暴徒",},
                { name = "鸡尾酒投掷者",},
                { name = "源石虫·α",},
                { name = "拾荒者",}
            },
        },
        ["1-2"] = {
            name = "1-2",
            preview = "MAP-1-2",
            alterName = "蔓延",
            description = "同一时间,在另外的战场上,接应的行动预备组队员们遭遇了新的敌人……请注意防守上方小路偷袭而来的敌人。\n<@lv.item><固定编队></>无法更改作战阵容",
            dangerLevel = "LV.5",
            isPredefined = true,
            firstDrop = {"赤金"},
            enemies = {
                { name = "源石虫",},
                { name = "暴徒",},
                { name = "鸡尾酒投掷者",},
                { name = "士兵",},
                { name = "持盾刀兵",},
                { name = "拾荒者",}
            },
        },
        ["1-3"] = {
            name = "1-3",
            preview = "MAP-1-3",
            alterName = "狂奔",
            description = "战场变得宽阔起来,并且同样被分为了两条进攻道路。\n请注意下方道路中敌人的防御力较高,需要考虑干员的部署位置。",
            hardDesc = "敌方单位的生命值大幅度提升",
            dangerLevel = "LV.5",
            apCost = 6,
            apFailReturn = 5,
            commonDrop = {"异铁碎片"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "源石虫",},
                { name = "士兵",},
                { name = "猎狗",},
                { name = "持盾刀兵",},
                { name = "鸡尾酒投掷者",},
                { name = "拾荒者",}
            },
        },
        ["1-4"] = {
            name = "1-4",
            preview = "MAP-1-4",
            alterName = "先兆",
            description = "战场变得更为宽阔,需要至少三名近战干员才能对每条路的敌人进行拦截。",
            hardDesc = "我方所有远程单位的部署费用增至3倍",
            dangerLevel = "LV.5",
            apCost = 6,
            apFailReturn = 5,
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "源石虫·α",},
                { name = "士兵",},
                { name = "暴徒",},
                { name = "持盾刀兵",},
                { name = "鸡尾酒投掷者",},
                { name = "拾荒者",},
                { name = "妖怪",}
            },
        },
        ["1-5"] = {
            name = "1-5",
            preview = "MAP-1-5",
            alterName = "麻痹",
            description = "这次的战场在切尔诺伯格的大道,请至少编入四名近战干员,确保对每条路的敌人进行阻击。",
            hardDesc = "敌方单位的移动速度大幅度提升",
            dangerLevel = "LV.10",
            apCost = 6,
            apFailReturn = 5,
            hilightMark = true,
            commonDrop = {"破损装置"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "源石虫·α",},
                { name = "士兵",},
                { name = "猎狗",},
                { name = "鸡尾酒投掷者",},
                { name = "暴徒",},
                { name = "妖怪",}
            },
        },
        ["TR-8"] = {
            name = "TR-8",
            preview = "MAP-TR-8",
            alterName = "障碍设置",
            description = "学习障碍物的使用方法。",
            isPredefined = true,
            firstCharDrop = {"克洛丝"},
            enemies = {{
                name = "士兵",
                atk = 160,
                def = 20,
            }, { name = "源石虫",}},
        },
        ["1-6"] = {
            name = "1-6",
            preview = "MAP-1-6",
            alterName = "灾难",
            description = "战场中的障碍物能够帮助我们对抗分散的敌人进攻。\n请放置障碍物控制敌人的进攻路线。\n<@lv.item><障碍物></>部署以后可以阻挡敌人的行进路线",
            hardDesc = "可使用的障碍物数量降至1",
            dangerLevel = "LV.10",
            apCost = 6,
            apFailReturn = 5,
            commonDrop = {"双酮"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {{ name = "源石虫·α",}, { name = "暴徒",}, { name = "拾荒者",}},
        },
        ["TR-9"] = {
            name = "TR-9",
            preview = "MAP-TR-9",
            alterName = "间接防护",
            description = "学习使用战场中的可利用物体。",
            isPredefined = true,
            enemies = {{ name = "双持剑士",}, { name = "源石虫·α",}},
        },
        ["1-7"] = {
            name = "1-7",
            preview = "MAP-1-7",
            alterName = "暴君",
            description = "请将战场中的震撼装置和我方火力输出进行配合使用,阻止敌人的高强度进攻。\n<@lv.item><震撼装置></>消耗一定部署费用可以开启,伤害并晕眩周围的敌人",
            hardDesc = "部署费用的自然回复速度减半",
            dangerLevel = "LV.10",
            apCost = 6,
            apFailReturn = 5,
            firstCharDrop = {"梓兰"},
            commonDrop = {"固源岩"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "暴徒",},
                { name = "鸡尾酒投掷者",},
                { name = "士兵",},
                { name = "持盾刀兵",},
                { name = "源石虫·α",},
                { name = "拾荒者",}
            },
        },
        ["1-8"] = {
            name = "1-8",
            preview = "MAP-1-8",
            alterName = "意志",
            description = "请注意提防前期敌方大量的进攻部队和那名行动敏捷的整合运动干事。\n使用战场上的震撼装置可以暂时停止他的行动。\n<@lv.item><震撼装置></>消耗一定部署费用可以开启,伤害并晕眩周围的敌人",
            hardDesc = "敌方头目的能力发动时间间隔大幅度降低",
            dangerLevel = "LV.15",
            apCost = 9,
            apFailReturn = 8,
            hilightMark = true,
            bossMark = true,
            firstDrop = {"龙骨"},
            commonDrop = {"聚酸酯"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "源石虫",},
                { name = "源石虫·α",},
                { name = "士兵",},
                { name = "持盾刀兵",},
                { name = "猎狗pro",},
                { name = "术师",},
                { name = "妖怪",},
                { name = "弑君者",}
            },
        },
        ["TR-10"] = {
            name = "TR-10",
            preview = "MAP-TR-10",
            alterName = "小队防御",
            description = "学习通过干员部署顺序来保护脆弱干员。",
            isPredefined = true,
            firstCharDrop = {"Lancet-2"},
            enemies = {{ name = "妖怪",}, {
                name = "燃烧瓶投掷者",
                maxHp = 1350,
                atk = 190,
                def = 130,
                baseAttackTime = 2.4,
            }},
        },
        ["1-9"] = {
            name = "1-9",
            preview = "MAP-1-9",
            alterName = "溃散",
            description = "天灾降临后敌人的进攻速度依然没有减缓。\n请注意提防敌方的远程进攻单位,保护好我方的远程输出。",
            hardDesc = "禁止使用重装干员",
            dangerLevel = "LV.15",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"碳"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "士兵",},
                { name = "猎狗",},
                { name = "拾荒者",},
                { name = "鸡尾酒投掷者",}
            },
        },
        ["1-10"] = {
            name = "1-10",
            preview = "MAP-1-10",
            alterName = "残留",
            description = "我们离切尔诺伯格的边缘已经不远了,请再坚持一段时间,胜利就在前方。\n注意提防敌方的远程进攻单位,保护好我方的远程输出。",
            hardDesc = "敌方远程单位的攻击范围大幅度提升",
            dangerLevel = "LV.15",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"技巧概要·卷1"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "源石虫",},
                { name = "源石虫·α",},
                { name = "士兵",},
                { name = "持盾刀兵",},
                { name = "拾荒者",},
                { name = "鸡尾酒投掷者",},
                { name = "猎狗",}
            },
        },
        ["1-11"] = {
            name = "1-11",
            preview = "MAP-1-11",
            alterName = "遗忘",
            description = "同一时间,前来接应的行动预备组遭遇了敌人的领袖之一,W。请在坚守的同时注意观察W的行动方式,对其进行牵制。\n<@lv.item><固定编队></>无法更改作战阵容",
            dangerLevel = "LV.20",
            bossMark = true,
            isPredefined = true,
            enemies = {
                { name = "猎狗",},
                { name = "猎狗pro",},
                { name = "W",},
                { name = "暴徒",},
                { name = "士兵",},
                { name = "鸡尾酒投掷者",},
                { name = "双持剑士",}
            },
        },
        ["1-12"] = {
            name = "1-12",
            preview = "MAP-1-12",
            alterName = "代价",
            description = "W率领她的部队从错综复杂的巷道间发动了进攻。请合理利用地形进行迎击。\n<@lv.item><震撼装置></>消耗一定部署费用可以开启,伤害并晕眩周围的敌人",
            hardDesc = "医疗职业干员的部署费用加倍",
            dangerLevel = "LV.20",
            apCost = 9,
            apFailReturn = 8,
            hilightMark = true,
            bossMark = true,
            firstCharDrop = {"阿消"},
            commonDrop = {"装置"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "W",},
                { name = "双持剑士",},
                { name = "燃烧瓶投掷者",},
                { name = "拾荒者",},
                { name = "猎狗pro",},
                { name = "持盾刀兵",}
            },
        },
        ["TR-11"] = {
            name = "TR-11",
            preview = "MAP-TR-11",
            alterName = "战术阻滞",
            description = "学习配合使用辅助和术师干员应对敌方大型单位。",
            isPredefined = true,
            enemies = {{ name = "源石虫·α",atk = 220,}, { name = "重装防御者",maxHp = 6000,}},
        },
        ["2-1"] = {
            name = "2-1",
            preview = "MAP-2-1",
            alterName = "龙门之行",
            description = "本次的战场地形迂回,考虑使用辅助干员牵制敌方精英单位的行动。",
            hardDesc = "禁止使用术师干员",
            dangerLevel = "LV.20",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"异铁"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "重装防御者",},
                { name = "猎狗",},
                { name = "源石虫·α",},
                { name = "暴徒",},
                { name = "鸡尾酒投掷者",},
                { name = "士兵",},
                { name = "持盾刀兵",}
            },
        },
        ["S2-1"] = {
            name = "S2-1",
            preview = "MAP-S2-1",
            alterName = "迟缓-1",
            description = "请注意警惕敌方的高防御盾兵。",
            dangerLevel = "LV.20",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"酮凝集"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "重装防御者",},
                { name = "伐木机",},
                { name = "暴乱分子",},
                { name = "鸡尾酒投掷者",},
                { name = "士兵",}
            },
        },
        ["2-2"] = {
            name = "2-2",
            preview = "MAP-2-2",
            alterName = "兵不接刃",
            description = "战场中心出现了更多的高防御敌人,使用辅助和术师干员能够大幅度削减其战斗力。",
            hardDesc = "禁止使用辅助干员",
            dangerLevel = "LV.25",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"糖"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "重装防御者",},
                { name = "猎狗",},
                { name = "源石虫·α",},
                { name = "暴徒",},
                { name = "暴乱分子",},
                { name = "鸡尾酒投掷者",},
                { name = "持盾刀兵",},
                { name = "弩手",}
            },
        },
        ["S2-2"] = {
            name = "S2-2",
            preview = "MAP-S2-2",
            alterName = "迟缓-2",
            description = "请注意敌方从上下两方飞过的飞行单位。",
            dangerLevel = "LV.25",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"龙门币"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "妖怪",},
                { name = "拾荒者",},
                { name = "伐木机",},
                { name = "猎狗pro",},
                { name = "双持剑士",}
            },
        },
        ["S2-3"] = {
            name = "S2-3",
            preview = "MAP-S2-3",
            alterName = "封锁-1",
            description = "请合理布置障碍物,防守对称的战场中两方攻来的敌方大军。\n<@lv.item><障碍物></>部署以后可以阻挡敌人的行进路线",
            dangerLevel = "LV.25",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"基础作战记录"},
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "猎狗pro",},
                { name = "源石虫·α",},
                { name = "伐木机",},
                { name = "双持剑士",},
                { name = "鸡尾酒投掷者",}
            },
        },
        ["S2-4"] = {
            name = "S2-4",
            preview = "MAP-S2-4",
            alterName = "封锁-2",
            description = "战场比之前更加复杂,需要更加小心地配置障碍物的位置。\n<@lv.item><障碍物></>部署以后可以阻挡敌人的行进路线",
            dangerLevel = "LV.30",
            apCost = 9,
            apFailReturn = 8,
            extraDrop = {"源岩", "代糖", "酯原料", "异铁碎片", "双酮", "破损装置", "赤金", "基础作战记录"},
            enemies = {
                { name = "猎狗pro",},
                { name = "重装防御者",},
                { name = "伐木机",},
                { name = "双持剑士",},
                { name = "士兵",},
                { name = "鸡尾酒投掷者",}
            },
        },
        ["2-3"] = {
            name = "2-3",
            preview = "MAP-2-3",
            alterName = "无罪推定",
            description = "本次的战场敌人进攻路线过于分散,我方部署地点受到限制。\n请放置障碍物控制敌人的进攻路线。\n<@lv.item><障碍物></>部署以后可以阻挡敌人的行进路线",
            hardDesc = "障碍物和我方近战单位的部署费用加倍",
            dangerLevel = "LV.30",
            apCost = 12,
            apFailReturn = 11,
            hilightMark = true,
            commonDrop = {"破损装置"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置", "基础作战记录"},
            enemies = {
                { name = "猎狗pro",},
                { name = "暴乱分子",},
                { name = "士兵",},
                { name = "弩手",},
                { name = "伐木机",},
                { name = "重装防御者",}
            },
        },
        ["TR-12"] = {
            name = "TR-12",
            preview = "MAP-TR-12",
            alterName = "施术单元",
            description = "学习通过巧妙部署单位降低敌方群攻单位的输出。",
            isPredefined = true,
            enemies = {{ name = "高阶术师",}},
        },
        ["2-4"] = {
            name = "2-4",
            preview = "MAP-2-4",
            alterName = "企鹅物流",
            description = "已在战场上确认敌方精英术师部队。\n该敌人威胁较高,建议分散我方干员的部署位置。",
            hardDesc = "敌方单位的生命值大幅度提升",
            dangerLevel = "LV.30",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"固源岩组"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置", "基础作战记录"},
            enemies = {
                { name = "士兵",},
                { name = "弩手",},
                { name = "双持剑士",},
                { name = "高阶术师",},
                { name = "持盾刀兵",},
                { name = "术师",}
            },
        },
        ["S2-5"] = {
            name = "S2-5",
            preview = "MAP-S2-5",
            alterName = "术师-1",
            description = "敌方精英术师的位置更加地分散,建议使用狙击干员进行逐步清除。",
            dangerLevel = "LV.30",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"源岩"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置", "基础作战记录"},
            enemies = {
                { name = "弩手",},
                { name = "双持剑士",},
                { name = "高阶术师",},
                { name = "术师",},
                { name = "暴徒",},
                { name = "伐木机",}
            },
        },
        ["S2-6"] = {
            name = "S2-6",
            preview = "MAP-S2-6",
            alterName = "术师-2",
            description = "敌人的精英术师依然是我方最大的威胁,合理地分散站位能有效降低其输出。",
            dangerLevel = "LV.30",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"代糖"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "暴徒",},
                { name = "术师",},
                { name = "猎狗pro",},
                { name = "拾荒者",},
                { name = "高阶术师",},
                { name = "伐木机",}
            },
        },
        ["S2-7"] = {
            name = "S2-7",
            preview = "MAP-S2-7",
            alterName = "术师-3",
            description = "敌人派出了更多的精英术师,依旧需要我方良好的部署位置来应对。",
            dangerLevel = "LV.35",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"酯原料"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置", "基础作战记录"},
            enemies = {
                { name = "暴徒",},
                { name = "术师",},
                { name = "拾荒者",},
                { name = "高阶术师",},
                { name = "猎狗",}
            },
        },
        ["TR-13"] = {
            name = "TR-13",
            preview = "MAP-TR-13",
            alterName = "先发制人",
            description = "学习部署干员拦截敌方关键单位的战术。",
            isPredefined = true,
            enemies = {
                {
                    name = "高阶术师",
                    maxHp = 6000,
                    atk = 230,
                    def = 120,
                    magicResistance = 50,
                },
                { name = "源石虫·α",},
                { name = "猎狗",},
                { name = "士兵",}
            },
        },
        ["2-5"] = {
            name = "2-5",
            preview = "MAP-2-5",
            alterName = "高空坠物",
            description = "确认到敌方大量的精英术师部队。\n请考虑对其进行逐个击破。",
            hardDesc = "近卫和狙击职业干员的部署费用加倍",
            dangerLevel = "LV.35",
            apCost = 12,
            apFailReturn = 11,
            hilightMark = true,
            commonDrop = {"糖组"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "高阶术师",},
                { name = "猎狗pro",},
                { name = "士兵",},
                { name = "双持剑士",},
                { name = "双持剑士组长",},
                { name = "伐木机",},
                { name = "弩手",}
            },
        },
        ["2-6"] = {
            name = "2-6",
            preview = "MAP-2-6",
            alterName = "握紧扶手",
            description = "此处屋顶地形较为开阔,适合我方展开阵型。\n但仍请警惕敌方随时可能到来的突袭部队……",
            hardDesc = "禁止使用术师干员",
            dangerLevel = "LV.35",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"聚酸酯组"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置", "基础作战记录"},
            enemies = {
                { name = "空降兵",},
                { name = "弩手",},
                { name = "弩手组长",},
                { name = "术师",},
                { name = "暴徒",},
                { name = "猎狗",},
                { name = "拾荒者",}
            },
        },
        ["TR-14"] = {
            name = "TR-14",
            preview = "MAP-TR-14",
            alterName = "地形攻势",
            description = "学习利用地形元素重创棘手敌人。",
            isPredefined = true,
            enemies = {{ name = "士兵",atk = 170,}, { name = "磐蟹",}},
        },
        ["2-7"] = {
            name = "2-7",
            preview = "MAP-2-7",
            alterName = "注意卫生",
            description = "已在一点和七点方向确认了敌方派遣的新型支援空军,请小心应对。",
            hardDesc = "敌方远程单位的射程大幅度提升",
            dangerLevel = "LV.35",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"龙门币"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "弩手",},
                { name = "双持剑士",},
                { name = "空降兵",},
                { name = "术师",},
                { name = "暴徒",},
                { name = "拾荒者",},
                { name = "御4",},
                { name = "妖怪",}
            },
        },
        ["S2-8"] = {
            name = "S2-8",
            preview = "MAP-S2-8",
            alterName = "陷阱-1",
            description = "屋顶有许多没有遮拦的地形,好好利用的话可以达到事半功倍的效果。",
            dangerLevel = "LV.35",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"异铁碎片"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "猎狗pro",},
                { name = "双持剑士组长",},
                { name = "暴乱分子",},
                { name = "妖怪",},
                { name = "持盾刀兵",},
                { name = "燃烧瓶投掷者",},
                { name = "磐蟹",}
            },
        },
        ["S2-9"] = {
            name = "S2-9",
            preview = "MAP-S2-9",
            alterName = "陷阱-2",
            description = "敌人的质量更高了,好好利用地形依然是战略的关键。",
            dangerLevel = "LV.35",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"双酮"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "猎狗pro",},
                { name = "双持剑士组长",},
                { name = "暴乱分子",},
                { name = "妖怪",},
                { name = "高阶术师",},
                { name = "术师组长",},
                { name = "磐蟹",}
            },
        },
        ["2-8"] = {
            name = "2-8",
            preview = "MAP-2-8",
            alterName = "不做约定",
            description = "部分屋顶的地形拥有良好的视野,适合狙击敌方的飞行单位。\n另外屋顶四周没有遮拦,是否可以好好利用这个环境?……\n<@lv.item><防空符文></>置于其中的干员会略微减慢攻速,但大幅度提升对空攻击力",
            hardDesc = "敌方单位的重量大幅度增加",
            dangerLevel = "LV.40",
            apCost = 12,
            apFailReturn = 11,
            hilightMark = true,
            commonDrop = {"异铁组"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "空降兵",},
                { name = "士兵",},
                { name = "暴乱分子",},
                { name = "燃烧瓶投掷者",},
                { name = "磐蟹",},
                { name = "妖怪",},
                { name = "御4",},
                { name = "伐木机",}
            },
        },
        ["2-9"] = {
            name = "2-9",
            preview = "MAP-2-9",
            alterName = "操作暗箱",
            description = "本次的战场十分狭小,请确保有足够多的近战干员阻拦敌军。\n<@lv.item><防空符文></>置于其中的干员会略微减慢攻速,但大幅度提升对空攻击力",
            hardDesc = "敌方单位的生命值大幅度提升",
            dangerLevel = "LV.40",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"扭转醇"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置", "基础作战记录"},
            enemies = {
                { name = "妖怪",},
                { name = "妖怪MKII",},
                { name = "御4",},
                { name = "空降兵",},
                { name = "空降组长",}
            },
        },
        ["S2-10"] = {
            name = "S2-10",
            preview = "MAP-S2-10",
            alterName = "窒息-1",
            description = "请注意下方可能会进行偷袭的敌人。",
            dangerLevel = "LV.40",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"初级作战记录"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置", "基础作战记录"},
            enemies = {
                { name = "双持剑士",},
                { name = "高阶术师",},
                { name = "暴徒",},
                { name = "持盾刀兵",},
                { name = "拾荒者",},
                { name = "术师",}
            },
        },
        ["S2-11"] = {
            name = "S2-11",
            preview = "MAP-S2-11",
            alterName = "窒息-2",
            description = "战场再度被完全分割,需要尽力防守敌方两路的兵力。",
            dangerLevel = "LV.40",
            apCost = 12,
            apFailReturn = 11,
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "持盾刀兵",},
                { name = "拾荒者",},
                { name = "术师",},
                { name = "燃烧瓶投掷者",},
                { name = "高阶术师",},
                { name = "暴徒",},
                { name = "鸡尾酒投掷者",},
                { name = "暴乱分子",}
            },
        },
        ["S2-12"] = {
            name = "S2-12",
            preview = "MAP-S2-12",
            alterName = "窒息-3",
            description = "请注意从左右两方偷袭而来的敌方飞行单位。",
            dangerLevel = "精英1 LV.1",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"固源岩"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置"},
            enemies = {
                { name = "士兵",},
                { name = "轻甲卫兵",},
                { name = "双持剑士组长",},
                { name = "高阶术师",},
                { name = "妖怪",},
                { name = "妖怪MKII",},
                { name = "术师",}
            },
        },
        ["2-10"] = {
            name = "2-10",
            preview = "MAP-2-10",
            alterName = "病入膏肓",
            description = "碎骨带领她的精英部队兵分两路对我方进行了包围!复杂的战场地形将更加考验您的指挥能力。\n<@lv.item><医疗符文></>部署在其上的干员会持续恢复生命",
            hardDesc = "术师职业干员的部署费用加倍",
            dangerLevel = "精英1 LV.1",
            apCost = 15,
            apFailReturn = 14,
            hilightMark = true,
            bossMark = true,
            firstCharDrop = {"阿米娅"},
            commonDrop = {"RMA70-12"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "暴徒",},
                { name = "鸡尾酒投掷者",},
                { name = "暴乱分子",},
                { name = "士兵",},
                { name = "轻甲卫兵",},
                { name = "术师",},
                { name = "高阶术师",},
                { name = "拾荒者",},
                { name = "伐木机",},
                { name = "重装防御者",},
                { name = "碎骨",},
                { name = "御4",}
            },
        },
        ["3-1"] = {
            name = "3-1",
            preview = "MAP-3-1",
            alterName = "会合",
            description = "野外作战时可以利用部分掩护地形减少我方受到的攻击,但同时也请提防敌军的迷彩部队。\n<@lv.item><草丛></>部署于其上的干员不会成为敌方远程攻击的目标",
            hardDesc = "我方所有远程干员的部署费用加倍",
            dangerLevel = "LV.40",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"酮凝集组"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "源石虫·β",},
                { name = "猎狗pro",},
                { name = "狂暴的猎狗pro",},
                { name = "术师",},
                { name = "弩手组长",},
                { name = "伐木机",},
                { name = "潜伏者",},
                { name = "源石虫·α",},
                { name = "弩手",},
                { name = "妖怪MKII",}
            },
        },
        ["3-2"] = {
            name = "3-2",
            preview = "MAP-3-2",
            alterName = "记忆",
            description = "敌方增援了更多的远程攻击部队。\n请优先清除此部分威胁较高的敌军。\n<@lv.item><草丛></>部署于其上的干员不会成为敌方远程攻击的目标",
            hardDesc = "部署费用的自然回复速度降低三分之一",
            dangerLevel = "精英1 LV.1",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"轻锰矿"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置"},
            enemies = {
                { name = "源石虫·α",},
                { name = "潜伏者",},
                { name = "弩手组长",},
                { name = "持盾刀兵",},
                { name = "拾荒者",},
                { name = "暴乱分子",},
                { name = "源石虫·β",},
                { name = "猎狗pro",}
            },
        },
        ["3-3"] = {
            name = "3-3",
            preview = "MAP-3-3",
            alterName = "回旋",
            description = "装备探测装置的敌方侦查单位可以使草丛的效果失效。\n请注意提防擅长扰乱作战的敌方头目。\n<@lv.item><草丛></>部署于其上的干员不会成为敌方远程攻击的目标",
            hardDesc = "敌方单位的重量增加一个等级",
            dangerLevel = "精英1 LV.10",
            apCost = 15,
            apFailReturn = 14,
            bossMark = true,
            commonDrop = {"研磨石"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置"},
            enemies = {
                { name = "潜伏者",},
                { name = "士兵",},
                { name = "隐形弩手",},
                { name = "技术侦察兵",},
                { name = "暴徒",},
                { name = "伐木机",},
                { name = "伐木老手",},
                { name = "弑君者",},
                { name = "妖怪",maxHp = 1870,},
                { name = "拾荒者",}
            },
        },
        ["TR-15"] = {
            name = "TR-15",
            preview = "MAP-TR-15",
            alterName = "战略转移",
            description = "学习及时撤退单位以通过最终考验。",
            isPredefined = true,
            enemies = {{ name = "士兵",}, { name = "拾荒者",}, { name = "持盾刀兵",maxHp = 1450,}},
        },
        ["3-4"] = {
            name = "3-4",
            preview = "MAP-3-4",
            alterName = "龟裂",
            description = "从未见过的敌方头领以及其精英部队从六点方向发动了巨大攻势。\n请立即部署干员迎击!\n<@lv.item><草丛></>部署于其上的干员不会成为敌方远程攻击的目标",
            hardDesc = "部署费用的自然回复速度降低三分之一",
            dangerLevel = "精英1 LV.20",
            apCost = 15,
            apFailReturn = 14,
            hilightMark = true,
            bossMark = true,
            firstDrop = {"龙骨"},
            commonDrop = {"全新装置"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置"},
            enemies = {
                { name = "源石虫·α",},
                { name = "源石虫·β",},
                { name = "双持剑士",},
                { name = "隐形弩手",},
                { name = "伐木机",},
                { name = "屠夫",},
                { name = "妖怪MKII",},
                { name = "萨卡兹百夫长",}
            },
        },
        ["3-5"] = {
            name = "3-5",
            preview = "MAP-3-5",
            alterName = "呼叫",
            description = "已在战场上确认了敌方穿着迷彩的术师单位。\n请优先清除此部分威胁较高的敌军。\n<@lv.item><草丛></>部署于其上的干员不会成为敌方远程攻击的目标",
            hardDesc = "医疗及重装职业干员的攻击力减半",
            dangerLevel = "精英1 LV.20",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"初级作战记录"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置"},
            enemies = {
                { name = "妖怪",},
                { name = "妖怪MKII",},
                { name = "潜伏者",},
                { name = "隐形弩手",},
                { name = "隐形术师",},
                { name = "猎狗pro",},
                { name = "高阶术师",},
                { name = "双持剑士组长",},
                { name = "伐木机",},
                { name = "屠夫",}
            },
        },
        ["3-6"] = {
            name = "3-6",
            preview = "MAP-3-6",
            alterName = "决定",
            description = "敌方出动了大量身着迷彩的远程单位。\n请使用战场上的侦查塔对其进行反制。\n<@lv.item><侦测器></>开启后一段时间内周围敌军的隐匿效果失效",
            hardDesc = "无法使用侦测器",
            dangerLevel = "精英1 LV.25",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"龙门币"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "隐形术师",},
                { name = "狂暴的猎狗pro",},
                { name = "潜伏者",},
                { name = "屠夫",},
                { name = "屠宰老手",}
            },
        },
        ["3-7"] = {
            name = "3-7",
            preview = "MAP-3-7",
            alterName = "轰鸣",
            description = "此处战场地形复杂,请使用障碍物诱导敌人至合适地点进行狙击。\n<@lv.item><侦测器></>开启后一段时间内周围敌军的隐匿效果失效\n<@lv.item><障碍物></>部署以后可以阻挡敌人的行进路线",
            hardDesc = "可使用障碍物数量减少2",
            dangerLevel = "精英1 LV.25",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"酮凝集"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "猎狗pro",},
                { name = "狂暴的猎狗pro",},
                { name = "潜伏者",},
                { name = "隐形弩手",},
                { name = "隐形术师",},
                { name = "炮手",},
                { name = "重装防御组长",},
                { name = "伐木机",},
                { name = "伐木老手",}
            },
        },
        ["3-8"] = {
            name = "3-8",
            preview = "MAP-3-8",
            alterName = "黄昏",
            description = "碎骨再次带着大军攻向我方,并且这次的气息更加危险……\n<@lv.item><防御符文></>部署于其上的我方干员获得防御力提升",
            hardDesc = "敌方单位的生命值大幅度提升",
            dangerLevel = "精英1 LV.35",
            apCost = 18,
            apFailReturn = 17,
            hilightMark = true,
            bossMark = true,
            firstCharDrop = {"阿米娅"},
            commonDrop = {"聚酸酯组"},
            specialDrop = {"聚酸酯块"},
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "猎狗pro",},
                { name = "狂暴的猎狗pro",},
                { name = "拳刃武士",},
                { name = "双持剑士组长",},
                { name = "潜伏者",},
                { name = "碎骨",},
                { name = "妖怪",},
                { name = "伐木老手",}
            },
        },
        ["4-1"] = {
            name = "4-1",
            preview = "MAP-4-1",
            alterName = "免费拥抱",
            description = "已在切城确认了使用近战武器的异族士兵,请小心应对。",
            hardDesc = "敌方远程单位的射程大幅度提升",
            dangerLevel = "精英1 LV.30",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"龙门币"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "猎狗pro",},
                { name = "狂暴的猎狗pro",},
                { name = "士兵",},
                { name = "弩手组长",},
                { name = "萨卡兹大剑手",},
                { name = "术师组长",},
                { name = "妖怪",}
            },
        },
        ["4-2"] = {
            name = "4-2",
            preview = "MAP-4-2",
            alterName = "雨中漫步",
            description = "使用远程武器的敌方异族士兵已经加入战场。\n建议使用物理攻击的干员进行应对。",
            hardDesc = "我方所有单位的防御力减半",
            dangerLevel = "精英1 LV.30",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"糖组"},
            specialDrop = {"糖聚块"},
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "狂暴的猎狗pro",},
                { name = "士兵",},
                { name = "弩手组长",},
                { name = "萨卡兹大剑手",},
                { name = "术师组长",}
            },
        },
        ["4-3"] = {
            name = "4-3",
            preview = "MAP-4-3",
            alterName = "人工制冷",
            description = "在切城部分地面检测到了高能的源石辐射反应。\n如果敌方单位受到其影响的话……\n<@lv.item><活性源石></>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
            hardDesc = "敌方单位的攻击力大幅度提升",
            dangerLevel = "精英1 LV.35",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"中级作战记录"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "狂暴的猎狗pro",},
                { name = "士兵",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "轻甲卫兵组长",},
                { name = "屠夫",},
                { name = "武装人员",}
            },
        },
        ["4-4"] = {
            name = "4-4",
            preview = "MAP-4-4",
            alterName = "不要恐慌",
            description = "敌方的部队从四方发起了总进攻!请立即布置干员进行防守。\n<@lv.item><障碍物></>部署以后可以阻挡敌人的行进路线\n<@lv.item><活性源石></>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
            hardDesc = "敌方单位的移动速度大幅度提升",
            dangerLevel = "精英1 LV.40",
            apCost = 18,
            apFailReturn = 17,
            hilightMark = true,
            bossMark = true,
            commonDrop = {"扭转醇"},
            specialDrop = {"白马醇"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "士兵",maxHp = 2200,},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "伐木老手",},
                { name = "弑君者",maxHp = 23000,}
            },
        },
        ["4-5"] = {
            name = "4-5",
            preview = "MAP-4-5",
            alterName = "官僚主义",
            description = "观察到敌方的近战法术单位,与其近战会相当危险,请务必小心。",
            hardDesc = "我方所有近战单位的生命值减半",
            dangerLevel = "精英1 LV.40",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"酮凝集组"},
            specialDrop = {"酮阵列"},
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "双持剑士组长",},
                { name = "狂暴的猎狗pro",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "法术近卫",},
                { name = "屠夫",}
            },
        },
        ["4-6"] = {
            name = "4-6",
            preview = "MAP-4-6",
            alterName = "少见多怪",
            description = "已在战场发现了不明的源石感染生物,死亡时会对周围造成大量伤害。\n另外请注意远离会喷出高温气体的热泵通道。\n<@lv.item><热泵通道></>每隔一段时间便会对其上的我军和敌军造成大量伤害",
            hardDesc = "可部署单位上限减少3",
            dangerLevel = "精英1 LV.45",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"固源岩组"},
            specialDrop = {"提纯源岩"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "士兵",},
                { name = "暴乱分子",},
                { name = "燃烧瓶投掷者",},
                { name = "高能源石虫",},
                { name = "法术近卫",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "妖怪MKII",}
            },
        },
        ["4-7"] = {
            name = "4-7",
            preview = "MAP-4-7",
            alterName = "各取所需",
            description = "战场周围发现了大量源石感染生物!\n建议谨慎考虑清除其的时机。\n<@lv.item><热泵通道></>每隔一段时间便会对其上的我军和敌军造成大量伤害",
            hardDesc = "敌方源石生物的死亡爆炸伤害大幅度提升",
            dangerLevel = "精英1 LV.50",
            apCost = 18,
            apFailReturn = 17,
            hilightMark = true,
            firstDrop = {"龙骨"},
            commonDrop = {"轻锰矿"},
            specialDrop = {"三水锰矿"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "士兵",},
                { name = "高能源石虫",},
                { name = "术师组长",},
                { name = "屠夫",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "妖怪MKII",}
            },
        },
        ["4-8"] = {
            name = "4-8",
            preview = "MAP-4-8",
            alterName = "应激反应",
            description = "敌方的混合部队从整个东面扑来,请立即迎敌。",
            hardDesc = "我方所有单位的再部署时间加倍",
            dangerLevel = "精英1 LV.45",
            apCost = 21,
            apFailReturn = 20,
            commonDrop = {"研磨石"},
            specialDrop = {"五水研磨石"},
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "暴乱分子",},
                { name = "法术近卫",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹术师",},
                { name = "屠夫",},
                { name = "轻甲卫兵组长",},
                { name = "机动盾组长",},
                { name = "武装人员",}
            },
        },
        ["4-9"] = {
            name = "4-9",
            preview = "MAP-4-9",
            alterName = "彻入骨髓",
            description = "已在战场上确认敌方的精英异族术师部队。\n这批敌人似乎会使用特殊的能力,请务必小心应对。\n<@lv.item><热泵通道></>每隔一段时间便会对其上的我军和敌军造成大量伤害",
            hardDesc = "敌方单位的防御力大幅度提升",
            dangerLevel = "精英1 LV.50",
            apCost = 21,
            apFailReturn = 20,
            firstCharDrop = {"阿米娅"},
            commonDrop = {"RMA70-12"},
            specialDrop = {"RMA70-24"},
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "士兵",},
                { name = "狂暴的猎狗pro",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "萨卡兹术师",},
                { name = "高能源石虫",},
                { name = "双持剑士组长",}
            },
        },
        ["4-10"] = {
            name = "4-10",
            preview = "MAP-4-10",
            alterName = "灯火将熄",
            description = "霜星及其精英部队已经完全包围了这片区域。\n我们现在能做的唯有迎击,不让其跨过防线一步。",
            hardDesc = "霜星的攻击和技能范围大幅度提升",
            dangerLevel = "精英1 LV.70",
            apCost = 21,
            apFailReturn = 20,
            hilightMark = true,
            bossMark = true,
            commonDrop = {"全新装置"},
            specialDrop = {"改量装置"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "霜星",},
                { name = "士兵",},
                { name = "拳刃武士",},
                { name = "持盾刀兵",},
                { name = "屠夫",},
                { name = "重装防御组长",},
                { name = "术师组长",}
            },
        },
        ["5-1"] = {
            name = "5-1",
            preview = "MAP-5-1",
            alterName = "冤家易结",
            description = "龙门外的荒野地区出现了龙门地区的敌方单位,请特别注意行动迅速的破阵者和拥有较高防御的特战术师。",
            hardDesc = "我方所有近战单位的攻击力减半",
            dangerLevel = "精英1 LV.50",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"固源岩组"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "破阵者",},
                { name = "特战士兵",},
                { name = "特战术师",},
                { name = "伐木机",}
            },
        },
        ["5-2"] = {
            name = "5-2",
            preview = "MAP-5-2",
            alterName = "有口难言",
            description = "龙门城区出现了大量的整合运动部队,请防范从12点方向偷袭而来的破阵者。",
            hardDesc = "敌方单位的攻击速度大幅度提升",
            dangerLevel = "精英1 LV.50",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"糖组"},
            specialDrop = {"糖聚块"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "特战士兵",},
                { name = "特战术师",},
                { name = "破阵者",},
                { name = "狂暴的猎狗pro",},
                { name = "伐木老手",}
            },
        },
        ["5-3"] = {
            name = "5-3",
            preview = "MAP-5-3",
            alterName = "义胆凡躯",
            description = "战场已被敌方的特战术师组长包围,在前期贸然接近的我方干员可能会被瞬间击溃,请小心制定作战计划。",
            hardDesc = "敌方远程单位的射程大幅度提升",
            dangerLevel = "精英1 LV.70",
            apCost = 18,
            apFailReturn = 17,
            hilightMark = true,
            commonDrop = {"聚酸酯组", "糖"},
            enemies = {
                { name = "特战术师",},
                { name = "特战术师组长",},
                { name = "破阵者",},
                { name = "破阵者组长",},
                { name = "伐木老手",}
            },
        },
        ["5-4"] = {
            name = "5-4",
            preview = "MAP-5-4",
            alterName = "没人在家",
            description = "大量敌方无人机从四方向袭来,需要特别注意敌方携带爆破弹头的新型无人机暴鸰。",
            hardDesc = "敌方单位的移动速度大幅度提升",
            dangerLevel = "精英1 LV.60",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"扭转醇"},
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "暴鸰",},
                { name = "妖怪",},
                { name = "妖怪MKII",},
                { name = "特战士兵",},
                { name = "破阵者",}
            },
        },
        ["5-5"] = {
            name = "5-5",
            preview = "MAP-5-5",
            alterName = "连绵战火",
            description = "敌方无人机暴鸰的加强版本加入了战场,其弹头的群体爆破威力可能会让我方阵线瞬间崩溃,考虑对其进行提前针对。",
            hardDesc = "我方所有单位的再部署时间加倍",
            dangerLevel = "精英1 LV.60",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"异铁组"},
            specialDrop = {"异铁块"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "暴鸰·G",},
                { name = "特战士兵",},
                { name = "破阵者",},
                { name = "破阵者组长",},
                { name = "特战术师",},
                { name = "伐木老手",},
                { name = "妖怪MKII",}
            },
        },
        ["5-6"] = {
            name = "5-6",
            preview = "MAP-5-6",
            alterName = "疑兵之计",
            description = "敌方的法术大师无人机行动灵活,且能在空中对我方进行法术打击。请利用我方新开发的无人机干扰器对其进行牵制。\n<@lv.item><干扰装置></>部署后能够使周围的敌方无人机无法攻击、速度大幅度减缓,且无法使用特殊能力",
            hardDesc = "干扰装置的部署费用加倍",
            dangerLevel = "精英1 LV.60",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"轻锰矿"},
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "特战士兵",},
                { name = "暴鸰·G",},
                { name = "法术大师A1",},
                { name = "屠夫",},
                { name = "破阵者组长",},
                { name = "特战术师",},
                { name = "源石虫·β",}
            },
        },
        ["5-7"] = {
            name = "5-7",
            preview = "MAP-5-7",
            alterName = "生死与共",
            description = "无人机寒霜能够大幅度降低其周围我方单位的攻击速度,请考虑尽快部署干员进行针对或部署干扰器消除其影响。\n<@lv.item><干扰装置></>部署后能够使周围的敌方无人机无法攻击、速度大幅度减缓,且无法使用特殊能力",
            hardDesc = "禁止使用狙击和术师干员",
            dangerLevel = "精英2 LV.10",
            apCost = 21,
            apFailReturn = 20,
            hilightMark = true,
            commonDrop = {"研磨石", "异铁"},
            enemies = {
                { name = "法术大师A1",},
                { name = "寒霜",},
                { name = "轻甲卫兵组长",},
                { name = "特战士兵",},
                { name = "破阵者",},
                { name = "屠宰老手",},
                { name = "源石虫·β",}
            },
        },
        ["5-8"] = {
            name = "5-8",
            preview = "MAP-5-8",
            alterName = "了如指掌",
            description = "一群拥有自我回复能力的诡异敌方士兵到达了战场,需要尽快清除。请围绕敌方弩炮的位置进行战术布阵。\n<@lv.item><弩炮台></>会定期射出弩箭对我方单位造成物理伤害",
            hardDesc = "敌方单位的防御力大幅度提升",
            dangerLevel = "精英1 LV.65",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"酮凝集组"},
            specialDrop = {"酮阵列"},
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "宿主士兵",},
                { name = "屠宰老手",},
                { name = "特战士兵",},
                { name = "破阵者",},
                { name = "拾荒者",}
            },
        },
        ["5-9"] = {
            name = "5-9",
            preview = "MAP-5-9",
            alterName = "孽生恶物",
            description = "诡异的气氛正在逐渐浓厚……敌方的流浪汉也增加了自我回复的能力,请务必尽快进行消灭。\n<@lv.item><弩炮台></>会定期射出弩箭对我方单位造成物理伤害",
            hardDesc = "敌方单位的生命值大幅度提升",
            dangerLevel = "精英2 LV.10",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"RMA70-12"},
            extraDrop = {"源岩", "破损装置", "固源岩", "装置", "固源岩组", "全新装置", "扭转醇", "赤金"},
            enemies = {
                { name = "特战士兵",},
                { name = "宿主拾荒者",},
                { name = "拾荒者",},
                { name = "特战术师",}
            },
        },
        ["5-10"] = {
            name = "5-10",
            preview = "MAP-5-10",
            alterName = "长夜终尽",
            description = "我们已深入敌方的阵地,已经没有退路。运用你的战术头脑,从梅菲斯特和浮士德的交叉火力中杀出一条血路!\n<@lv.item><弩炮台></>会定期射出弩箭对我方单位造成物理伤害",
            hardDesc = "梅菲斯特的生命值和防御力极大幅度提升",
            dangerLevel = "精英2 LV.20",
            apCost = 21,
            apFailReturn = 20,
            hilightMark = true,
            bossMark = true,
            commonDrop = {"全新装置", "固源岩"},
            enemies = {
                { name = "浮士德",},
                { name = "梅菲斯特",},
                { name = "宿主士兵",},
                { name = "宿主拾荒者",},
                { name = "粉碎攻坚手",},
                { name = "特战术师",}
            },
        },
        ["5-11"] = {
            name = "5-11",
            preview = "MAP-5-11",
            alterName = "棋胜后着",
            description = "胜利是短暂的,战争是漫长的,敌人是未知的。",
        },
        ["S3-1"] = {
            name = "S3-1",
            preview = "MAP-S3-1",
            alterName = "潜伏-1",
            description = "请注意敌方隐匿单位和术师的联合进攻。",
            dangerLevel = "精英1 LV.10",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"糖"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "潜伏者",},
                { name = "屠夫",},
                { name = "隐形弩手",},
                { name = "拾荒者",},
                { name = "猎狗pro",},
                { name = "术师组长",}
            },
        },
        ["S3-2"] = {
            name = "S3-2",
            preview = "MAP-S3-2",
            alterName = "潜伏-2",
            description = "敌方的主要进攻点虽然只有一处,仍建议在后方进行布防。",
            dangerLevel = "精英1 LV.15",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"聚酸酯"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置"},
            enemies = {
                { name = "妖怪MKII",},
                { name = "妖怪",},
                { name = "潜伏者",},
                { name = "隐形弩手",},
                { name = "源石虫·β",},
                { name = "术师组长",},
                { name = "高阶术师",},
                { name = "双持剑士组长",},
                { name = "拾荒者",},
                { name = "屠夫",}
            },
        },
        ["S3-3"] = {
            name = "S3-3",
            preview = "MAP-S3-3",
            alterName = "侦察-1",
            description = "合理利用草丛和侦查塔是本次作战成功的关键。\n<@lv.item><草丛></>部署于其上的干员不会成为敌方远程攻击的目标\n<@lv.item><侦测器></>开启后一段时间内周围敌军的隐匿效果失效",
            dangerLevel = "精英1 LV.30",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"异铁"},
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "暴乱分子",},
                { name = "源石虫·β",},
                { name = "猎狗pro",},
                { name = "狂暴的猎狗pro",},
                { name = "潜伏者",},
                { name = "隐形弩手",},
                { name = "隐形术师",},
                { name = "拾荒者",}
            },
        },
        ["S3-4"] = {
            name = "S3-4",
            preview = "MAP-S3-4",
            alterName = "侦察-2",
            description = "本次战场敌人进攻路线较多,请确保有足够多的近战干员参与作战。\n<@lv.item><草丛></>部署于其上的干员不会成为敌方远程攻击的目标",
            dangerLevel = "精英1 LV.30",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"装置"},
            extraDrop = {"源岩", "酯原料", "破损装置", "赤金", "固源岩", "聚酸酯", "装置"},
            enemies = {
                { name = "暴乱分子",},
                { name = "燃烧瓶投掷者",},
                { name = "潜伏者",},
                { name = "隐形弩手",},
                { name = "隐形术师",},
                { name = "双持剑士组长",},
                { name = "拾荒者",},
                { name = "屠夫",}
            },
        },
        ["S3-5"] = {
            name = "S3-5",
            preview = "MAP-S3-5",
            alterName = "侦察-3",
            description = "本次作战路线较为简单,是一场对硬实力的考验。",
            dangerLevel = "精英1 LV.35",
            apCost = 15,
            apFailReturn = 14,
            extraDrop = {"代糖", "异铁碎片", "双酮", "基础作战记录", "糖", "异铁", "酮凝集", "初级作战记录"},
            enemies = {
                { name = "妖怪MKII",},
                { name = "御4",},
                { name = "源石虫·β",},
                { name = "狂暴的猎狗pro",},
                { name = "潜伏者",},
                { name = "屠夫",},
                { name = "隐形弩手",}
            },
        },
        ["S4-1"] = {
            name = "S4-1",
            preview = "MAP-S4-1",
            alterName = "晶簇-1",
            description = "合理利用战场中央的活性源石能够事半功倍。\n<@lv.item><活性源石></>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
            dangerLevel = "精英1 LV.35",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"异铁组"},
            specialDrop = {"异铁块"},
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "狂暴的猎狗pro",},
                { name = "士兵",},
                { name = "双持剑士",},
                { name = "萨卡兹狙击手",},
                { name = "萨卡兹大剑手",},
                { name = "屠夫",},
                { name = "轻甲卫兵",},
                { name = "拾荒者",}
            },
        },
        ["S4-2"] = {
            name = "S4-2",
            preview = "MAP-S4-2",
            alterName = "晶簇-2",
            description = "敌人的进攻路线更多了,建议依旧以活性源石为中心建立防线。\n<@lv.item><活性源石></>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
            dangerLevel = "精英1 LV.35",
            apCost = 18,
            apFailReturn = 17,
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "狂暴的猎狗pro",},
                { name = "士兵",},
                { name = "双持剑士",},
                { name = "萨卡兹狙击手",},
                { name = "萨卡兹大剑手",},
                { name = "屠夫",},
                { name = "轻甲卫兵",},
                { name = "拾荒者",}
            },
        },
        ["S4-3"] = {
            name = "S4-3",
            preview = "MAP-S4-3",
            alterName = "晶簇-3",
            description = "异族大军兵分两路进攻,利用活性源石消耗敌方血量似乎也是一个不错的选择。\n<@lv.item><活性源石></>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
            dangerLevel = "精英1 LV.40",
            apCost = 18,
            apFailReturn = 17,
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "士兵",},
                { name = "术师组长",},
                { name = "猎狗pro",},
                { name = "轻甲卫兵",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",}
            },
        },
        ["S4-4"] = {
            name = "S4-4",
            preview = "MAP-S4-4",
            alterName = "多足-1",
            description = "请注意不要被上下方的源石虫冲破了阵型。",
            dangerLevel = "精英1 LV.45",
            apCost = 18,
            apFailReturn = 17,
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "法术近卫",},
                { name = "源石虫·β",},
                { name = "双持剑士组长",},
                { name = "高能源石虫",}
            },
        },
        ["S4-5"] = {
            name = "S4-5",
            preview = "MAP-S4-5",
            alterName = "多足-2",
            description = "本战场地形狭小,请仔细考虑干员的部署位置。",
            dangerLevel = "精英1 LV.45",
            apCost = 18,
            apFailReturn = 17,
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "妖怪MKII",},
                { name = "源石虫·β",},
                { name = "高能源石虫",},
                { name = "双持剑士组长",},
                { name = "术师组长",},
                { name = "萨卡兹大剑手",}
            },
        },
        ["S4-6"] = {
            name = "S4-6",
            preview = "MAP-S4-6",
            alterName = "多足-3",
            description = "战场地形变得更为狭窄,请考虑提升干员的硬实力应对难关。",
            dangerLevel = "精英1 LV.50",
            apCost = 21,
            apFailReturn = 20,
            commonDrop = {"龙门币"},
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "高能源石虫",},
                { name = "萨卡兹大剑手",},
                { name = "重装防御组长",},
                { name = "法术近卫",},
                { name = "弩手组长",},
                { name = "拳刃武士",},
                { name = "暴乱分子",}
            },
        },
        ["S4-7"] = {
            name = "S4-7",
            preview = "MAP-S4-7",
            alterName = "狂怒-1",
            description = "请注意敌方源石虫和异族精英术师的配合进攻。",
            dangerLevel = "精英1 LV.50",
            apCost = 18,
            apFailReturn = 17,
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "双持剑士组长",},
                { name = "狂暴的猎狗pro",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹术师",},
                { name = "法术近卫",},
                { name = "源石虫·β",},
                { name = "高能源石虫",},
                { name = "妖怪MKII",}
            },
        },
        ["S4-8"] = {
            name = "S4-8",
            preview = "MAP-S4-8",
            alterName = "狂怒-2",
            description = "请注意分散占位,建议使用远程干员在远处解决源石虫。",
            dangerLevel = "精英1 LV.55",
            apCost = 18,
            apFailReturn = 17,
            extraDrop = {"酯原料", "双酮", "聚酸酯", "酮凝集", "聚酸酯组", "酮凝集组", "研磨石", "RMA70-12"},
            enemies = {
                { name = "暴乱分子",},
                { name = "燃烧瓶投掷者",},
                { name = "猎狗",},
                { name = "高能源石虫",},
                { name = "法术近卫",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "萨卡兹术师",}
            },
        },
        ["S4-9"] = {
            name = "S4-9",
            preview = "MAP-S4-9",
            alterName = "狂怒-3",
            description = "战场中的近战干员位置变得稀少,考虑使用特种干员解决左方的棘手敌人。",
            dangerLevel = "精英1 LV.60",
            apCost = 21,
            apFailReturn = 20,
            commonDrop = {"中级作战记录"},
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "轻甲卫兵组长",},
                { name = "法术近卫",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹术师",},
                { name = "磐蟹",},
                { name = "妖怪MKII",}
            },
        },
        ["S5-1"] = {
            name = "S5-1",
            preview = "MAP-S5-1",
            alterName = "盘踞-1",
            description = "敌方继续在派遣大量部队在进行突袭,请特别注意上方偷袭而来的幽灵。",
            dangerLevel = "精英1 LV.50",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"固源岩", "中级作战记录"},
            enemies = {
                { name = "特战士兵",},
                { name = "特战术师",},
                { name = "特战术师组长",},
                { name = "破阵者",},
                { name = "伐木老手",},
                { name = "猎狗pro",},
                { name = "幽灵",}
            },
        },
        ["S5-2"] = {
            name = "S5-2",
            preview = "MAP-S5-2",
            alterName = "盘踞-2",
            description = "战场环境变得复杂,需要考虑部署近战干员的位置来阻挡敌方蜂拥而来的破阵者。",
            dangerLevel = "精英1 LV.55",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"龙门币"},
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "破阵者",},
                { name = "破阵者组长",},
                { name = "特战术师",},
                { name = "特战术师组长",},
                { name = "特战士兵",},
                { name = "伐木机",}
            },
        },
        ["S5-3"] = {
            name = "S5-3",
            preview = "MAP-S5-3",
            alterName = "恶寒-1",
            description = "无人机寒霜对我方的干扰能力极强且拥有较高护甲,考虑使用术师干员对其进行针对。",
            dangerLevel = "精英1 LV.60",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"聚酸酯", "龙门币"},
            enemies = {
                { name = "特战士兵",},
                { name = "妖怪",},
                { name = "妖怪MKII",},
                { name = "寒霜",}
            },
        },
        ["S5-4"] = {
            name = "S5-4",
            preview = "MAP-S5-4",
            alterName = "恶寒-2",
            description = "法术大师和寒霜的混合部队更加难以对付了,请派遣更多的狙击和术师干员,并合理利用无人机干扰器!\n<@lv.item><干扰装置></>部署后能够使周围的敌方无人机无法攻击、速度大幅度减缓,且无法使用特殊能力",
            dangerLevel = "精英1 LV.60",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"糖", "中级作战记录"},
            enemies = {
                { name = "妖怪",},
                { name = "特战士兵",},
                { name = "寒霜",},
                { name = "法术大师A1",}
            },
        },
        ["S5-5"] = {
            name = "S5-5",
            preview = "MAP-S5-5",
            alterName = "恐慌-1",
            description = "宿主士兵组长相当难缠,拥有更高的生命回复速度,请依旧考虑优先对其进行击杀。\n<@lv.item><弩炮台></>会定期射出弩箭对我方单位造成物理伤害",
            dangerLevel = "精英2 LV.10",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"装置", "龙门币"},
            enemies = {
                { name = "宿主士兵",},
                { name = "宿主士兵组长",},
                { name = "宿主拾荒者",},
                { name = "破阵者",},
                { name = "特战术师",},
                { name = "流浪者",},
                { name = "特战士兵",}
            },
        },
        ["S5-6"] = {
            name = "S5-6",
            preview = "MAP-S5-6",
            alterName = "恐慌-2",
            description = "粉碎攻坚手是敌方的精英单位,拥有极高防御,并且能够晕眩我方近战单位。请利用其移速慢的弱点进行牵制。\n<@lv.item><弩炮台></>会定期射出弩箭对我方单位造成物理伤害",
            dangerLevel = "精英2 LV.10",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"中级作战记录"},
            extraDrop = {"代糖", "异铁碎片", "基础作战记录", "糖", "异铁", "初级作战记录", "糖组", "异铁组", "轻锰矿", "中级作战记录"},
            enemies = {
                { name = "粉碎攻坚手",},
                { name = "特战士兵",},
                { name = "特战术师",},
                { name = "宿主士兵",},
                { name = "宿主拾荒者",}
            },
        },
        ["H5-1"] = {
            name = "H5-1",
            preview = "MAP-H5-1",
            alterName = "炼狱行动-1",
            description = "敌方的无人机军团发起全面攻势!狙击和术师单位的合理搭配在本次行动中必不可少。\n<@lv.item><干扰装置></>部署后能够使周围的敌方无人机无法攻击、速度大幅度减缓,且无法使用特殊能力",
            apCost = 10,
            apFailReturn = 5,
            enemies = {
                { name = "特战术师组长",},
                { name = "特战士兵",},
                { name = "持盾刀兵",},
                { name = "法术大师A2",},
                { name = "寒霜",},
                { name = "法术大师A1",},
                { name = "御4",}
            },
        },
        ["H5-2"] = {
            name = "H5-2",
            preview = "MAP-H5-2",
            alterName = "炼狱行动-2",
            description = "本次作战地形较为简单,但请务必小心敌方的各类强力术师单位。部署高法术抗性单位吸引其火力或利用落穴是一个不错的战术。",
            apCost = 10,
            apFailReturn = 5,
            enemies = {
                { name = "特战术师组长",},
                { name = "特战术师",},
                { name = "重装防御组长",},
                { name = "特战士兵",},
                { name = "护盾高阶术士",},
                { name = "轻甲卫兵组长",},
                { name = "双持剑士组长",},
                { name = "法术近卫组长",},
                { name = "伐木老手",}
            },
        },
        ["H5-3"] = {
            name = "H5-3",
            preview = "MAP-H5-3",
            alterName = "炼狱行动-3",
            description = "战场地形曲折复杂,且有毒性雾霾覆盖,对我方的远程单位相当不利。考虑派遣更多医疗干员进行治疗。\n<@lv.item><毒性雾霾></>我方单位会持续失去生命",
            apCost = 10,
            apFailReturn = 5,
            enemies = {
                { name = "特战士兵",maxHp = 5000,},
                {
                    name = "宿主流浪者",
                    description = "被不明意识控制身体的流浪者,能快速自然恢复生命,且本次作战中被特别强化。",
                    atk = 550,
                    def = 150,
                    magicResistance = 75,
                },
                { name = "粉碎攻坚组长",},
                { name = "重装防御组长",},
                { name = "高能源石虫",},
                { name = "高能源石虫·α",atk = 330,},
                { name = "弑君者",maxHp = 30000,}
            },
        },
        ["H5-4"] = {
            name = "H5-4",
            preview = "MAP-H5-4",
            alterName = "炼狱行动-4",
            description = "浮士德再度出现,并变得更加强大,全场的所有弩炮也得到大幅度加强。合理规划干员的位置和部署顺序,抵挡住浮士德猛烈的进攻!\n<@lv.item><弩炮台></>会定期射出弩箭对我方单位造成物理伤害",
            apCost = 10,
            apFailReturn = 5,
            enemies = {
                { name = "浮士德",},
                { name = "狂暴的猎狗pro",maxHp = 6000,},
                { name = "法术近卫",maxHp = 5000,},
                { name = "法术大师A1",},
                { name = "炮击组长",atk = 700,},
                { name = "特战术师组长",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "重装防御组长",}
            },
        },
        ["CE-1"] = {
            name = "CE-1",
            preview = "MAP-CE-1",
            alterName = "私人家具押运",
            description = "以灵活的作战方式迎击敌人。\n<@lv.rem>本次行动中部署费用回复缓慢,且干员布置不受近远程限制</>",
            dangerLevel = "LV.1",
            apCost = 10,
            apFailReturn = 9,
            goldGain = 1410,
            commonDrop = {"龙门币"},
            enemies = {
                { name = "源石虫",},
                { name = "士兵",},
                { name = "妖怪",},
                { name = "猎狗",},
                { name = "鸡尾酒投掷者",},
                { name = "源石虫·α",}
            },
        },
        ["CE-2"] = {
            name = "CE-2",
            preview = "MAP-CE-2",
            alterName = "工业设备押运",
            description = "以灵活的作战方式迎击敌人。\n<@lv.rem>本次行动中部署费用回复缓慢,且干员布置不受近远程限制</>",
            dangerLevel = "LV.20",
            apCost = 15,
            apFailReturn = 14,
            goldGain = 2325,
            commonDrop = {"龙门币"},
            enemies = {
                { name = "源石虫",},
                { name = "源石虫·α",},
                {
                    name = "士兵",
                    maxHp = 1130,
                    atk = 200,
                    def = 80,
                },
                { name = "双持剑士",},
                { name = "妖怪",},
                { name = "术师",}
            },
        },
        ["CE-3"] = {
            name = "CE-3",
            preview = "MAP-CE-3",
            alterName = "珍贵原料押运",
            description = "以灵活的作战方式迎击敌人。\n<@lv.rem>本次行动中部署费用回复缓慢,且干员布置不受近远程限制</>",
            dangerLevel = "LV.40",
            apCost = 20,
            apFailReturn = 19,
            goldGain = 3410,
            commonDrop = {"龙门币"},
            enemies = {
                { name = "源石虫·α",},
                { name = "源石虫·β",},
                { name = "士兵",},
                { name = "双持剑士",},
                { name = "弩手",},
                { name = "术师",},
                { name = "持盾刀兵",},
                { name = "拾荒者",}
            },
        },
        ["CE-4"] = {
            name = "CE-4",
            preview = "MAP-CE-4",
            alterName = "国际重犯押运",
            description = "以灵活的作战方式迎击敌人。\n<@lv.rem>本次行动中部署费用回复缓慢,且干员布置不受近远程限制</>",
            dangerLevel = "精英1 LV.20",
            apCost = 25,
            apFailReturn = 24,
            goldGain = 4740,
            commonDrop = {"龙门币"},
            enemies = {
                { name = "空降兵",},
                { name = "士兵",},
                {
                    name = "重装防御组长",
                    maxHp = 8000,
                    atk = 500,
                },
                { name = "伐木机",}
            },
        },
        ["CE-5"] = {
            name = "CE-5",
            preview = "MAP-CE-5",
            alterName = "机密情报押运",
            description = "以灵活的作战方式迎击敌人。\n<@lv.rem>本次行动中部署费用回复缓慢,且干员布置不受近远程限制</>",
            dangerLevel = "精英1 LV.50",
            apCost = 30,
            apFailReturn = 29,
            goldGain = 6240,
            hilightMark = true,
            commonDrop = {"龙门币"},
            enemies = {
                { name = "源石虫·β",},
                { name = "法术近卫",},
                { name = "法术近卫组长",},
                { name = "轻甲卫兵组长",},
                { name = "重装防御组长",},
                { name = "屠宰老手",},
                { name = "伐木老手",},
                { name = "流浪者",}
            },
        },
        ["SK-1"] = {
            name = "SK-1",
            preview = "MAP-SK-1",
            alterName = "废墟清剿",
            description = "迎击以高防御力为主的敌人。",
            dangerLevel = "LV.1",
            apCost = 10,
            apFailReturn = 9,
            commonDrop = {"碳", "家具零件"},
            enemies = {
                { name = "士兵",},
                { name = "持盾刀兵",},
                { name = "源石虫·α",},
                { name = "源石虫",}
            },
        },
        ["SK-2"] = {
            name = "SK-2",
            preview = "MAP-SK-2",
            alterName = "窝点清剿",
            description = "迎击以高防御力为主的敌人。",
            dangerLevel = "LV.30",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"碳", "家具零件"},
            enemies = {{ name = "持盾刀兵",}, { name = "机动盾组长",}, { name = "重装防御者",}},
        },
        ["SK-3"] = {
            name = "SK-3",
            preview = "MAP-SK-3",
            alterName = "哨所清剿",
            description = "迎击以高防御力为主的敌人。",
            dangerLevel = "精英1 LV.1",
            apCost = 20,
            apFailReturn = 19,
            commonDrop = {"碳素", "碳", "家具零件"},
            enemies = {
                { name = "持盾刀兵",},
                { name = "机动盾组长",},
                { name = "重装防御者",},
                { name = "武装人员",}
            },
        },
        ["SK-4"] = {
            name = "SK-4",
            preview = "MAP-SK-4",
            alterName = "据地清剿",
            description = "迎击以高防御力为主的敌人。",
            dangerLevel = "精英1 LV.35",
            apCost = 25,
            apFailReturn = 24,
            commonDrop = {"碳素组", "碳素", "家具零件"},
            enemies = {
                { name = "拳刃武士",},
                { name = "轻甲卫兵组长",},
                { name = "重装防御者",},
                { name = "护盾高阶术士",},
                { name = "高阶术师",}
            },
        },
        ["SK-5"] = {
            name = "SK-5",
            preview = "MAP-SK-5",
            alterName = "要塞清剿",
            description = "迎击以高防御力为主的敌人。",
            dangerLevel = "精英2 LV.1",
            apCost = 30,
            apFailReturn = 29,
            hilightMark = true,
            commonDrop = {"碳素组", "碳素", "家具零件"},
            enemies = {
                { name = "法术近卫组长",},
                { name = "拳刃武士组长",},
                { name = "轻甲卫兵组长",},
                { name = "重装防御组长",},
                { name = "磐蟹",},
                { name = "武装人员",}
            },
        },
        ["LS-1"] = {
            name = "LS-1",
            preview = "MAP-LS-1",
            alterName = "遭遇战演习",
            description = "迎击敌方的突袭部队。\n<@lv.rem>本次行动不自动回复部署费用,每击杀一名敌军便可额外回复部署费用</>",
            dangerLevel = "LV.1",
            apCost = 10,
            apFailReturn = 9,
            commonDrop = {"初级作战记录", "基础作战记录"},
            enemies = {
                { name = "猎狗",},
                { name = "源石虫",},
                { name = "源石虫·α",},
                { name = "幽灵",maxHp = 600,},
                { name = "士兵",}
            },
        },
        ["LS-2"] = {
            name = "LS-2",
            preview = "MAP-LS-2",
            alterName = "游击战演习",
            description = "迎击敌方的突袭部队。\n<@lv.rem>本次行动不自动回复部署费用,每击杀一名敌军便可额外回复部署费用</>",
            dangerLevel = "LV.20",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"初级作战记录", "基础作战记录"},
            enemies = {
                { name = "猎狗",},
                { name = "猎狗pro",},
                { name = "源石虫",},
                { name = "妖怪",},
                { name = "持盾刀兵",}
            },
        },
        ["LS-3"] = {
            name = "LS-3",
            preview = "MAP-LS-3",
            alterName = "阵地战演习",
            description = "迎击敌方的突袭部队。\n<@lv.rem>本次行动不自动回复部署费用,每击杀一名敌军便可额外回复部署费用</>",
            dangerLevel = "LV.40",
            apCost = 20,
            apFailReturn = 19,
            commonDrop = {"中级作战记录", "初级作战记录", "基础作战记录"},
            enemies = {
                { name = "源石虫·α",},
                { name = "源石虫·β",},
                { name = "士兵",},
                { name = "持盾刀兵",},
                { name = "妖怪",},
                { name = "妖怪MKII",},
                { name = "拾荒者",},
                { name = "伐木机",},
                { name = "狂暴的猎狗pro",}
            },
        },
        ["LS-4"] = {
            name = "LS-4",
            preview = "MAP-LS-4",
            alterName = "特种战演习",
            description = "迎击敌方的突袭部队。\n<@lv.rem>本次行动不自动回复部署费用,每击杀一名敌军便可额外回复部署费用</>",
            dangerLevel = "精英1 LV.25",
            apCost = 25,
            apFailReturn = 24,
            commonDrop = {"高级作战记录", "中级作战记录", "初级作战记录", "基础作战记录"},
            enemies = {
                { name = "源石虫·α",},
                { name = "狂暴的猎狗pro",},
                { name = "轻甲卫兵",},
                { name = "幽灵",},
                { name = "妖怪",},
                { name = "屠夫",}
            },
        },
        ["LS-5"] = {
            name = "LS-5",
            preview = "MAP-LS-5",
            alterName = "歼灭战演习",
            description = "迎击敌方的突袭部队。\n<@lv.rem>本次行动不自动回复部署费用,每击杀一名敌军便可额外回复部署费用</>",
            dangerLevel = "精英1 LV.50",
            apCost = 30,
            apFailReturn = 29,
            hilightMark = true,
            commonDrop = {"高级作战记录", "中级作战记录", "初级作战记录"},
            enemies = {
                { name = "源石虫·β",},
                { name = "猎狗pro",},
                { name = "狂暴的猎狗pro",},
                { name = "流浪者",},
                { name = "重装防御者",},
                { name = "武装人员",},
                { name = "妖怪MKII",atk = 280,}
            },
        },
        ["AP-1"] = {
            name = "AP-1",
            preview = "MAP-AP-1",
            alterName = "源石开采保全",
            description = "在恶劣的作战环境下迎击敌人。\n<@lv.item><毒性雾霾></>我方单位会持续失去生命",
            dangerLevel = "LV.1",
            apCost = 10,
            apFailReturn = 9,
            commonDrop = {"采购凭证"},
            enemies = {
                { name = "猎狗",},
                { name = "源石虫",},
                { name = "士兵",},
                { name = "妖怪",}
            },
        },
        ["AP-2"] = {
            name = "AP-2",
            preview = "MAP-AP-2",
            alterName = "源石运输保全",
            description = "在恶劣的作战环境下迎击敌人。\n<@lv.item><毒性雾霾></>我方单位会持续失去生命",
            dangerLevel = "LV.30",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"采购凭证"},
            enemies = {
                { name = "猎狗",},
                { name = "猎狗pro",},
                { name = "弩手",},
                {
                    name = "士兵",
                    maxHp = 1500,
                    atk = 250,
                    def = 70,
                },
                { name = "妖怪",},
                { name = "妖怪MKII",}
            },
        },
        ["AP-3"] = {
            name = "AP-3",
            preview = "MAP-AP-3",
            alterName = "精炼器材保全",
            description = "在恶劣的作战环境下迎击敌人。\n<@lv.item><毒性雾霾></>我方单位会持续失去生命",
            dangerLevel = "精英1 LV.10",
            apCost = 20,
            apFailReturn = 19,
            commonDrop = {"采购凭证"},
            enemies = {
                { name = "源石虫·β",},
                { name = "狂暴的猎狗pro",},
                { name = "术师",},
                { name = "暴徒",},
                { name = "妖怪MKII",},
                { name = "拾荒者",},
                { name = "伐木机",},
                { name = "燃烧瓶投掷者",},
                { name = "双持剑士",}
            },
        },
        ["AP-4"] = {
            name = "AP-4",
            preview = "MAP-AP-4",
            alterName = "矿材仓库保全",
            description = "在恶劣的作战环境下迎击敌人。\n<@lv.item><毒性雾霾></>我方单位会持续失去生命",
            dangerLevel = "精英1 LV.40",
            apCost = 25,
            apFailReturn = 24,
            commonDrop = {"采购凭证"},
            enemies = {
                { name = "狂暴的猎狗pro",},
                { name = "弩手组长",},
                { name = "高阶术师",atk = 220,},
                { name = "妖怪MKII",},
                { name = "炮手",}
            },
        },
        ["AP-5"] = {
            name = "AP-5",
            preview = "MAP-AP-5",
            alterName = "精炼工厂保全",
            description = "在恶劣的作战环境下迎击敌人。\n<@lv.item><毒性雾霾></>我方单位会持续失去生命",
            dangerLevel = "精英2 LV.20",
            apCost = 30,
            apFailReturn = 29,
            hilightMark = true,
            commonDrop = {"采购凭证"},
            enemies = {
                { name = "双持剑士组长",},
                { name = "萨卡兹大剑手",},
                { name = "萨卡兹狙击手",},
                { name = "高阶术师组长",},
                {
                    name = "炮击组长",
                    maxHp = 3800,
                    atk = 500,
                }
            },
        },
        ["CA-1"] = {
            name = "CA-1",
            preview = "MAP-CA-1",
            alterName = "疗养用地净空",
            description = "迎击敌方的空军部队。\n<@lv.rem>本次行动无法使用近战位干员</>",
            dangerLevel = "LV.1",
            apCost = 10,
            apFailReturn = 9,
            commonDrop = {"技巧概要·卷1"},
            enemies = {{ name = "妖怪",}, { name = "妖怪MKII",}},
        },
        ["CA-2"] = {
            name = "CA-2",
            preview = "MAP-CA-2",
            alterName = "勘探基点净空",
            description = "迎击敌方的空军部队。\n<@lv.rem>本次行动无法使用近战位干员</>",
            dangerLevel = "LV.20",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"技巧概要·卷1"},
            enemies = {{ name = "妖怪",maxHp = 1600,}, { name = "妖怪MKII",maxHp = 3000,}},
        },
        ["CA-3"] = {
            name = "CA-3",
            preview = "MAP-CA-3",
            alterName = "巡逻路线净空",
            description = "迎击敌方的空军部队。\n<@lv.rem>本次行动无法使用近战位干员</>",
            dangerLevel = "LV.40",
            apCost = 20,
            apFailReturn = 19,
            commonDrop = {"技巧概要·卷2", "技巧概要·卷1"},
            enemies = {
                { name = "妖怪",},
                { name = "妖怪MKII",},
                { name = "御4",},
                { name = "暴徒",}
            },
        },
        ["CA-4"] = {
            name = "CA-4",
            preview = "MAP-CA-4",
            alterName = "任务区域净空",
            description = "迎击敌方的空军部队。\n<@lv.rem>本次行动无法使用近战位干员</>",
            dangerLevel = "精英1 LV.35",
            apCost = 25,
            apFailReturn = 24,
            commonDrop = {"技巧概要·卷3", "技巧概要·卷2", "技巧概要·卷1"},
            enemies = {
                { name = "妖怪",maxHp = 2350,},
                {
                    name = "妖怪MKII",
                    maxHp = 3500,
                    atk = 250,
                },
                {
                    name = "威龙",
                    maxHp = 23000,
                    atk = 450,
                    def = 130,
                },
                { name = "空降组长",},
                { name = "高阶术师",}
            },
        },
        ["CA-5"] = {
            name = "CA-5",
            preview = "MAP-CA-5",
            alterName = "战略要道净空",
            description = "迎击敌方的空军部队。\n<@lv.rem>本次行动无法使用近战位干员</>",
            dangerLevel = "精英1 LV.60",
            apCost = 30,
            apFailReturn = 29,
            hilightMark = true,
            commonDrop = {"技巧概要·卷3", "技巧概要·卷2", "技巧概要·卷1"},
            enemies = {
                { name = "御4",},
                { name = "妖怪",maxHp = 2900,},
                { name = "妖怪MKII",maxHp = 3500,},
                {
                    name = "威龙",
                    maxHp = 20000,
                    atk = 500,
                },
                { name = "空降组长",},
                {
                    name = "高阶术师组长",
                    maxHp = 12000,
                    atk = 330,
                }
            },
        },
        ["PR-A-1"] = {
            name = "PR-A-1",
            preview = "MAP-PR-A-1",
            alterName = "防守",
            description = "获取重装和医疗干员的精英化材料。\n如果能熟练运用重装和医疗职业的话应该会在这场战斗中更加有利。\n<@lv.item><毒性雾霾></>我方单位会持续失去生命",
            dangerLevel = "LV.40",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"重装芯片", "医疗芯片"},
            enemies = {
                { name = "源石虫·α",},
                { name = "士兵",},
                { name = "双持剑士",},
                { name = "流浪者",}
            },
        },
        ["PR-A-2"] = {
            name = "PR-A-2",
            preview = "MAP-PR-A-2",
            alterName = "据守",
            description = "获取重装和医疗干员的高级精英化材料。\n如果能熟练运用重装和医疗职业的话应该会在这场战斗中更加有利。\n<@lv.item><毒性雾霾></>我方单位会持续失去生命",
            dangerLevel = "精英1 LV.50",
            apCost = 36,
            apFailReturn = 35,
            commonDrop = {"重装芯片组", "医疗芯片组"},
            enemies = {{ name = "萨卡兹大剑手",}, { name = "萨卡兹大剑组长",}, { name = "狂暴的猎狗pro",}},
        },
        ["PR-B-1"] = {
            name = "PR-B-1",
            preview = "MAP-PR-B-1",
            alterName = "干涉",
            description = "获取狙击和术师干员的精英化材料。\n如果能熟练运用狙击和术师职业的话应该会在这场战斗中更加有利。\n<@lv.item><防空符文></>置于其中的干员会略微减慢攻速,但大幅度提升对空攻击力",
            dangerLevel = "LV.40",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"狙击芯片", "术师芯片"},
            enemies = {
                { name = "源石虫",},
                { name = "士兵",},
                { name = "持盾刀兵",},
                { name = "妖怪",}
            },
        },
        ["PR-B-2"] = {
            name = "PR-B-2",
            preview = "MAP-PR-B-2",
            alterName = "打击",
            description = "获取狙击和术师干员的高级精英化材料。\n如果能熟练运用狙击和术师职业的话应该会在这场战斗中更加有利。\n<@lv.item><防空符文></>置于其中的干员会略微减慢攻速,但大幅度提升对空攻击力",
            dangerLevel = "精英1 LV.50",
            apCost = 36,
            apFailReturn = 35,
            commonDrop = {"狙击芯片组", "术师芯片组"},
            enemies = {
                { name = "源石虫·β",},
                { name = "轻甲卫兵组长",},
                { name = "妖怪",},
                { name = "妖怪MKII",},
                { name = "威龙",},
                { name = "御4",}
            },
        },
        ["PR-C-1"] = {
            name = "PR-C-1",
            preview = "MAP-PR-C-1",
            alterName = "急行",
            description = "获取先锋和辅助干员的精英化材料。\n如果能熟练运用先锋和辅助职业的话应该会在这场战斗中更加有利。\n<@lv.item><医疗符文></>部署在其上的干员会持续恢复生命",
            dangerLevel = "LV.40",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"先锋芯片", "辅助芯片"},
            enemies = {
                { name = "猎狗pro",},
                { name = "狂暴的猎狗pro",},
                { name = "士兵",},
                { name = "幽灵",}
            },
        },
        ["PR-C-2"] = {
            name = "PR-C-2",
            preview = "MAP-PR-C-2",
            alterName = "冲锋",
            description = "获取先锋和辅助干员的高级精英化材料。\n如果能熟练运用先锋和辅助职业的话应该会在这场战斗中更加有利。\n<@lv.item><医疗符文></>部署在其上的干员会持续恢复生命",
            dangerLevel = "精英1 LV.50",
            apCost = 36,
            apFailReturn = 35,
            commonDrop = {"先锋芯片组", "辅助芯片组"},
            enemies = {
                { name = "双持剑士",},
                { name = "双持剑士组长",},
                { name = "幽灵组长",},
                { name = "士兵",},
                { name = "弑君者",},
                { name = "拳刃武士",},
                { name = "重装防御者",}
            },
        },
        ["PR-D-1"] = {
            name = "PR-D-1",
            preview = "MAP-PR-D-1",
            alterName = "突破",
            description = "获取近卫和特种干员的精英化材料。\n如果能熟练运用近卫和特种职业的话应该会在这场战斗中更加有利。",
            dangerLevel = "LV.40",
            apCost = 18,
            apFailReturn = 17,
            commonDrop = {"近卫芯片", "特种芯片"},
            enemies = {
                { name = "猎狗",},
                { name = "潜伏者",},
                { name = "士兵",},
                { name = "持盾刀兵",}
            },
        },
        ["PR-D-2"] = {
            name = "PR-D-2",
            preview = "MAP-PR-D-2",
            alterName = "猛攻",
            description = "获取近卫和特种干员的高级精英化材料。\n如果能熟练运用近卫和特种职业的话应该会在这场战斗中更加有利。",
            dangerLevel = "精英1 LV.50",
            apCost = 36,
            apFailReturn = 35,
            commonDrop = {"近卫芯片组", "特种芯片组"},
            enemies = {
                { name = "狂暴的猎狗pro",},
                { name = "潜伏者",},
                { name = "隐形术师组长",},
                { name = "隐形弩手组长",},
                { name = "伐木老手",},
                { name = "机动盾组长",},
                { name = "双持剑士组长",}
            },
        },
        ["GT-1"] = {
            name = "GT-1",
            preview = "MAP-GT-1",
            alterName = "日正当中",
            description = "日正当中,黄沙漫天,卡西米尔村外,荒废的绞刑架下,贪婪狡猾的暴徒身后,孤身穿越荒野的骑兵,正悄悄握紧了长枪。\n<@lv.rem>无法携带部分登场角色</>",
            dangerLevel = "LV.1",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"赏金猎人金币", "酯原料", "源岩"},
            enemies = {{
                name = "暴徒",
                maxHp = 1850,
                atk = 250,
            }, {
                name = "暴乱分子",
                maxHp = 2950,
                atk = 400,
            }},
        },
        ["GT-2"] = {
            name = "GT-2",
            preview = "MAP-GT-2",
            alterName = "察言观色",
            description = "各种各样的人和事汇聚在村子里的酒吧,他们各怀鬼胎,权衡利弊,最后在杯酒间作出决定,成群结队的出发,刚到门口就大打出手,这就是赏金猎人。",
            dangerLevel = "LV.30",
            apCost = 9,
            apFailReturn = 8,
            commonDrop = {"赏金猎人金币", "代糖", "破损装置"},
            enemies = {
                { name = "酸液源石虫",},
                { name = "源石虫",},
                { name = "源石虫·α",},
                { name = "妖怪",},
                { name = "伐木机",},
                { name = "伐木老手",}
            },
        },
        ["GT-3"] = {
            name = "GT-3",
            preview = "MAP-GT-3",
            alterName = "意外之旅",
            description = "通向宝藏的旅途总归不会一帆风顺,麻烦总是接踵而至,而其中大部分明显不懂得何为公平决斗。\n<@lv.rem>无法携带部分登场角色</>",
            dangerLevel = "精英化1 LV.1",
            apCost = 12,
            apFailReturn = 11,
            firstCharDrop = {"格拉尼"},
            commonDrop = {"赏金猎人金币", "异铁", "糖"},
            enemies = {
                { name = "暴徒",maxHp = 1800,},
                {
                    name = "暴乱分子",
                    maxHp = 2950,
                    atk = 400,
                },
                {
                    name = "燃烧瓶投掷者",
                    maxHp = 2650,
                    atk = 265,
                },
                { name = "伐木机",maxHp = 9000,}
            },
        },
        ["GT-4"] = {
            name = "GT-4",
            preview = "MAP-GT-4",
            alterName = "污点证人",
            description = "不确定性才是世间一切的正道,信仰和同伴乃至敌人都是如此。\n<@lv.item><腐蚀地表></>置于其上的我方单位防御力减半",
            dangerLevel = "精英化1 LV.10",
            apCost = 12,
            apFailReturn = 11,
            commonDrop = {"赏金猎人金币", "酮凝集", "聚酸酯"},
            enemies = {
                { name = "暴徒",},
                { name = "暴乱分子",},
                { name = "伐木机",},
                { name = "弩手组长",},
                { name = "源石虫·α",},
                { name = "酸液源石虫",},
                { name = "猎狗",}
            },
        },
        ["GT-5"] = {
            name = "GT-5",
            preview = "MAP-GT-5",
            alterName = "各抒己见",
            description = "人们总说巨大财富的背后都隐藏着罪恶,那么巨大财富的面前,就只剩不太雅观的斗殴和流血了。\n<@lv.item><腐蚀地表></>置于其上的我方单位防御力减半",
            dangerLevel = "精英化1 LV.20",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"赏金猎人金币", "扭转醇"},
            enemies = {
                { name = "酸液源石虫",},
                { name = "狂暴的猎狗pro",},
                { name = "源石虫·α",},
                { name = "持盾刀兵",},
                { name = "妖怪",maxHp = 1300,}
            },
        },
        ["GT-6"] = {
            name = "GT-6",
            preview = "MAP-GT-6",
            alterName = "黄金三角",
            description = "每个人都有自己的路,你选择你的,她选择她的,只是有一些人的路比其他人要艰难得多,不过无论如何,总是殊途同归的。\n<@lv.item><腐蚀地表></>置于其上的我方单位防御力减半。",
            dangerLevel = "精英化1 LV.40",
            apCost = 15,
            apFailReturn = 14,
            commonDrop = {"赏金猎人金币", "研磨石"},
            enemies = {
                { name = "幽灵",},
                { name = "大鲍勃",},
                { name = "猎狗",},
                { name = "狂暴的猎狗pro",},
                { name = "弩手组长",maxHp = 2500,}
            },
        },
        ["GT-EX-1"] = {
            name = "GT-EX-1",
            preview = "MAP-GT-EX-1",
            alterName = "大地惊雷",
            description = "这些从地底里爬出来的小东西非常致命,因为寻宝人和淘金者的挖掘摧毁了它们的家园,它们也要如法炮制。",
            dangerLevel = "LV.40",
            apCost = 15,
            apFailReturn = 7,
            practiceTicketCost = 3,
            enemies = {{ name = "酸液源石虫",}, { name = "源石虫",}, { name = "源石虫·α",}},
        },
        ["GT-EX-2"] = {
            name = "GT-EX-2",
            preview = "MAP-GT-EX-2",
            alterName = "老无所依",
            description = "简单的地形,粗暴的战斗,没什么大用的陷阱和洒了一地的金币! ",
            dangerLevel = "精英化1 LV.10",
            apCost = 15,
            apFailReturn = 7,
            practiceTicketCost = 3,
            enemies = {
                { name = "酸液源石虫",},
                { name = "源石虫·β",maxHp = 2050,},
                { name = "暴徒",},
                { name = "机动盾组长",},
                { name = "伐木机",},
                { name = "弩手组长",},
                { name = "伐木老手",}
            },
        },
        ["GT-EX-3"] = {
            name = "GT-EX-3",
            preview = "MAP-GT-EX-3",
            alterName = "与狼共舞",
            description = "“小心狼群” 。",
            dangerLevel = "精英化1 LV.25",
            apCost = 15,
            apFailReturn = 7,
            practiceTicketCost = 3,
            enemies = {
                { name = "狂暴的猎狗pro",},
                { name = "猎狗pro",},
                { name = "士兵",},
                { name = "重装防御组长",},
                { name = "持盾刀兵",},
                { name = "燃烧瓶投掷者",},
                { name = "机动盾组长",},
                { name = "弩手组长",},
                { name = "伐木机",},
                { name = "双持剑士",}
            },
        },
        ["GT-HX-1"] = {
            name = "GT-HX-1",
            preview = "MAP-GT-HX-1",
            alterName = "碧血金沙",
            description = "在地下掘金总会让人心情烦躁,因为你分不清落在头上的是尘土还是源石虫。\n<@lv.item><腐蚀地表></>置于其上的我方单位防御力减半",
            hardDesc = "我方所有远程单位的部署费用增加至3倍",
            dangerLevel = "精英化1 LV.35",
            apCost = 15,
            apFailReturn = 7,
            practiceTicketCost = 3,
            enemies = {
                { name = "酸液源石虫",},
                { name = "源石虫·α",},
                { name = "源石虫·β",maxHp = 2050,},
                { name = "狂暴的猎狗pro",},
                { name = "猎狗pro",},
                { name = "士兵",}
            },
        },
        ["GT-HX-2"] = {
            name = "GT-HX-2",
            preview = "MAP-GT-HX-2",
            alterName = "关山飞渡",
            description = "想要胜利,就必须在曲折蜿蜒的道路与重重包围下一步不停,杀出血路,这是对敌人而言。\n<@lv.item><腐蚀地表></>置于其上的我方单位防御力减半",
            hardDesc = "敌方所有单位的攻击速度大幅度提升",
            dangerLevel = "精英化1 LV.55",
            apCost = 15,
            apFailReturn = 7,
            practiceTicketCost = 3,
            enemies = {
                { name = "大亚当",},
                { name = "狂暴的猎狗pro",},
                { name = "士兵",},
                { name = "燃烧瓶投掷者",},
                { name = "幽灵组长",},
                { name = "拳刃武士组长",},
                { name = "妖怪MKII",}
            },
        },
        ["GT-HX-3"] = {
            name = "GT-HX-3",
            preview = "MAP-GT-HX-3",
            alterName = "西部往事",
            description = "拥有精良装备的敌人从四面八方出现,源源不断地发起进攻,毕竟你挡住了这里唯一的洞口。\n<@lv.item><腐蚀地表></>置于其上的我方单位防御力减半\n<@lv.item><障碍物></>部署以后可以阻挡敌人的行进路线",
            hardDesc = "障碍物的部署费用增加至3倍\n敌方所有单位的生命值提升",
            dangerLevel = "精英化2 LV.20",
            apCost = 15,
            apFailReturn = 7,
            practiceTicketCost = 3,
            enemies = {
                {
                    name = "双持剑士",
                    maxHp = 3500,
                    def = 130,
                },
                {
                    name = "双持剑士组长",
                    maxHp = 5500,
                    def = 150,
                },
                { name = "轻甲卫兵组长",},
                {
                    name = "弩手",
                    maxHp = 2500,
                    atk = 280,
                    def = 130,
                },
                {
                    name = "弩手组长",
                    maxHp = 4000,
                    atk = 350,
                    def = 170,
                },
                { name = "重装五十夫长",},
                { name = "大亚当",maxHp = 43000,}
            },
        },
        ["切尔诺伯格(剿灭作战)"] = {
            name = "切尔诺伯格(剿灭作战)",
            preview = "camp_01",
            alterName = "切尔诺伯格",
            description = "剿灭切尔诺伯格城的大量整合运动破坏分子。小心在该区域巡逻的整合运动干部。\n<@lv.rem><特殊条件></>部署费用不会自然回复",
            apCost = 20,
            enemies = {
                { name = "源石虫",},
                { name = "源石虫·α",},
                { name = "猎狗",},
                { name = "猎狗pro",},
                { name = "士兵",},
                { name = "暴乱分子",},
                { name = "弩手",},
                { name = "弩手组长",},
                { name = "拾荒者",},
                { name = "鸡尾酒投掷者",},
                { name = "燃烧瓶投掷者",},
                { name = "持盾刀兵",},
                { name = "妖怪",},
                { name = "术师",},
                { name = "术师组长",},
                { name = "高阶术师",},
                { name = "伐木机",},
                { name = "重装防御者",},
                { name = "弑君者",}
            },
        },
        ["龙门外环(剿灭作战)"] = {
            name = "龙门外环(剿灭作战)",
            preview = "camp_02",
            alterName = "龙门外环",
            description = "剿灭潜伏在龙门外环的整合运动危险分子,保证龙门的安全不会受到任何威胁。\n<@lv.rem><特殊条件></>部署费用不会自然回复",
            apCost = 25,
            enemies = {
                { name = "妖怪",maxHp = 1360,},
                {
                    name = "妖怪MKII",
                    maxHp = 2230,
                    atk = 280,
                },
                {
                    name = "暴徒",
                    maxHp = 1050,
                    atk = 210,
                    def = 30,
                },
                {
                    name = "暴乱分子",
                    maxHp = 3570,
                    atk = 390,
                    def = 100,
                },
                { name = "士兵",},
                { name = "拾荒者",},
                { name = "鸡尾酒投掷者",atk = 170,},
                {
                    name = "燃烧瓶投掷者",
                    maxHp = 3000,
                    atk = 270,
                    def = 100,
                },
                { name = "隐形弩手",atk = 200,},
                { name = "伐木机",maxHp = 9500,},
                { name = "屠夫",maxHp = 9500,},
                {
                    name = "轻甲卫兵",
                    maxHp = 3000,
                    atk = 300,
                    def = 300,
                },
                { name = "幽灵",},
                { name = "幽灵组长",maxHp = 6000,},
                { name = "寻仇者",},
                { name = "复仇者",},
                {
                    name = "术师",
                    maxHp = 4000,
                    atk = 300,
                    def = 100,
                },
                {
                    name = "术师组长",
                    maxHp = 8000,
                    atk = 500,
                    def = 130,
                }
            },
        },
        ["龙门市区(剿灭作战)"] = {
            name = "龙门市区(剿灭作战)",
            preview = "camp_03",
            alterName = "龙门市区",
            description = "剿灭攻入龙门市区的整合运动武装分子,夺回地区主动权。\n<@lv.rem><特殊条件></>部署费用不会自然回复",
            apCost = 25,
            enemies = {
                { name = "猎狗",},
                { name = "猎狗pro",},
                {
                    name = "士兵",
                    maxHp = 1200,
                    def = 80,
                },
                { name = "弩手",},
                { name = "特战士兵",},
                { name = "空降兵",},
                { name = "空降组长",maxHp = 4000,},
                { name = "流浪者",},
                { name = "隐形术师组长",},
                { name = "潜伏者",},
                { name = "破阵者",},
                { name = "破阵者组长",},
                { name = "特战术师",},
                { name = "特战术师组长",},
                { name = "法术大师A1",},
                { name = "法术大师A2",},
                { name = "暴鸰",maxHp = 2800,},
                { name = "宿主士兵",},
                { name = "宿主士兵组长",},
                { name = "宿主流浪者",},
                { name = "屠宰老手",},
                { name = "粉碎攻坚手",},
                { name = "粉碎攻坚组长",}
            },
        }
    },
}
return StageData
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